muniek85
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Everything posted by muniek85
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Poorly Optimized in Official Release?
muniek85 replied to theOPO's topic in ARMA 3 - TROUBLESHOOTING
maybe he only takes single player into consideration. SP and Mp is a hole different story in Arma... My single player also runs smooth 60s, and multiplayer runs harsh as hell. Unenjoyable so unplayable. ---------- Post added at 05:53 PM ---------- Previous post was at 05:52 PM ---------- Yeah if they cant do it, why releasing the new title with same limitation of the engine? :D Looks like a shameless money grab. -
Same problem for my OCed i5 2500K... one core is around 80-90%, other 3 are at 40-50%. fps in single player and coop with friend in missions is flawless. In multiplayer is hardly enjoyable, almost unplayable. For me absolutely unplayable. Cant feel like playing shooter with harsh fps :/
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Removing all missions but the choosen ones from voting menu?
muniek85 posted a topic in ARMA 2 & OA - Servers & Administration
Can i somehow remove all maps and missions from voting menu leaving only my edited Takistan Warfare BE and Chernarus Warfare BE? I would like to allow people switch between these two if they want, but i have tryied and when i as a regular player started vote on different mission i have got load of maps and large number of mission to choose from... even some COOP campaign etc :/ On my ftp from which game server is being hosted i have folders "Missions" and "MPMissions" and both are empty - only thing left there are 2 files - the missions i mentioned earlier. Please help. -
Why people play on higher than Regular in Warfare?
muniek85 posted a topic in ARMA 2 & OA - MULTIPLAYER
This is just plain stupid. Removed "handy" stuff from computer game is to add realism when you can replace it with actuall cooperation and voice communication. I can understund such preferences in coop missions, but on warfare servers where less than 10-20% people even think about joining some teamspeak server its just stupid. By removing all these essential compputer game's teamwork features you are cutting away the cooperation feeling, communication feeling and turning the game into solo-hunting e-peen, chaotic kindergarden... Its not like there is just little amount of warfare servers, but on top of that most of them turn vital pvp teamwork essentials out of the game. That makes me want to just throw arma to trash bin again and never look back. Please let me know if you know some nice warfare server WITH these handy essentials (stuff that makes squad command easier, range finding easier, marking enemy units on map for others, checking friendly-foe, etc. - this is stuff i dont find warfare fun without. Maybe becouse i just like cooperation and pvp combined with squad command on top. Things that makes arma remarkable and worthy title). Whats better: A. buying vehicle and going alone without squad members and try to hit some enemy players before they hit you (and neither of you will ever see it coming). B. commanding nice, interesting squad configuration, adjusted and commanded accordingly to clearly presented situation on battlefield - which includes exact reports of spotted enemy players' forces. Which allows you to also position your troops in strategic locations to report enemy movement. -
Why people play on higher than Regular in Warfare?
muniek85 replied to muniek85's topic in ARMA 2 & OA - MULTIPLAYER
I bet you do... i need to take your word for it, cause there is only 1 warfare european server. And it doesnt play regular. -
Why people play on higher than Regular in Warfare?
muniek85 replied to muniek85's topic in ARMA 2 & OA - MULTIPLAYER
I just find it funny and sad at the same time, that you people like to play arma completly non-arma way. And configure settings to make it even less arma-like. So i asked why. If you talk about unproductive stuff, read all the posts telling me to buy server as an answer for the question. Or answer like "becouse." or "becouse they choose to do that". What kind of silly answer is that? Maybe you call THAT productive? :D -
Why people play on higher than Regular in Warfare?
muniek85 replied to muniek85's topic in ARMA 2 & OA - MULTIPLAYER
Well i dont find it hard and that i need to learn it. There is no philosophy in it and doesnt require much skikll having 1man squad and traveling from town to town searching for other 1man squads of enemy players to kill them. Its just not as fun as real warfare can be. As i described earlier its just paintball mixed with blindman's buff child play with a taste of homing missile. Thats all you can do in the game with these settings. If you try to command squad -> you just give enemy funds cause you cant command them properly without the tools you have in default gameplay (info for the most part) SO no... lonewolf kind of gameplay was never hard. Hard is succesfull squad command accordingly to battlefield's situation. (with disabled map informations, squad 3d indicators, spacebar recognition etc its like hitting wall with your head). -
Why people play on higher than Regular in Warfare?
muniek85 replied to muniek85's topic in ARMA 2 & OA - MULTIPLAYER
Yeah yeah, your beloved paintball + hellfire only gameplay must be so fantastic that there is like 50 players top online playing arma warfare. fun fun fun Lol... you really coudlnt find anything more reasonable than "laser in your eyes" to describe marked positions of enemy on the map? Try imaging a radio communication between soldiers, maps that are physical and can be looked upon in a second and then putted back in a second without loosing sight from whats going on around you. But no... you need to add some cosmic idiot blindfolded settings just so you can camp with your 1-man squad. Awesome! Why playing arma if you never actually play as squad commander? I guess the only reason are much smaller maps in these usuall shooters right? I believe when you would be on some semi-real warfare simulation when 10man squad with their 10 pairs of eyes would detect you and then all of them would easily see your position you would then yell "cheats! laserz in eyes! Only one seen me, how is it possible all of them know where i am!". Its a fucking game man. There must be some handy helpfull interface aids, or you just make it impossible to play on satisfaing level of army vs army warfare. Geez, freaking CoD maniacs took over the idea of arma and makes their own team arenas from a great army warfare settings. And no, i wont set up my own server cause i live in a freaking post-communistic shithole made of the great country it was before the war with germans and russian occupation that came after, where im forced to pay most part of my earnings to a freaking mafia goverment for "social security" so spare me your stupid advises. If you would be at least half-smart you would realise that if i would be able to host own server i would do that already. -
Why people play on higher than Regular in Warfare?
muniek85 replied to muniek85's topic in ARMA 2 & OA - MULTIPLAYER
you mean more typing. And when you are tired of continuous chat typing just guessing and risking teamkills? Btw. there are settings to make automatic spotting disabled, so people can only spot by right clicking on enemies. Makes sense to me, yet it doesnt make sense to you... OF course, if you want to camp with something you dont like the spotter to show your location ot everyone else. The point is: spotting is vital. You turn it off and play some lame battle-wannabe. -
Why people play on higher than Regular in Warfare?
muniek85 replied to muniek85's topic in ARMA 2 & OA - MULTIPLAYER
of course pvp+realism abberation mutation is not for me. I would like to find warfare with settings intended for it. I take the meaning of "difficulty" is to be about "finding interesting teamplay pvp good games". The higher it is the harded to find anything better than usuall solo chaos you, Beagle, like to play. Maybe most players "prefer" to play on "veteran difficulty" becouse it makes them feel better? I wonder if these settings would be called: 1) practise settings 2) normall gameplay settings 3) semi-realism 4) realism ...people would play so much on "semi-realism" warfare missions? I bet not so much. You just love the words "veteran", "experienced"... it tickles you there inside, isnt it? -
Why people play on higher than Regular in Warfare?
muniek85 replied to muniek85's topic in ARMA 2 & OA - MULTIPLAYER
no, you just dont see the best things in arma. Thats squad command AND spotting enemies. Spotting is one of the most important thing in any war. When you take that away, an army becomes a crowd, and yes in crowd you can see some slight signs of cooperation, but they are nothing compared to what organised group can achieve. You just like being one of the crowd, i prefer army-like gameplay where teams act like teams, not every man for himself crowd. Putting teams and letting them cooperate only by chat messages or voice-over is awkward if you have tools to your disposal as map's markings for quick and comfortable info transmission. -
Removing all missions but the choosen ones from voting menu?
muniek85 replied to muniek85's topic in ARMA 2 & OA - Servers & Administration
thanks for the files, will check it out. Anyway i dont get it... you are like 3rd person telling me to remove missions from mpmissions folder on ftp even tho i said these folders are empty so there is nothign to remove. -
[warfare] problem with mortars shooting with no effect
muniek85 posted a topic in ARMA 2 & OA - MULTIPLAYER
Guys i have problem... I just set up BE warfare and tested the mortar support. I have tryied 3 times now and all the time after calling artillery support on target i have seen mortars shooting, but their shells do not expode... its like they would disapear in the middle... I even set target on my position on 3rd try and nothing... i made sure they are rearmed and mened with 2 people. What might cause that problem? 2nd. question: I have artilleryUI enabled and artillerycomputer upgradeable in settings but when i use "target artillery" it shows only map piece with no possbility of zooming out/in and no information about where it will fall etc... why? -
Hello. Is there a way to enable ranking for Warfare BE server that would track players stats? I think i have seen it somewhere but forgot where :S edit: i mean ranking accesible by game command, so everyone can check their server stats by typing something.
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Removing all missions but the choosen ones from voting menu?
muniek85 replied to muniek85's topic in ARMA 2 & OA - Servers & Administration
So we can only disallow voting at all or let people vote for all the maps instead of what we want to allow them to vote for? :/ -
[WAR BE] A way to set parameters other than editing file in each mission's .pbo?
muniek85 posted a topic in ARMA 2 & OA - MULTIPLAYER
Hey i just realised how to change default parameters in each of the .pbo files by editintg parameters.hpp, and i started to wonder if there is any way to change these parameters from server.cfg somehow with these: class Missions { }; ? That would save a lot of mess with downloading unpacking, editing, packing and uploading to ftp again with each change... This way i would only edit the paremeters in server.cfg file. Is it possible? I have found something. Could you verify if what im goign to do is valid way of implementing it? I could add to my server.cfg following code: [size="2"]class Missions { class Takistan Heavy Resistance { template = "WarfareV2_069LiteCO.Takistan"; difficulty = "regular"; }; class Params { class aiGroupSizeAI { title = "$STR_WF_Gameplay_GroupSizeAI"; values[] = {2,4,6,8,10,12,14,16,18,20,22,24,26,28,30,35,40,45,50,60,70,80,90,100}; texts[] = {"2","4","6","8","10","12","14","16","18","20","22","24","26","28","30","35","40","45","50","60","70","80","90","100"}; default = 10; }; class aiGroupSizePlayer { title = "$STR_WF_Gameplay_GroupSizePlayer"; values[] = {2,4,6,8,10,12,14,16,18,20,22,24,26,28,30,35,40,45,50,60,70,80,90,100}; texts[] = {"2","4","6","8","10","12","14","16","18","20","22","24","26","28","30","35","40","45","50","60","70","80","90","100"}; default = 12;[/size] }; }; Would that then work? Or i need to create some additional file and stuff? I mean... would that succesfully overwrite the parameters in the parameters file in the mission's .pbo file? -
[WAR BE] A way to set parameters other than editing file in each mission's .pbo?
muniek85 replied to muniek85's topic in ARMA 2 & OA - MULTIPLAYER
thanks a lot :) -
I read a lot there and im not an expert so im getting confused, especially that plenty of that info do not apply to my situation becouse i have these files hosted by company, so info like: "C:\arma2\arma2.exe" -nosplash -mod=test;x\test;c:\arma2\test2" is useless to me. My server.arma2oaprofile have only: version=1; blood=1; viewDistance=1600; terrainGrid=10; volumeCD=5; volumeFX=5; volumeSpeech=5; singleVoice=0; gamma=1; brightness=1; while on this websites at wiki these files dont even mention these settings but shows these instead: class Difficulties { class Recruit { class Flags { 3rdPersonView = 1; armor = 1; autoAim = 0; autoGuideAT = 1; autoSpot = 1; clockIndicator = 1; deathMessages = 1; enemyTag = 0; friendlyTag = 1; hud = 1; hudGroupInfo = 1; hudPerm = 1; hudWp = 1; hudWpPerm = 1; map = 1; netStats = 1; tracers = 1; ultraAI = 0; unlimitedSaves = 1; vonID = 1; weaponCursor = 1; }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 0.55; precisionEnemy = 0.3; }; class Regular { class Flags { 3rdPersonView = 1; armor = 1; autoAim = 0; autoGuideAT = 1; autoSpot = 1; clockIndicator = 1; deathMessages = 1; enemyTag = 0; friendlyTag = 1; hud = 1; hudGroupInfo = 1; hudPerm = 1; hudWp = 1; hudWpPerm = 1; map = 1; netStats = 1; tracers = 1; ultraAI = 0; unlimitedSaves = 1; vonId = 1; weaponCursor = 1; }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 0.7; precisionEnemy = 0.5; }; class Veteran { class Flags { 3rdPersonView = 1; armor = 0;// Cannot be changed autoAim = 0;// Cannot be changed autoGuideAT = 0;// Cannot be changed autoSpot = 0;// Cannot be changed clockIndicator = 0;// Cannot be changed deathMessages = 1; enemyTag = 0;// Cannot be changed friendlyTag = 0;// Cannot be changed hud = 1; hudGroupInfo = 0; hudPerm = 0;// Cannot be changed hudWp = 0;// Cannot be changed hudWpPerm = 0;// Cannot be changed map = 0;// Cannot be changed netStats = 1; tracers = 0;// Cannot be changed ultraAI = 0; unlimitedSaves = 0;// Cannot be changed vonId = 0; weaponCursor = 1; }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 0.9; precisionEnemy = 0.75; }; class Mercenary { class Flags { 3rdPersonView = 0;// Cannot be changed armor = 0;// Cannot be changed autoAim = 0;// Cannot be changed autoGuideAT = 0;// Cannot be changed autoSpot = 0;// Cannot be changed clockIndicator = 0;// Cannot be changed deathMessages = 0; enemyTag = 0;// Cannot be changed friendlyTag = 0;// Cannot be changed hud = 0;// Cannot be changed hudGroupInfo = 0;// Cannot be changed hudPerm = 0;// Cannot be changed hudWp = 0;// Cannot be changed hudWpPerm = 0;// Cannot be changed map = 0;// Cannot be changed netStats = 0; tracers = 0;// Cannot be changed ultraAI = 0; unlimitedSaves = 0;// Cannot be changed vonID = 0; weaponCursor = 0;// Cannot be changed }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 1; precisionEnemy = 1; }; }; Why is that so? p.s. these 2nd quoted settings are the very settings im looking for to set up as server settings :/ I dont know where shall i change them then.
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Hello. I just found article about this file while browsing net searching for answers how to configure my server and i cant find it anywhere on FTP with my server... should i make new one and upload it to some folder?
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Hello guys. I have just got server which i bought in game servers hosting company. I have access to FTP and all i need to install mods and configure it, but im not sure about one thing: How about game versions? I have ordered combined operations server, and in the hosting interface i see "current version 1.57" and quite large list of updates. Now im not sure what should i install: http://img193.imageshack.us/img193/3118/updatesu.gif On top of that there is some error while installing 1.59 from this interface. Can i somehow install it trough ftp by replacing some stuff? thanks in advance.
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Hello guys. Can you play combined operations if you have one polish version and one english? Thanks in advance.
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Hello. I have a problem with the server... Most of the time during the time when im awake the server runs great. But almost all the time, after i wake up the server is somehow crushed... In hosting controll panel it says that server is "running". When i connect remotely to its IP in the game, then it appears there with status "playing" so everything should be ok, but it is not shown on the server browser anymore... only in this direct connection, so to make people be able to play on it i would need to stay online all the time and monitor if the server is visible to the public or not... Its not very comforting. When i connect then remotely all i see is black screen with "waiting for host". Are servers configurated to be "persistent" (that do not stops runnign when 0 players are online) totally bugged and self-hanging? Or is it the BE Warfare that might be causing it? Or maybe its my hosting not good enough? I have totally no idea, but it bothers me like hell, cause all the things i do to make the server popular and liked is totally wasted by this freaking problem that turns the server virtually offline whenever im sleeping :/ Whats the cause of this? Please help me Obi-Wan Kenobi, you're my only hope. ---------- Post added at 09:01 AM ---------- Previous post was at 08:59 AM ---------- here is the config: voteThreshold=0,7; maxPlayers=32; reportingIP="arma2oapc.master.gamespy.com"; voteMissionPlayers=1; // start voting when 1 players connect logfile = "MyServer.log"; class Missions { }; kickduplicate=1; // do not allow duplicate id equalModRequired=0; // require equal mod disableVoN=0; vonCodecQuality=7; VonID=1; timeStampFormat=full; NetStats=1; DeathMessages=1; persistent=1; BattlEye=1; regularcheck="{}"; verifySignatures=1;
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and still the server can run several default mp missions... How do i remove some of the missions if there are not on the ftp? :S I would like to have only my 2 custom missions available for voting, but other than those 2 custom files, there is nothing to remove from the folder :/ Any ideas? btw. its about Operation Arrowhead server. ---------- Post added at 07:25 AM ---------- Previous post was at 06:57 AM ---------- i can turn off voting and define class missions to play my 2 missions (i guess it will rotate them over and over) but then players wont have option to vote restart if some server bug takes place etc... But when im enabling votes even with the class missions defined in server.cfg then players can select my 2 custom maps + all the coops, dog fight and other missions i cannot remove :S
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Thanks a lot, it worked! :)
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--edit removed--- Thanks in advance. Muniek