kurtz1
Member-
Content Count
65 -
Joined
-
Last visited
-
Medals
Everything posted by kurtz1
-
[SP Campaign] Persian Tale - Iranian combined arms by bardosy
kurtz1 replied to bardosy's topic in ARMA 3 - USER MISSIONS
Goose Green promises to be an epic battle. Can you make a version of Goose Green where you play a NATO defender. I tried inserting a NATO squad into Pyros & changing it to player, but the OPFOR never advances on the town. -
[SP]Dynamic Universal War System (DUWS alpha0.1)
kurtz1 replied to kibot's topic in ARMA 3 - USER MISSIONS
Keep the destroyed vehicles. They have become part of the battlefield. Plus like mentioned, they have little effect on frame rates. -
USSOCOM DEVGRU and 75th RANGER A3
kurtz1 replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does anyone know of a mod that retexutres OPFOR to Somolia forces. -
[SP]Dynamic Universal War System (DUWS alpha0.1)
kurtz1 replied to kibot's topic in ARMA 3 - USER MISSIONS
Is there an enemy HQ hidden on the map. Can you kill their CO and win the island. -
[SP]Dynamic Universal War System (DUWS alpha0.1)
kurtz1 replied to kibot's topic in ARMA 3 - USER MISSIONS
It appears that AT Soldiers are not trained in firing the Titan. They do the best they can with the PCML. Use an AT Specialist for the Titan. He carries 2 rockets which should hit every time. If you are expecting a busy afternoon, carry a backpack with 2 extra rockets. He can reload from you. -
I notice that the HAMR 4x scope reticle image takes a moment to load every time. Could it be that the image needs to be optimized. This mod is great, a must have for Arma 3.
-
WW AIMenu (complimentary commands)
kurtz1 replied to Windwalking's topic in ARMA 3 - ADDONS & MODS: COMPLETE
On 2 seperate missions I found squad memebers dieing for no reason. While manuerving into position, I would hear " 2 - 3 give sit rep." 2 KIA, 3 KIA. -
13isLucky - that did it. Thanks a lot.
-
In the PCML tutorial mission, the on-screen instruction gives the tracking plunger as undefined. I tried T and Tab keys without luck. How can I get the PCML to track the target.
-
[SP]Dynamic Universal War System (DUWS alpha0.1)
kurtz1 replied to kibot's topic in ARMA 3 - USER MISSIONS
There is a 'rest' at FOB's. It also heals up your squad. To get it, push your nose up against the FOB or at least get close. -
[SP]Dynamic Universal War System (DUWS alpha0.1)
kurtz1 replied to kibot's topic in ARMA 3 - USER MISSIONS
The WW AIMenu mod has some good AI enhancements including an AI unstick command. Search for it in Addons & Mods. It will require @CBA to work. -
[SP]Dynamic Universal War System (DUWS alpha0.1)
kurtz1 replied to kibot's topic in ARMA 3 - USER MISSIONS
In version 0.74 the ability to save a game has been removed (at least when doing a side mission). In versions 4x and 5x saving could be done as often as desired. Could someone tell me how to get 'save' back. -
[SP]Dynamic Universal War System (DUWS alpha0.1)
kurtz1 replied to kibot's topic in ARMA 3 - USER MISSIONS
FOB's should have an ammo box where the squad could rearm. It's too bad that the FOB model was made without a helli pad. -
[SP]Dynamic Universal War System (DUWS alpha0.1)
kurtz1 replied to kibot's topic in ARMA 3 - USER MISSIONS
I have armory when standing next to the officer. It is in the mouse wheel menu. -
[SP]Dynamic Universal War System (DUWS alpha0.1)
kurtz1 replied to kibot's topic in ARMA 3 - USER MISSIONS
I feel like that guy who argues with the taxi driver over the fare. :) One tiny issue with air taxi. I cleared my zone, called air taxi, was told "no suitable LZ avail." So I marched to a better flat terrain and found I no longer had the option for calling air taxi. I had the air fare (points). Once you fly, it spoils you from walking. -
[SP]Dynamic Universal War System (DUWS alpha0.1)
kurtz1 replied to kibot's topic in ARMA 3 - USER MISSIONS
The air taxi is great, a little expensive especially with the new lower zone points but it is welcomed. -
I wish that the AI drivers would not stop for every rabbit on the road.
-
First of all, Zero is awesome. Thanks for supporting it with fixes etc. Is there any advantage, other than just the enjoyment of it, in wiping out patrols on the road.
-
Is there a way to rearm the entire squad at one time? Or do you have to switch to each member, then rearm individually?
-
[SP][Takistan] Operation "Broken Wing" (OA) ...by bboy
kurtz1 replied to bboy's topic in ARMA 2 & OA - USER MISSIONS
Got the download, but now it wont play. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. caweapons.ammoboxes. Is there a mod missing? -
[SP][Takistan] Operation "Broken Wing" (OA) ...by bboy
kurtz1 replied to bboy's topic in ARMA 2 & OA - USER MISSIONS
Can you upload it to a different server? Rapidshare is not letting me download (too many users). -
1.51 works fine for me. Wish I could raise artillery support on the radio.
-
laggy summed it up. Really nice mission, realistic, great atmosphere.
-
Rejenorst's Missions [SP/MP/COOP]
kurtz1 replied to rejenorst's topic in ARMA 2 & OA - USER MISSIONS
Wow, sounds great and well thought out. Hope you can achieve a good balance between mercs and the opposition. Perhaps using a resupply and replacements convoy for the mercs would help. About the get the VIP mission; could you script a civilian to drive his car from the players location to the location of the VIP. The car would stop for a minute then drive off. This would simulate an informant selling out the VIP. There would still be enough ambiguity about which building the car stopped in front of, much like real life. -
Great job in SP.