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Katatafisch

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About Katatafisch

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  1. okay, now i took this script i found in the forums and everything works fine Though now i have a problem with another script, but i already figured what could be the mistake the one i use is the Simple Vehicle Respawn Script v1.5 it works fine so far, but the problem is, it has to be written into each vehicle init line, if the vehicle now should respawn, so if the _dead condition is true, a new one will be created on the old one's position, but this happens at every user's machine, so if i test the mission in multiplayer alone, it works as it should, but when there are 2 or more players, the number of vehicles respawning are equal to the players on the server (i think, i only tested it with a friend yet) which results in 2 vehicles respawning at the same spot causing explosions and make the vehicles unusable. now all i wanted to ask is how could i implement the condition in the code that it only runs on the host's machine and not on every user's machine? would be nice if someone could help ^^ EDIT: just browsed a bit through the forums and stumbeled upon the boolean isServer, may this one help to ensure the code is only runned at the host's machine? if( !isServer ) then exitWith{}; i would put it just before the while { _run } do {... loop, that do you guys think?
  2. Katatafisch

    Game crashes to Desktop

    FIXED!!! im on windows 7, maybe thats it, or maybe it is just a bug in the still unpublished and unfinished 3D editor. How i fixed it: -opened the 3d editor again. -created a spawn and a vehicle. -saved as user Mission and export as multi player mission. savename was the exact same name as the mission from the error message -closed arma2. -restarted, -tried to host a multiplayer mission, again the same error message but with different numbers!!! -searched the mapname folders: in my documents folder and in the arma2 system folder -deleted the folders -started arma2 -hosted and it worked. thanks for your support guys!
  3. Hey guys, thanks alot for the replies. @Wastelander: i tried to add that rearm.sqf but i cannot seem to get it work, since i cannot test the multiplayer due to the arma2 bug i posted here: http://forums.bistudio.com/showthread.php?t=98812 I added a trigger with {[_x] execVM "rearm.sqf"} foreach thislist; but it wont work. @Inkompetent: thanks alot man! yeah i know what you mean but in a youtube tutorial someone explained that the script is read backwards...it was due to briefing creation. So i thought maybe it has to be like this in the editor too. i tried your (vehicle player) setFuel 1; but i got an error: Missing ";" or something similar, and i didnt find a way how to add vehicle player instead of putting it into a variable. and thanks alot for the multiplayer hint.
  4. Katatafisch

    Game crashes to Desktop

    Hey, thanks for the reply and thanks alot for testing it out! I searched for the files you told me in the directories you told me! i re-searched my pc and i didnt find that directory with the said file. the pbo seems to be non-existent... the error is still there, even after deleting all MPMission folders i found... :( but thanks alot though!
  5. Katatafisch

    Game crashes to Desktop

    hey, sad there is no reply yet. i bump this, because i had an idea or better another question: is there a multiplayer mission cache or so? somewhere where the multiplayer missions are stored at? maybe deleting or renewing that file may enable me to host missions again. hopefully somebody knows an answer, thanks in advance
  6. Hey guys. Im currently starting to take my first steps at mission editing. Today i was trying to add a vehicle "healing" and "rearm" at a certain area. I tried to use Code, what i did was the following: I created a Trigger: "repeatedly" set to: BLUFOR - present condition: this; and On Act.: ve setFuel 1; ve = (vehicle player); publicVariable "ve"; and another one all the same but: On Act.: va setVehicleArmor 1; va = (vehicle player); publicVariable "va"; Now i was playing the mission in Multiplayer but it didnt work. Was my approach wrong? is there a better method without extra *.sqf files and codes?
  7. Hello fellow Arma2 players. I have this problem with the game crashing to the desktop. It happens as soon as i start a multiplayer server and the game should open the missions. The message i get is: Data file too short 'MPMissions\MyMission3dTest.Chernarus.pbo'. Expected 149149 B, got 269 B. I think i know what caused this error, but i dont know how to fix it. I have been creating a custom Mission with the 3d Editor (Alt+E in the main menu). Everything worked well. Then i wanted to try that hint where somebody said that there has to be another mission with its sqm file, since the 3d editor doesnt create one, and put the 3d mission's sqf file in there. So i had to get the latest sqf file of my 3d mission and did save "export to MultiplayerMissions" or so. Right after that I got that error message. I didnt even change something in the Mission folders yet, I even moved the folders to the desktop. I searched all of my arma folders, i can not find any 'MyMission3dTest.Chernarus.pbo' file or any other pointer to that file. I think there must be somewhere a pointer to that file. But im not even sure if that thought is correct. Something has the information that that told file should be there, but it isnt, why then the 269 B? there was never a *.pbo of that mission, so why does the game ask for it and how do i manage to make it stop longing for it? I would really appreciate your help, since i cannot start or setup any multiplayer mission. Thanks in advance! greetings, Max. EDIT: oh and i DID search in google and the forum search for a solution, but i didnt find one yet and those who had similar problems never posted how they solved it or got no replies. EDIT2: I just reinstalled the game, reinstalled the Patch. Cleared all of the ARMA2 Folders. But the error is still there. Is there a Registry Entry of Arma2 that may contain mission expectations? I just found out that after ANOTHER deinstallation, the ArmAWork Folder is still there with all of its content. EDIT3: Here we go again... I reinstalled again...deleted EVERYTHING ArmA! related...now there are two strange things: at the end of a deinstallation you are asked: "do you want to delete your saveGames and Profiles" or something similar. After deinstalling, deleting EVERY file. ArmA seems to know my name! so there must be an information about the profile somewhere else than in the ArmA directories and this is not affected by a deinstallation, resulting in my Problem being still there. EDIT4: Summary: Problem: Error Message when starting own Server in Multiplayer Mode: "Data file too short 'MPMissions\MyMission3dTest.Chernarus.pbo'. Expected 149149 B, got 269 B." Reason: In the 3d Editor I created a Map and klicked Save - Export to MPMissions Measures taken: several Restarts , 2xReinstalling, Deleting all ArmA related Data, searched Pc several Times, Registry searched Solution: No! please, i really love this game and i wanted to start modding with it but under these circumstances its impossible to even try to make my own mission.
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