Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

Shinotama

Member
  • Content Count

    15
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

1 Follower

About Shinotama

  • Rank
    Private First Class
  1. How do you edit the player information that you see in the multiplayer information list? I saw the people from the 506th had edited theres but I cannot find out how to do this.. I mean the "Email, name and info" etc
  2. So you would set custom loadouts depending on what "loadout" you set the second part of the name too? Thats quite good, how would you insert that into the code though? "If" we where to start again that is..
  3. Ok.. So I managed to get the "forEach" script working but I tried putting the gun into the init line of the soldier and it just loads but without the gun "up" and no knowledge of it in the top right so I have returned it back to how it was. This is coming along well. So I don't understand this "Switch" statement? How will that help me?
  4. I shall look into this tomorrow as it's 3am now and I am off to bed I hate it lol But yes, I will defiantly look into it =)
  5. Done Done & Done, Check out my Spoiler for the code
  6. Then feel free to remove this one
  7. You sir.. Are a f*****g legend, I would kiss you but I am now busy finding scripts =p I befriended you if thats all cool if I get stuck again =) So you say the "Exit" does nothing then? Weird as most people tend to put it in.. All this is for my "Black Hawk Down" mission I am working on, I am an avid fan of the Operation Flashpoint Series since day 1 =p, well my pre-order that I got a week early =D
  8. This is good progress guys =) Ok, I have used the script in the initialization box on the individual soldier (Which has the tag "SABRE" for other mission triggers later on)I used the program "Arma Edit" to make my .sqf file The code I have used in my "Vampgear.sqf" is as follows Yet when I try the mission in preview and multi-player, I select that soldier with the code, yet I still have the original weapons that he was given by default instead of having them removed. This would be apparent that either.. The code is not working I am doing something very simple, very wrong Any ideas? I apologize as you can tell I am very new yet very eager, as soon as I sort this, my world of scripting opens up =)
  9. Well actually I am now after the ability to choose weapons via a .sqf script, however I do not know how to activate them =/
  10. Hey guys, I am a complete noob to .sqf scripting.. I would like to know if someone can point me in the correct direct as to a guide on how to initialize scripts in my mission at start as to be able to choose what weapons and ammo etc my characters have. I have been playing about with the execVM etc but I have no success.. The other part would be that I have been told that I should put them in a folder called "Scripts" inside my mission folder, if this happens then can it also be explained as to how I start these scripts aswel.. Thanks.. Any help would be amazing!!
  11. I am wondering if anyone has any uber guides on being able to set a players clothing depending on their coding such as changing the helmet etc Annnnd How to set player weapons and equipment, pref without the use of a .SQF file but still. Any help is much appreciated and you shall receive a cookie for all your hard work =3 Shinotama
  12. Shinotama

    Teamswitch in MP

    I need to know this aswel lol
  13. Thats pretty awesome thanks =) My only other question, is that people keep referencing to those "SQF" files... Where do they go in the ARMA 2 folder? As I spent 30 minutes trying to put it in the correct place the other day only to fail -_-
  14. Hey guys, I'm new to the whole editing thing, spent many a hour recently trying to get to grips with things.. I require help in finding out exactly where you put any SQF files if you need to use them and also I am after a simple to implement IED script that can attach itself to a person or vehicle so that it may drive along a road etc. Thank you for your help in advance =)
×