ArmAriffic
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Posts posted by ArmAriffic
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I haven't been kicked with this error but I have seen 2 people get kicked from it as soon as joning today, BattleEye said it updated when I first started playing online today
could that have something to do with it?
Maybe re-install BattleEye?
EDIT:
Corrupted Memory #X: BattlEye detects that your game's memory is not what it is supposed to be. Scan your system for viruses/trojans/spyware and check your RAM for possible defects (using tools like Memtest86). If that doesn't help, the game's installation on your harddisk is possibly corrupted - therefore, try to reinstall the game. -
New intels are coming then? :)Hope so :)
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@ArmAriffic: you laptop, even while a bit better than the OP, lack a proper GFX card. I am uncertain of you average FPS that your are getting, not the resolution and settings you are playing with.On the OA benchmark I got 41 average FPS on all normal settings
PP is disabled
AA is disabled (I use FXAA = 10 instead)
View distance is 2500
Native screen res (1366x768) and 100% 3D res
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By choppy you mean low fps or artifacts on the screen? if it's artifacts then change the video memory in the video options
and btw to play A2 really good on a laptop you need one like mine (in my sig)
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I get huge FPS loss in Zargabad life over time, usually when i drive vehicle after playing for about 1½ hours and i exit the vehicle and my fps drops below 10, it also happens over time without vehicle, it gets more and more laggy all time.When i reconnect, the fps is about 40(normal in MP for me) also when i open the esc menu, everything runs completely smooth. Flush doesn't work, i also tried some launch parameters.
Any ideas what is causing this?
That has happened once or twice to me before, but it fixed it's self after a few seconds
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You don't need those ( and ) inside the then statement:while (scract = true) do { n1 = round (random 15 + 0.5); if (n1 == 1) then { hint "The licence & registration is in date." }; if (n1 == 2) then { hint "Licence and\or registration is out of date." }; if (n1 == 3) then { hint "The licence & registration is in date." }; if (n1 == 4) then { hint "The licence & registration is in date but the person is wanted." }; if (n1 == 5) then { hint "The licence & registration is out of date and the person is wanted." }; };
Also, switch might be a slightly sexier way to do it:
while (scract = true) do { n1 = round (random 15 + 0.5); switch n1 do { case 1: {hint "The licence & registration is in date."}; case 2: {hint "Licence and\or registration is out of date."}; case 3: {hint "The licence & registration is in date."}; case 4: {hint "The licence & registration is in date but the person is wanted."}; case 5: {hint "The licence & registration is out of date and the person is wanted."}; }; };
Please feel free to tell me to get @$^#ed if you think I'm being too pedantic!
No need to get @$^#ed, your really helpful :D
Thanks for the help guys
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Here's the new one
private ["_goodlicence","_badlicence","_wanted","_nearcars"]; if (! isServer) exitwith {}; pof = 0; _goodlicence = 0; _badlicence = 0; _wanted = 0; scract = true; Player removeAction random; Player removeAction breakinglaws; Player globalChat "You were breaking traffic laws"; sleep 5; Player globalChat "May I see your licence and registration please"; sleep 5; _nearcars = nearestobjects [player,["car"],500]; {if (side _x == civilian && _x != myCar) exitwith {_x globalChat "here you go"}} forEach _nearcars; while (scract = true) do { n1 = round (random 15 + 0.5); [b]if (n1 == 1) then { (hint "The licence & registration is in date.") };[/b] if (n1 == 2) then { (hint "Licence and\or registration is out of date.") }; if (n1 == 3) then { (hint "The licence & registration is in date.") }; if (n1 == 4) then { (hint "The licence & registration is in date but the person is wanted.") }; if (n1 == 5) then { (hint "The licence & registration is out of date and the person is wanted.") }; }; fin = Player addAction ["Fine this person", "PoliceAction\fine.sqf"]; lg = Player addAction ["Let this person go", "PoliceAction\go.sqf"]; warn = Player addAction ["Give this person a warning", "PoliceAction\warning.sqf";
It tells me
'...0")) forEach _nearCars; while (scrat |#|= true) do { n1 = round (random 15 + 0.5...' Error Missing ) File: ... line 27
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But this patch i need to PAY? or if i have the COMPLETE EDITION (BAF, PMC, OA) steam download this patch for me?And, what is the principal site of modifications?
Patches are free (but not all have free content like missions, ect) and if you're using Steam then it will be downloaded automatically
If your not using Steam then patches can be downloaded from here
Mods can be downloaded from http://armaholic.com/, just download the file (most are in a 7-Zip file archive, create a mod folder (right click, new folder and rename it to anything, inside it create a folder called Addons and inside that place the PBO file that is in the 7-Zip archive) in My Documents\ArmA 2 then go into the game, click on the expansions menu and select the mod folder. Then restart the game and the mods\addons will be loaded
If you have ArmA 2 + Operation Arrowhead then mods\addons for ArmA 2 will work in OA but some have been updated for use in OA
If you want to sample ArmA 2 before buying it then try ArmA 2 Free, it is a limited version of ArmA 2 (not OA) that has lower quality sounds\textures, doesn't allow mods\addons and does not have the ArmA 2 campaign
ArmA 2 Free does have a mission editor and multiplayer though and those are really the best parts of ArmA
If you have Steam the patches will be downloaded automatically, if you don't but you do have Operation Arrowhead download ARMA 2: Combined Operations / Operation Arrowhead / Reinforcements Patch 1.60 as that updates OA, the DLC's and if you have ArmA 2 installed that too
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One more thing, can someone please look over my script.
private ["_goodlicence","_badlicence","_wanted","_nearcars"]; if (! isServer) exitwith {}; pof = 0; _goodlicence = 0; _badlicence = 0; _wanted = 0; scract = true; Player removeAction random; Player removeAction breakinglaws; Player globalChat "You were breaking traffic laws"; sleep 5; Player globalChat "May I see your licence and registration please"; sleep 5; _nearcars = nearestobjects [player,["car"],500]; {if (side _x == civilian && _x != myCar) exitwith {_x globalChat "here you go"}} forEach _nearcars; while {scract = true} do { n1 = round (random 15 + 0.5); if (n1 == 1) then { (hint "The licence & registration is in date.") }; if (n1 == 2) then { (hint "Licence and\or registration is out of date.") }; if (n1 == 3) then { (hint "The licence & registration is in date.") }; if (n1 == 4) then { (hint "The licence & registration is in date but the person is wanted.") }; if (n1 == 5) then { (hint "The licence & registration is out of date and the person is wanted.") }; }; fin = Player addAction ["Fine this person", "PoliceAction\fine.sqf"]; lg = Player addAction ["Let this person go", "PoliceAction\go.sqf"]; warn = Player addAction ["Give this person a warning", "PoliceAction\warning.sqf";
It wasn't working so i enabled -showscripterrors and it tells me
'...scrat = true do { n1 = round (random |#|15 + 0.5); if (n1 == 1) then { (hint "T...' Error missing ) File: (files location) line 32
I have looked at it with squint and that says it has no problems
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So, firstly , hi :D. I would like to know if Bohemia launch any Extra Content for Arma II (pre order offer, official extra vehicles, weapons?) or just the DLCS: BAF, PMC, OA ?and about the modifications? they always will be free? have any MOD i need to pay? And about ARMA 3? any confirmation about dlc?
1. Just the DLC's but if you don't buy them you get a "Lite" version of them so you can still play online
2. Mods\addons are free and are created by the community
I don't think there is any mods you have to pay for
And there is no confirmation about DLC's for ArmA 3 but mods\addons are 100% certain to happen
Note: Sometimes BIS add some missions\extra things in patches (Arma 2 got the AH-64 and a mini-campaign in a patch, BAF got more missions, ect)
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Done, we have 94 votes now :)
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Myke;2083070']Don't forget Proving Grounds and Shapur. ;)Oh oops right :D
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_nearcars = nearestobjects [player,["car"],500]; {if (side _x == civilian[b] && _x != myCar[/b]) exitwith {_x setfuel 0};} forEach _nearcars;
I got it to work, thanks
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wow that was fast lol
that does work but it sets the fuel for my car to 0
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What i'm trying to do is when a player activates a action menu item the nearest civilian car stops ("setFuel 0" or "doStop", does not really matter), but I want it to be able to do for multiple cars (so not giving every car a name just random cars I placed that are driving around in the editor.
I have looked all around here trying different commands can searched the forum but I cant seem to find an answer.
Basicly...
My car is called "myCar"
I want the script to be exec-able multiple times for multiple different cars
I want the nearest driving civilian car to stop driving (setFuel 0 or doStop)
Help please I have squat :)
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if it is CO then there will be the islands Utes, Chernarus, Takistan, Zargabad and Desert when going into the editor
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guys cant u just release the mod when arma 3 comes nobody need arma 2 mods anymore. ohhhh that ragdoll effect will be awesome :DThey would have to wait months until A3 is released then they would have to port everything they have done so far over which would take for ever.
It would be kinda stupid to do that.
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very nice
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Okay, thanks :)One last thing. Will the DLCs be automatically patched themselves if I load them later?
I recently did a re-install cos' I got a new computer, I installed A2 + OA + 1.60 patch then the DLC's a few hours later, I had to extract the 1.60 patch .exe and re-install the DLC patches
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Query. May be stupid (inexperienced at patching) but before I download "ARMA 2: CO/O/Reinforcements Patch 1.60", will I need the DLC's/Reinforcements first or can I run individual patches as I want them?I already have ARMA 2 1.11, so if I just want ARMA 2 OA 1.60 but not the Reinforcements patches, I just run that and run the others when I want them?
It will install BAF Lite and PMC Lite if you have not bought and installed the DLC's so you can still play online with everyone else
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I use Avast, never had a problem with viruses or any shiz like that
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Because 98% of developers make UI's sheeple simple, and the ArmAverse israther complex and probably some other reasons... ... think about it... you
know.. in ya brain.....
1 hour?! it doesn't count if you came from one of their previous titles.... I
think the dude meant 'completely new' to the ArmAverse...
1 hr is either lie/exaggerated or you have prior knowledge from OFP/Armed
Assault/ArmA.
Somethings you understand and learn quickly and others you don't... I don't
expect you to be able to learn or do some things as well as I do and you
shouldn't expect people to pick up things as quick as you.
I mean I should be able to expect all you people know wtf your
governments are up to and that they are all pretty much controlled by the
worlds international bankstas for self interest at the expense of the worlds
people... but I don't...
The world would suck if we were all the same with the same mind-set and
knowledge base.
ArmA 2 was my first BIS game, I dunno maybe I learn just faster than most... :)
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I really don't get why so many people have trouble with the controls, I got the hang of it in <1 hour
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I was playing domination with my friend after installing the patch 1.60, and then this happens LolI have seen that before 1.60
Multiplayer modes
in ARMA 2 & OA - MULTIPLAYER
Posted
CTI : Capture the Island...self explanitory
Deathmatch: Free for All COD style with Players &\or AI fighting
Team Deathmatch: Same as above but in team form
Detector: Deathmatch at night
Capture the Flag: like team deathmatch but with less AI and you have to take the enemy flag to your base
Seize the area: 6 people work together to kill AI and capture an area from them
Sector Control: 2 team have to fight each other to capture all the sectors
CQB: Like Team Deathmatch but in a larger area, with more AI and it has vehicles
Civil War: CDF vs. Chernarussian insergents, both teams have to try and capture all the marked towns
Superpowers: Same as Civil War but with USMC vs Russia
Warfare: same as Civil War\Super Powers
Warfare BE (Benny Edition): A user modified version of Warfare
Evolution: I have not played
Domination\Domination 2: All players on the same team have to work together to capture towns, unlike warfare in Domination is one town at a time
Insergency: Player vs. Player, destroy all ammo caches
RTS: have not heard of
ACE: ACE is a realism mod for ArmA
CRCTI: have not heard of
ArmA 2 Vanilla: Vinilla means non modified. AKA what comes with the game
Valhalla: have not played
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Also one you have missed
Takistan Life\Zargabad Life: be cops or civilians, civilians can do jobs, mine\fish\ect, sell things, buy things, commit crimes, farm\do drugs, ect and cops have to try to be like real life cops