Hello everyone,
I'm new to the forum and relatively new to the mission editor.
The problem I can't seem to fix is to find a command that would change the condition from false to true, I've tried code like this:
if (triggeractivated lala) then {this = false} else {this = true}
The code was used to disable a waypoint after a trigger has gone off, (A group patrols and the cycle waypoint is disabled after the tigger).
Another problem was to spawn an object if another object exists (Dynamic base)
For example I will create a field hospital with a probabilty of 50% and the other objects will spawn depending on if the field hospital spawned or not (The condition field will contain something like:
If (NameObj = true) then {this = true} else {this = false}
I know these codes might not make any sense at all, but can anyone help me out with these problems? =) Thanks