Opium
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Yes. YES. I suggested this a year ago or more and i got flamed by retarded fanboys. This engine is not great, switch to Lua, PAWNO, Squirrel or almost anything else. Seriously. I am a programmer and this scripting engine defies everything we've learned up until now. It goes against every natural instinct a real scripter/programmer might have. Plus Lua would allow people to write modules to expand the scripting engine themselves, to, i dunno, use MySQL or an unlimited amount of other ideas.
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Your smarmy officious attitude makes me want to puke, no wonder arma hasn't improved over the years. This is a suggestion forum, the only reason you see that tone is my voice is because you provoked it by shooting down good ideas. This would improve the game and you and most other scripters know it, yet you choose to be facetious just because i have... i don't know, suggested something in a suggestions forum. Also that it what it was, a suggestion, not a demand. So your whole line about my "sense of entitlement" is just you being a word i probably am not allowed to say on this forum. If bohemia doesn't want suggestions, they should just close the entire forum and direct all requests to you. You know, considering you are the voice of the entire Arma community and know more then anybody else about the state of the game. Also let me be clear, i shouldn't have to install hacks on my game just to get a little functionality that can be easily added, nor do i want any Besides that often if you are on a shared server your suggestions are useless. And before you go on into another spiel about this topic, i shouldn't be expected to pay many hundreds of dollars a month for a dedicated server just so i have the privilege to hack my game.
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No, we have verifySign and battleye enabled. I am a fully active admin but here is the results you get in Zargabad's Life and hackers: 1) Hacker enters server, no indication that he is a hacker 2) Hacker spawns missles/ammobox/something else bad that can not be linked to him 3) Ban a bunch of people who may or may not be the hacker 4) Being that i can't actively delete objects or undo the massive explosions that ensue, we have to restart the mission pissing everyone off. Just saying, i think my way is better. I plan on adding a bunch of custom event handlers to try to disable some of the more infamous hacks, like unauthorized vehicles, maybe missiles, unauthorized use of ammo in weapons that shouldn't belong (like using MK17 or using a pistol that shoots missiles or something) Those things ARE possible it looks like, frankly I'm surprised nobody has tried things like this before (if they have and I'm just ignorant i apologize).
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They do. If you are going to have an addons system, as least make it complete, and even if you live in a world where this is a rarity (under a rock) why not? I am a coder, i know it isn't that hard to do and since it would only be on the server side it wouldn't effect security (if you coded your addon correctly). Also, why are you even comparing this game to other developers? Improving the game would be bad because other people don't do it? really? void __cdecl fileSave( char *filename, char *data ) { FILE *fp = fopen( filename, "w" ); if( fp ) { fwrite( data, 1, strlen( data ), fp ); fclose( fp ); } } vector< arma2::parameter > parameters; parameters.add( "filename", arma2::native::type::ansi_string ); parameters.add( "data", arma2::native::type::ansi_string ); arma2::native_add( "fileSave", ( FARPROC ) fileSave, ¶meters ); ^ Would be great
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Is there any way to find GBU bombs/arty/certain vehicles that shouldn't be in the script and delete them instantly? Any way to kick people for randomly invoking an explosion? I basically would like to stop most Zargabad Life hacking from happening in my server since most people copy and paste the same old hacks, as long as you can stop GBUs, Arty, some weapons and vehicles from working (as well as deleting ammo crates) i could take care of the others fairly easily manually.
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Even then, it only supports windows. It is also still hacked together. Official support instead of the <hey try this thing which proxies a DLL on windows> or <hey try this clipboard hack> would be nice. EDIT: In fact, why don't they just add support to code our own addon DLLs to add our own "native" scripting functions? Seems like that would solve everything.
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I am a new scripter (as you can see, i have 1 post as of this topic), but i have noticed that there is still no interface for saving variables on the server in any fashion. Adding support for MySQL raw connect, HTTP Requests or File DBs could take care of this. Any one of those really. So far people have been able to (in rare cases) hack together stuff using the clipboard commands, but that is horrible. Very horrible. Please BIS give us a way to save variables reliably, i can't imagine it would be that hard and it would take gameplay to a new level.