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kill(o)metr

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Everything posted by kill(o)metr

  1. setVariable.txt and deleteVehicle.txt is all what we need to prevent cheater attacks on server.
  2. It sounds great, but what can you advice regarding the following commands: "{_x setdamage 1} forEach allunits; {_x setpos [x,y,z]} foreach allunits;" How can we detect them, if the script restriction blocks on clientside?
  3. we got crash on wasp server, logs sent. This beta does not support battleye Server-side Event Logging/Blocking. and large drop in performance.
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