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Nec

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Posts posted by Nec


  1. Thanks but i allways do that, specially for Arma.

    As i mentioned, the strange thing is, its that all is good and running smooth, or the worse case.

    Same here, the texture of trees and houses pop up a lot with this new Patch:mad:, and please BIS fix the problem that now we cant join servers if we dont remove the dubbing_baf.pbo files from BAF Addons folder!!:(

    Thx anyway , you fixed a lot of important things too!!!:yay::yay:


  2. Hi, i just want to know how can i use my AI Scout soldier (he has Laser Designator) to laser an enemy target while i am up in the air in my harrier. I already try the Action menu (6) but nothing appears there.....need help....THX


  3. I just spent a few hours looking though this whole thread to see if this was happening to anyone else, and here it is right at the end!

    They cross from south to north just fine, but coming from the north, they stop right at the southern end of the bridge.

    The massive long fence at the bottom of the Gerenuk Desert stumps them too. I understand why the fence is there, but it is a massive hindrance to any mission with dynamic AI, as is the river. I think these few things will prevent many possibilities as far as dynamic missions go. Be nice if the river was made easier for the AI to negotiate.

    Anyway, this is my first post in this thread, don't want to seem negative or ungrateful, so I'd just like to praise you Ice, for this masterpiece. Truly a work of art map!! Just a bit hard on the AI.

    The problem for me is that i love to play Bennys Warfare mod and Duala is a good FPS Island to play but when i order the AI to cross the bridge they get stuck there (only soldiers on foot, some vehicles did cross it) and i must order them to go to the west side of Duala to cross to the south side and hope that the river is not to high. I have try to cross the bridge that is in the east side of Duala (dont remember the name) but i have the same problem there. I dont remember who, but someone here answers me that this is BIS problem, not Duala....Very sad because its a beautiful map to play.....i hope this problem can be solved in the future.

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