valhallanguines
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10 GoodAbout valhallanguines
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Rank
Lance Corporal
core_pfieldgroups_3
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Occupation
ROTC at Texas A&M
Contact Methods
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Biography
From Oklahoma, US Army brat.
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IgiLoad script - logistical support
valhallanguines replied to igi_pl's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I want to start a mission with a Hunter inside a C130 cargo that is sitting on a tarmac. I put the force load into a trigger. I just go not understand how the force load script works. How to I use it, where do I put it etc? Thanks. This script is excellent. Wish I understood it better! -
IDF ( Israeli defense forces ) units,complete
valhallanguines replied to excess3's topic in ARMA 3 - ADDONS & MODS: COMPLETE
These guys are awesome! Was hoping someone would make these units. The only thing I don't really care for is how bown/tan the uniforms are. They should be slightly greener, but otherwise these guys are bad ass! Greeson -
US Army & USMC Infantry Textures
valhallanguines replied to sabre's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not sure if this is even possible, but could a person make the OR tabs on the sleeves work while wearing night vision? Could that be possible? -
Hey those look great! The woodland pattern is super clean and looks great! Found a thread about new Dutch camo coming out, think you might look into this? Also, I think it would look better with a smaller flag on the velcro on the upper flap of the left pocket; that is the way I saw it on their new camo, just my opinion, but looks good regardless! http://soldiersystems.net/2011/07/12/new-dutch-camo-and-uniform/ http://iacmc.forumotion.com/t4998-new-dutch-camo http://soldiersystems.net/blog1/wp-content/uploads/2011/07/Dutch-Camo.jpg http://www.flickr.com/photos/42411259@N07/6006265529/in/photostream/
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why not another helmet thread
valhallanguines replied to PN11A's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Great job! I think the airframe is badass, especially with that high speed multicam mesh cover! ---------- Post added at 10:45 AM ---------- Previous post was at 10:37 AM ---------- http://www.cryeprecision.com/P-ACCHC502LG0/Airframeâ„¢-Helmet-Cover -
Arma 3 US Army Helmets
valhallanguines replied to austina1986's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The helmet you are referring to is the ACH, where as the helmet he is creating is the PASGT. ACH covers all have four IR tabs, where as PASGTs normally don't have any, at least non that I am aware of or have ever seen. -
Headgear and Glasses Pack
valhallanguines replied to Binkowski's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow! That would be sweet! It would be even cooler it you could open up the tabs when you want, but I have no idea how you could do that. -
Headgear and Glasses Pack
valhallanguines replied to Binkowski's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey Bink, these look absolutely awesome! I was just curious, are you going to change the textures on your ACH multicam cover? Like add the four IR tab covers (closed or open) and the flab at the back? Also, are you going to clean up the texture line that horizontally circumvents the cover? Not a big deal, it looks awesome regardless, I was just curious. Looks great man! Greeson ---------- Post added at 06:01 PM ---------- Previous post was at 05:58 PM ---------- Here's a good pic of an ACH multicam cover http://i.ebayimg.com/t/US-ARMY-ACH-MICH-KEVLAR-HELMET-MULTICAM-COVER-SIZE-LARGE-NVG-MOUNT-GENTEX-NEW-/00/s/MTIwMFgxNjAw/z/hfUAAMXQ01tRQPG6/$T2eC16J,!ygE9s7HHpMFBRQPG6KSyg~~60_57.JPG (666 kB) That has IRs open, but would look more realistic closed, especially for daytime combat. Greeson -
New Squad Movement
valhallanguines replied to valhallanguines's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks for the reply. How exactly will this script work, and where do I put it? Sorry, not super advanced with this stuff. -
Hey, I'm trying to figure out how to change the configuration of the Delta movement formation. I want to create the correct Squad Column, Fireteam Wedge. Is this even possible? Can you change the configuration of these movements? I want to make it where the squad leader is between the two teams so that the command structure is protected from frontal contact. Very Respectfully, Greeson
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Invasion 1944 v2.6 (CO)
valhallanguines replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is there a script that allows you to place a tank in an LCM? -
Is there some way I can make my AI teammate wear the ACE balaclava? I've added it to their gear in the init, but I cannot seem to get them to actually wear it...
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How to moveInLoader for Abrams before mission
valhallanguines replied to valhallanguines's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Just got home and tried it, works, thank yo very much! -
Um... Haha I am still a bit lost. So do they it have thermal sights for the gunner and commander or not? I wish someone would add a more realistic A2 with SEP V2 :/. Also, can you help me look up the configs and stuff, I'm ok with people configs but I've never seen a vehicle's config.
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I don't want to sound like a fool by could you elaborate on the diff for thermal? Are you saying that I could go in and add thermal myself? Thank you for the reply!