Royal-Killer
Member-
Content Count
98 -
Joined
-
Last visited
-
Medals
Community Reputation
10 GoodAbout Royal-Killer
-
Rank
Corporal
-
need help getting music at start of a mission
Royal-Killer replied to =WBG=cpt_custard's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Use on that trigger: playMusic "mission_1"; That should do the trick -
I choose BLUForce mainly for the vehicles. But i don't really care to much.
-
Newbie guide?
Royal-Killer replied to LetJimiTakeOver's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
You can also use this link if you are looking for scripts or some extra info. -
Salute Script Needed For Mission
Royal-Killer replied to -10th- Rezza's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Maybe you should ask at this Forum Section? btw. To make them salute you can use an animation like: soldier1 playmove "animation"; use it via trigger or via [soldier1] exec "animation.sqs" you can also pick the animations at the community wiki -
@BENNY ,creator of warfare benny edition.
Royal-Killer replied to simo1000RR's topic in ARMA 2 & OA - GENERAL
Why you don't ask here? Warfare Benny Edition Btw. You can't, the server owner is the only one than can modify it, unless you modify it by yourself for singleplayer. -
Starcraft 2: Wings of Liberty released
Royal-Killer replied to Royal-Killer's topic in OFFTOPIC - Games & Gaming
Is it true than you need to be connected at battle.net everytime to play, even for single??? Like steam with MW2. -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Royal-Killer replied to Undeceived's topic in OFFTOPIC
Red River??? FPDR FPDR FPDR -
Well it was released a while ago. The Terrans, Protoss and Zergs come back again. <object width="640" height="385"><param name="movie" value="http://www.youtube.com/watch?v=r7d5XheWiBk&hl=es_ES&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=r7d5XheWiBk&hl=es_ES&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object> The reviewers have spoken: http://www.metacritic.com/games/platforms/pc/starcraft2 Anyone have it? how good is it?
-
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Royal-Killer replied to Undeceived's topic in OFFTOPIC
Comparation Operation Flashpoint > Operation Failure 2: Failure Rising Armed Assault 1 > Operation Failure 2: Failure Rising Armed Assault 2 > Operation Failure 2: Failure Rising Armed Assault 2 OA > Operation Failure 2: Failure Rising Operation Failure 2: Failure Raising AI: FPDR -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Royal-Killer replied to Undeceived's topic in OFFTOPIC
Hope they fixed this :rolleyes: <object width="640" height="385"><param name="movie" value="http://www.youtube.com/watch?v=TWkbNboZwUg&hl=es_ES&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=TWkbNboZwUg&hl=es_ES&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object> -
[CAMP] John - A Rambo Medley
Royal-Killer replied to mondkalb's topic in ARMA 2 & OA - USER MISSIONS
It would be nice if you lower the difficulty (don't put many patrols) of the first mission because it was almost impossible to accomplish. -
[CAMP] John - A Rambo Medley
Royal-Killer replied to mondkalb's topic in ARMA 2 & OA - USER MISSIONS
Great addons, love the soundtrack but the campaign is VERY, VERY hard. -
[CAMP] Joint Operations [BAF]
Royal-Killer replied to Specialist's topic in ARMA 2 & OA - USER MISSIONS
Here is the link DOWNLOAD FILEFRONT MIRROR -
Getting Serious with Game Controls
Royal-Killer replied to Katrician's topic in ARMA 2 & OA - GENERAL
I use default too. -
[CAMP] Joint Operations [BAF]
Royal-Killer replied to Specialist's topic in ARMA 2 & OA - USER MISSIONS
W00t. I may play it later.