orbit101
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10 GoodAbout orbit101
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ArmA2: Operation Arrowhead Impressions - ALL OA Impressions/Videos/Screenies Here
orbit101 replied to Placebo's topic in ARMA 2 & OA - GENERAL
vQp1sUouM4M -
I never played the ofp campaign, but agree 100% with op's point. The missions in the Arma series are ridiculous. To often a 5 man squad is sent out against an entire army. Just once I would like to complete a mission with all of my ai teammates alive. The US military isn't as stupid as people like to think. A 5 man squad of special forces soldiers is mainly used for recon and capturing HVTs. They would never be sent out deep into enemy territory with just a Humvee and standard combat load. Standard operating procedures in Iraq is that no less than 3 fully loaded Humvees leave the FOB at a time. Then you factor in the air support, artillery support, and available reinforcements. This one squad against the world mentality has got to stop. No rational military force operates like they do in Arma. This is the reason why I couldn't even play through the campaigns. Once my badly damaged Abrams was ordered to destroy the 10th armored patrol, I just quit.
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ACE 1.5 (Advanced Combat Environment) for OA/CO
orbit101 replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes, it's the same either way. -
ACE 1.5 (Advanced Combat Environment) for OA/CO
orbit101 replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yep tested it over and over. On multiple apcs from bmps to m2a3s. Using rpg-7v, rpg-7vl, Etc. From all angles. Top, side, rear, front, all killed crew. Place a Bradley 200 meters away and shoot it. Pretty easy to reproduce. -
ACE 1.5 (Advanced Combat Environment) for OA/CO
orbit101 replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What happened to the rpg? Shooting a anything less than a t-72 with a rpg-7v Is an instant crew kill EVERY time. I should not be able to kill an m2a3 with a single rpg every single time. I hope you guys aren't trying to balance the forces. -
Haha thank you. Was wandering what was wrong. PHRWnfiVpRc
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Close call. Gunner gets blown away right behind me.
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Fix the incoming tracers. It's not a feature, it's a glitch.
orbit101 replied to orbit101's topic in ARMA 2 & OA - SUGGESTIONS
Except, they can be seen when you turn your arma-head to the side. -
Fix the incoming tracers. It's not a feature, it's a glitch.
orbit101 replied to orbit101's topic in ARMA 2 & OA - SUGGESTIONS
Don't know. Wish the devs would at-least give an explanation. -
Fix the incoming tracers. It's not a feature, it's a glitch.
orbit101 replied to orbit101's topic in ARMA 2 & OA - SUGGESTIONS
Bump until fixed. -
Fix the incoming tracers. It's not a feature, it's a glitch.
orbit101 posted a topic in ARMA 2 & OA - SUGGESTIONS
First of all. Third world guerrillas are not using dim tracers. Secondly Incoming tracer fire can be seen if you tilt your head. It's a glitch and it really kills immersion. So please make it a priority for a future patch. Fin. -
Jihad Arma style. <object width="480" height="385"><param name="movie" value="http://www.youtube.com/watch?v=-ZJRc_V3FhA&hl=en_US&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=-ZJRc_V3FhA&hl=en_US&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>