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ArmAriffic

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Everything posted by ArmAriffic

  1. ArmAriffic

    The Elder Scrolls 5: Skyrim

    mSDfxde8fSg :D :D
  2. ArmAriffic

    Multiplayer modes

    CTI : Capture the Island...self explanitory Deathmatch: Free for All COD style with Players &\or AI fighting Team Deathmatch: Same as above but in team form Detector: Deathmatch at night Capture the Flag: like team deathmatch but with less AI and you have to take the enemy flag to your base Seize the area: 6 people work together to kill AI and capture an area from them Sector Control: 2 team have to fight each other to capture all the sectors CQB: Like Team Deathmatch but in a larger area, with more AI and it has vehicles Civil War: CDF vs. Chernarussian insergents, both teams have to try and capture all the marked towns Superpowers: Same as Civil War but with USMC vs Russia Warfare: same as Civil War\Super Powers Warfare BE (Benny Edition): A user modified version of Warfare Evolution: I have not played Domination\Domination 2: All players on the same team have to work together to capture towns, unlike warfare in Domination is one town at a time Insergency: Player vs. Player, destroy all ammo caches RTS: have not heard of ACE: ACE is a realism mod for ArmA CRCTI: have not heard of ArmA 2 Vanilla: Vinilla means non modified. AKA what comes with the game Valhalla: have not played ___ Also one you have missed Takistan Life\Zargabad Life: be cops or civilians, civilians can do jobs, mine\fish\ect, sell things, buy things, commit crimes, farm\do drugs, ect and cops have to try to be like real life cops
  3. ArmAriffic

    Battleye corrupted Memory#3

    I haven't been kicked with this error but I have seen 2 people get kicked from it as soon as joning today, BattleEye said it updated when I first started playing online today could that have something to do with it? Maybe re-install BattleEye? EDIT: from http://www.battleye.com/support.html
  4. ArmAriffic

    Arma 3 Officially Announced!

    Hope so :)
  5. On the OA benchmark I got 41 average FPS on all normal settings PP is disabled AA is disabled (I use FXAA = 10 instead) View distance is 2500 Native screen res (1366x768) and 100% 3D res Heres my ArmA-II mark score
  6. By choppy you mean low fps or artifacts on the screen? if it's artifacts then change the video memory in the video options and btw to play A2 really good on a laptop you need one like mine (in my sig)
  7. ArmAriffic

    Zargabad life fps loss.

    That has happened once or twice to me before, but it fixed it's self after a few seconds
  8. What i'm trying to do is when a player activates a action menu item the nearest civilian car stops ("setFuel 0" or "doStop", does not really matter), but I want it to be able to do for multiple cars (so not giving every car a name just random cars I placed that are driving around in the editor. I have looked all around here trying different commands can searched the forum but I cant seem to find an answer. Basicly... My car is called "myCar" I want the script to be exec-able multiple times for multiple different cars I want the nearest driving civilian car to stop driving (setFuel 0 or doStop) Help please I have squat :)
  9. No need to get @$^#ed, your really helpful :D Thanks for the help guys
  10. Here's the new one private ["_goodlicence","_badlicence","_wanted","_nearcars"]; if (! isServer) exitwith {}; pof = 0; _goodlicence = 0; _badlicence = 0; _wanted = 0; scract = true; Player removeAction random; Player removeAction breakinglaws; Player globalChat "You were breaking traffic laws"; sleep 5; Player globalChat "May I see your licence and registration please"; sleep 5; _nearcars = nearestobjects [player,["car"],500]; {if (side _x == civilian && _x != myCar) exitwith {_x globalChat "here you go"}} forEach _nearcars; while (scract = true) do { n1 = round (random 15 + 0.5); [b]if (n1 == 1) then { (hint "The licence & registration is in date.") };[/b] if (n1 == 2) then { (hint "Licence and\or registration is out of date.") }; if (n1 == 3) then { (hint "The licence & registration is in date.") }; if (n1 == 4) then { (hint "The licence & registration is in date but the person is wanted.") }; if (n1 == 5) then { (hint "The licence & registration is out of date and the person is wanted.") }; }; fin = Player addAction ["Fine this person", "PoliceAction\fine.sqf"]; lg = Player addAction ["Let this person go", "PoliceAction\go.sqf"]; warn = Player addAction ["Give this person a warning", "PoliceAction\warning.sqf"; It tells me '...0")) forEach _nearCars; while (scrat |#|= true) do { n1 = round (random 15 + 0.5...' Error Missing ) File: ... line 27
  11. ArmAriffic

    Question About DLCs and MODS

    Patches are free (but not all have free content like missions, ect) and if you're using Steam then it will be downloaded automatically If your not using Steam then patches can be downloaded from here Mods can be downloaded from http://armaholic.com/, just download the file (most are in a 7-Zip file archive, create a mod folder (right click, new folder and rename it to anything, inside it create a folder called Addons and inside that place the PBO file that is in the 7-Zip archive) in My Documents\ArmA 2 then go into the game, click on the expansions menu and select the mod folder. Then restart the game and the mods\addons will be loaded If you have ArmA 2 + Operation Arrowhead then mods\addons for ArmA 2 will work in OA but some have been updated for use in OA If you want to sample ArmA 2 before buying it then try ArmA 2 Free, it is a limited version of ArmA 2 (not OA) that has lower quality sounds\textures, doesn't allow mods\addons and does not have the ArmA 2 campaign ArmA 2 Free does have a mission editor and multiplayer though and those are really the best parts of ArmA If you have Steam the patches will be downloaded automatically, if you don't but you do have Operation Arrowhead download ARMA 2: Combined Operations / Operation Arrowhead / Reinforcements Patch 1.60 as that updates OA, the DLC's and if you have ArmA 2 installed that too
  12. One more thing, can someone please look over my script. private ["_goodlicence","_badlicence","_wanted","_nearcars"]; if (! isServer) exitwith {}; pof = 0; _goodlicence = 0; _badlicence = 0; _wanted = 0; scract = true; Player removeAction random; Player removeAction breakinglaws; Player globalChat "You were breaking traffic laws"; sleep 5; Player globalChat "May I see your licence and registration please"; sleep 5; _nearcars = nearestobjects [player,["car"],500]; {if (side _x == civilian && _x != myCar) exitwith {_x globalChat "here you go"}} forEach _nearcars; while {scract = true} do { n1 = round (random 15 + 0.5); if (n1 == 1) then { (hint "The licence & registration is in date.") }; if (n1 == 2) then { (hint "Licence and\or registration is out of date.") }; if (n1 == 3) then { (hint "The licence & registration is in date.") }; if (n1 == 4) then { (hint "The licence & registration is in date but the person is wanted.") }; if (n1 == 5) then { (hint "The licence & registration is out of date and the person is wanted.") }; }; fin = Player addAction ["Fine this person", "PoliceAction\fine.sqf"]; lg = Player addAction ["Let this person go", "PoliceAction\go.sqf"]; warn = Player addAction ["Give this person a warning", "PoliceAction\warning.sqf"; It wasn't working so i enabled -showscripterrors and it tells me '...scrat = true do { n1 = round (random |#|15 + 0.5); if (n1 == 1) then { (hint "T...' Error missing ) File: (files location) line 32 I have looked at it with squint and that says it has no problems
  13. ArmAriffic

    Question About DLCs and MODS

    1. Just the DLC's but if you don't buy them you get a "Lite" version of them so you can still play online 2. Mods\addons are free and are created by the community I don't think there is any mods you have to pay for And there is no confirmation about DLC's for ArmA 3 but mods\addons are 100% certain to happen Note: Sometimes BIS add some missions\extra things in patches (Arma 2 got the AH-64 and a mini-campaign in a patch, BAF got more missions, ect)
  14. ArmAriffic

    VOTE - "Most Anticipated Game 2012"

    Done, we have 94 votes now :)
  15. _nearcars = nearestobjects [player,["car"],500]; {if (side _x == civilian[b] && _x != myCar[/b]) exitwith {_x setfuel 0};} forEach _nearcars; I got it to work, thanks
  16. wow that was fast lol that does work but it sets the fuel for my car to 0
  17. ArmAriffic

    How to tell you're running arma 2 co?

    if it is CO then there will be the islands Utes, Chernarus, Takistan, Zargabad and Desert when going into the editor
  18. ArmAriffic

    Hell in the Pacific MOD

    They would have to wait months until A3 is released then they would have to port everything they have done so far over which would take for ever. It would be kinda stupid to do that.
  19. ArmAriffic

    UGV's

    very nice
  20. I recently did a re-install cos' I got a new computer, I installed A2 + OA + 1.60 patch then the DLC's a few hours later, I had to extract the 1.60 patch .exe and re-install the DLC patches
  21. It will install BAF Lite and PMC Lite if you have not bought and installed the DLC's so you can still play online with everyone else
  22. ArmAriffic

    PC tools registry mechanic rant/help BEWARE

    I use Avast, never had a problem with viruses or any shiz like that
  23. ArmAriffic

    Why I haven't played ARMA 2

    ArmA 2 was my first BIS game, I dunno maybe I learn just faster than most... :)
  24. ArmAriffic

    Why I haven't played ARMA 2

    I really don't get why so many people have trouble with the controls, I got the hang of it in <1 hour
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