RT. Green Label
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Everything posted by RT. Green Label
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tx a lot slowest, now i know the procedure somewhat it is a bit easier to find out all other options. only some questions left tho': why mando instead of other versions? because of the different missilesystem only? We can do about the same in the normal version, so @Xeno: why did you decide to put mando in? might help me decide if i should use this mode. sry if these seem stupid questions, just trying to figure out the new toy. never used mando in arma2.
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in the blackhawk i saw a key for firing a missile, but when i press it nothing happens? what can you tell me about ah-64 an A-10? Do i laser the bombs in a normal way for A10 (true laser marker)? What exactly is different in the mando mission? i'm trying to figure out if what the advantage and disadvantage is between the normal domi and the mando mission before i start editing. I tried to look for some info, but only found some videos, none of arrowhead tho'. i will keep testing the differences, but any feedback is welcome.
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ya, solved the problem with using an old reload.sqf from arma 2 domination ---------- Post added at 01:34 PM ---------- Previous post was at 01:32 PM ---------- also a question, i need a tutorial on mando, lol. cant figure out the functions of the blackhawk :D i have notcid the new javelin, but i have some options in a blackhawk aswel (love the groundcam btw) anyone has a tutorial on mando, or someone can explain me the basics pls? thx
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@SpecterM: check previous pages, i asked the same question. look in i_client.sqf for d_helilift1_types then add the vehicle in the correct line of the correct side. than it should be able to lift the tank you want with the lift choppers.
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How to configure your dedicated server so it prevents ACE users joining
RT. Green Label replied to -Total-'s topic in ARMA 2 & OA - MULTIPLAYER
onUnsignedData = "name_test=toArray (_this select 1);name_cut=[];for '_l' from 0 to 4 do{name_cut set [_l,name_test select _l];};name_test=toString name_cut;if(toLower(name_test)==""@ace\"")then{kic k (_this select 0);};"; onDifferentData = "name_test=toArray (_this select 1);name_cut=[];for '_l' from 0 to 4 do{name_cut set [_l,name_test select _l];};name_test=toString name_cut;if(toLower(name_test)==""@ace\"")then{kic k (_this select 0);};"; onHackedData = "name_test=toArray (_this select 1);name_cut=[];for '_l' from 0 to 4 do{name_cut set [_l,name_test select _l];};name_test=toString name_cut;if(toLower(name_test)==""@ace\"")then{kic k (_this select 0);};"; this is the 'codeform' maybe this will be clearer for you. -
tx for the support, carl. grtz
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how did you change the arty?
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awesome tx, Tankbuster! as always :) another problem solved, and knowledge improved.
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tx Strikor, where can i find the right names for every vehicle? they all end with: _EP1 (for blufor) i believe? need the name for: HMMWV (TOW) HMMWV Crows (M2) HMMWV Crows (MK19) HMMWV SOV Stryker TOW " CV " MGS M270 MLRS or if there is a list with the names, i would greatly appreciate a link :) Yah, that's one of the reasons why i want that only rescue-and-artillery operators can use the artillery. Is it possible to change that in the AI version? I don't even want a 2nd artillery, would be good if 1 artillery gets devided between the operators only.
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hey, another question: i put a couple extra vehicles on the domination map 2.21, like humv's and some strykers. Currently it is not possible to 'lift' any of them by blackhawk. Can someone pls advice me in how to change it so i can lift up the added vehicles aswel? otherwise there is not really a point to put extra vehicles there, unless you want your AI to drive it for half an hour to the AO :) tx for any feedback
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just a simple minded soul... let's see you come up with something better before you start complaining about others' hard labour. instead of complainng you can give productive feedback. oh yeah, simple minded, i forgot.
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How to configure your dedicated server so it prevents ACE users joining
RT. Green Label replied to -Total-'s topic in ARMA 2 & OA - MULTIPLAYER
is this a solution for the ArmA2 server or for OA aswel? 'Cause i tried to add those lines to config file of OA server, but then the server doesn't even appear in the browser anymore. i put this code under the verifySignatures command: -
ok, can i change that? Because it's not really productive when everyone can call in the same artillery. (some guys do 3 salvos and then the rest is fubar'ed for a while.) especcially the artillery operators are out of a job. At least on a tactical server. And how? Any feedback would be appreciated.
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Hey, i have a question, Why does everyone can use the artillery? Is it possible to change that so only the artillery operators can call in artillery? And it seems that there isn't an 'artillery 2' only '1'. still using 2.19 version, but currently editing latest version for my clan, would be cool if i could fix that in the same time. Xeno, tx for doing a great job man, really appreciate it.
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Euhm, the patch doesn't work on my pc, it says it can't find OA installed on my pc... could it be because i installed OA in a different folder than arma2? nvm , fixed it by reinstalling OA in the same folder as arma2 good job, Xeno :) as always.
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SERVER SETUP PROBLEMS with domination map, pls help.
RT. Green Label replied to RT. Green Label's topic in ARMA 2 & OA - MULTIPLAYER
hehe, i think i found the problem. stupid really (like they all are once you found it) the common folder of the server doesn't have the harrier addons. should have known; the only plane there is for blufor in whole of OA is the A10. so why would there be a harrier addon. ty Cri and Tankbuster for your feedback. i appreciate it. ---------- Post added at 12:26 PM ---------- Previous post was at 11:01 AM ---------- lol, still need a little help.. i can't seem to find tha addon for the AV8 in my arma 2 folder. What is it called? I see the A10, but no AV8. -
SERVER SETUP PROBLEMS with domination map, pls help.
RT. Green Label posted a topic in ARMA 2 & OA - MULTIPLAYER
Hi guys, I just rented a server and i am trying to add a domination mission i edited. I can upload it but: when i start the mission there is no -intro screen, -no red circles -all my added vehicles are gone -... It looks like the server doesn't use the scripts inside the PBO file (or only some). When i start my own server (on my pc) it works perfectly. I have no idea how to proceed, so pls help :pet5: -
when IS that patch and the new version of domination gonna be available? Can't wait :D
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SERVER SETUP PROBLEMS with domination map, pls help.
RT. Green Label replied to RT. Green Label's topic in ARMA 2 & OA - MULTIPLAYER
euhm, no i dont think so. Can you explain what that is, if i need that and how to use? -
SERVER SETUP PROBLEMS with domination map, pls help.
RT. Green Label replied to RT. Green Label's topic in ARMA 2 & OA - MULTIPLAYER
no, i didnt use any addons, only the vehicle respawn script and a verification script to lock the attack planes for clan members only. -
SERVER SETUP PROBLEMS with domination map, pls help.
RT. Green Label replied to RT. Green Label's topic in ARMA 2 & OA - MULTIPLAYER
no, that part and the respawn choppers are there, the things that get spawned by scripts (like the ammobox and the red circles and side missions) are not. first i thought i forgot to put the scripts with the mission.sqm when converting to mp, but i unPBO'd the pbo i was using for the server and all scripts were there. -
hi guys, i just rented a dedi server and i am setting it up atm. I have put an adjust domination PBO-file on the server, but when i load the mission in the server as admin, all the adjustments are gone (all added vehicles), i dont even get 'show status' anymore. red circles don't come no, sidemissions, etc. The Pbo should be complete, when i extract the i see all my adjustments in there. This is my first server i set up, so a couple questions: -is there a good set-up guide for this? pls a link -Is there a topic i can address with my issues concerning server setup? pls a link
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I still have one problem to solve: i'm editing 2.17 version. Now, problem is that EVERYONE can call in artillery. and they all call in 'artillery 1' It makes it kind of hard for the actual operator to do his work if everyone is using HIS artillery. Is there a way to fix the artillery so only 'rescue and artillery operators' can use it?
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open the mission in the editor, than open the weather screen (top-right) There you can edit the mission name (that's what comes up on the server browser list) and, the spec ops mission is idd a weird one. Keep in mind that the spec ops move around, so they might have gone far beyond the side mission mark. My advice is to do that side mission asap so u can still catch them close to the side mission spawn.
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hehe, probably never read BRAVO TWO ZERO.