solusseraph
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Small AI tweaks for great effect 2
solusseraph replied to nkenny's topic in ARMA 2 & OA - SUGGESTIONS
Wait, specific formations disable bound and overwatch? And for [3]? Different formations will change how the AI after contact has been made? I appreciate how the AI takes cover and moves as a unit, but when the AI is adamant about moving slowly and in cover when you, the squad leader, are trying to get them out of danger; it gets a bit frustrating. Perhaps I'm still used to OFP's danger mode where AI would walk cautiously and go prone but sprint to keep up with you. In terms of leading an AI team, a "form up on me" or "combat movement" mode would be great to force AI to keep formation while keeping combat awareness. From what I understand, giving move orders to AI in danger mode will override the AI's desire to move slowly/hunker down in cover, but it's a bit cumbersome having to micromanage AI movement. -
[SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread
solusseraph replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
Just wanted to give my thanks to you thomsonb for your continuing work on this map and sorting through all of the requests being made of you! I also wanted to say that my mates and I are eagerly awaiting a stable release of your co-op version. If we can help you test the map, we'd be glad to help! -
Thanks so much for the update on the mission Bon! Just wanted to say that I'm looking forward to those FHW edits :)
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Hey thomsonb, I've really been enjoying your mission! I really like the option of respawning with the bunny, but a suggestion: perhaps give an option to respawn into closest unit of a chosen side? I say this as I sometimes have difficulty trying to find someone to respawn into, especially in the forested areas of Chernarus. The problem that I have is if I'm ambushed, I don't exactly know where the enemy was or where friendlies are. Not really a big deal, since I can just hit the restart button, but just a thought. Thanks again for your great work!
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[SP] Flashpoint: Takistan - Dynamic Mission
solusseraph replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
Good to see you back! Thank you much for the updated missions! Much appreciated especially for holiday break! -
[SP] Flashpoint: Takistan - Dynamic Mission
solusseraph replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
thomsonb I also really like the "spawn to any unit" function in Flashpoint: Takistan, however my editing chops aren't up to par; so is there a chance you could update your other Flashpoint missions to include this script? I can relocate this request if this isn't the appropriate request location. Thanks much! These missions are a blast!