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Yage

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About Yage

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  1. I imagine there's a few ways you could do this but here's one way using an unlock action. Player you want to have the action would be named West1 in the mission, and add this to the chopper's init: nul = this addAction ["Unlock", "unlock.sqf", "", 2, true, true, "", "_this == West1 && locked _target"]; nul = this addEventHandler ["GetOut", {if (_this select 2 == West1) then {(_this select 0) lock true};}]; this lock true; then include the annoyingly brief file unlock.sqf: (_this select 0) lock false; Cheers
  2. This might be worth a try: Place a rectangular marker named "BIS_WF_InitRegion0". (I don't know if it has to be rectangular but it is in the examples I've seen). The warfare module will only use default points within that area plus editor placed logics that are synced. So if you only want your hand placed points to be used, place that marker off in a corner that covers no standard points.
  3. This seems like the most basic of questions, but after days of reading I'm still not clear on this. Question is: when editing files from the game's default pbos, what is the proper way to then include them in mission files? e.g. I'm working with the Superpowers mission. Many of the config/init scripts are drawn from the warfare2.pbo. When editing these files, is it enough to simply place them in the new mission folder? Is the folder structure within the mission folder important? Will the default files be completely overwritten with the new information? Merged? Load order issues? Or am I completely missing something about how this works? Another example. I'm trying to apply this fix for Alice2: http://forums.bistudio.com/showpost.php?p=1709344&postcount=21 In that case there's an edited file originally included in modules_e.pbo. But there's also a second file, alice2.sqf, which isn't in the original pbo and he says needs to be executed. This leads me to believe including an edited/fixed file isn't enough? Apologies for my noobness, just getting started on this stuff. Any advice or links to existing guides on this subject would be greatly appreciated.
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