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hgfdsa

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Everything posted by hgfdsa

  1. Hello Since we haven't gotten more content in form of weapons, vehicles, etc. i wonder if Bohemia should make a modding competition to get the best mods in the game. The community could vote for top ones and the best ones would get in the game via update? Like best vehicles, best weapons, uniforms, whatnot. Anyways - just a suggestion. Some Arma 2 content (weapons) would be nice to have included too. :) ---------- Post added at 09:48 PM ---------- Previous post was at 09:28 PM ---------- To those who vote - please state the reason for your vote :)
  2. I apreciate that you are taking the time to explain the situation. This however is irrelevant for the customers. The fact is that the game is running very poorly on many (if not majority) of PCs. We can all explain why and why not or how the game is what it is but the end user is simply disappointed with the product (in the performance term) and that is just not good enough. The other fact is that it has been an ongoing trend with the ARMA series and hasn't been fixed. This again is not good enough. I really like Arma 3 and it had/has much potential but this is simply something i personally can't tolerate as a customer. Nor should you as a developer.
  3. Hello I have played many of these missions in this mappack and i just wanted to share them with you, so we maybe can get some more players involved with ex. Infiltration etc. These are not supported by me nor updated in any way. I don't know all the missionmakers but if somebody don't want to share them for some reason, just write give the word. The intention was that it was meant to be played There is many Coops - both OA and CO. Insurgency, BAF edition etc. Infiltration, GunGame. All i can remember right now. I want to thank all of the MissionMakers for the maps. Mike Scott - PromQueen = Infiltration (Very nice pvp maps!) I don't know any others by the name - but thank you anyways. http://www.mediafire.com/?4sm1siikw7j3a9m About 32mb 7zip.
  4. hgfdsa

    Arma 2 OA 1.53 Suggestions

    New radio sounds! New walking/running sounds - there is no stealth about it when you have metal boots on :) Maybe add a an "Enemy spotted" command like in AA3 instead of it being automated by the user. For instance - if you see an enemy you have to aim at him and hit a key - which then says "Enemy 2 o'clock" or something like that. Sincerely
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