Arnatious
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ARMA 2: OA beta build 92767 (1.60 MP compatible build, post 1.60 release)
Arnatious replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
https://rapidshare.com/files/1314615168/ARMA2_OA_Build_92767.zip Because I somehow got it to work. -
ARMA 2: OA beta build 92767 (1.60 MP compatible build, post 1.60 release)
Arnatious replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Rok's link isn't working for me either, just an entirely blank page. Any other good Samaritan willing to share? -
Arnatious i7 930 @ 2.93 ghz 12gb RAM ATI Radeon HD 5870 Testing if you want.
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What is the correct way to control UAV's AGMs?
Arnatious replied to metalcraze's topic in ARMA 2 & OA - GENERAL
You can't, all uav module does is give you remote control of gunner seat. It isn't truly a UAV, since you can climb in it and whatnot. Its an AI pilot being told to fly in circles. -
AC-130 Script for ARMA2 (0.3)
Arnatious replied to LurchiDerLurch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You rock Lurchi! If anyone has ACE and wants to know "ACE_ARTY_Sh_105_HE" is the 105 included in ace. -
AC-130 Script for ARMA2 (0.3)
Arnatious replied to LurchiDerLurch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey lurch, quick question from a guy who unfortunately only knows a little about scripting, if I wanted to change the 105 from the scripted version, not the addon, since the server I'm making the mission for refuses to add it to their pack, to the M119's ammunition in ACE, what would I have to change? I've hunted through the Ac130_guns.sqf file but unfortunately I can't make heads or tails of it. Thank you for this awesome script, bytheway. -
ARMA 2: CO (how to combine ARMA 2 into ARMA 2:OA and use together)
Arnatious replied to Dwarden's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Hey Dwarden, I'm trying to run, from steam, CO with mods and beta patch. To make the load lighter I just replaced OA's exe with the beta patches and merged the extensions folders, and now, when running it, it refuses to show my mods, as it did before. The mod in question, though of little signifigance, is an AC130 mod, @LDL. I placed it in both arma 2 folder and OA folder, yet on startup the mod still does not appear. I then used the manual method to patch A2 over to OA, adding -mod=@LDL to the shortcut on startup and still, no dice, the mod didn't load into the game. I tried using the port mod over manually, since the ac130 is cross compatible, once again no dice. Not urgent, the script works fine, it just cuts down on realism slightly, firing HEAT instead of actual 105s. I'll be fine waiting until the Steam patch. Edit:In game manager refuses to work, but the manual integration with -mod works now. Had an error in launch options. -
Okay guys Later in the second, Hope this helps men.