BANDIT2338
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10 GoodAbout BANDIT2338
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Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
pls dont let this be dead:( -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
my misson is about 5mb...........sure that doesnt take hours but it takes some time. time where you wanna kill something! and low price is one thing. in some countrys internet in dsl speed is just no available. and i meant: he will release two versions.since someone already asked for another script version. version1:module version(pbo).where you add ingame the module and sync it with the group which shall be able to use it. version2:script version.you need to add everything in your mission.which makes it bigger. and you add marker and gamelogic which executes the medevac. in that you DONT use the module! both versions are editable. the pbo just has to be unpacked. and by the way the pbo version has like told the bonus that the mission doesnt take so long to load! with medevac in the mission the other site dont need to have the pbo cause it gets transfered. also a plus. -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
why do you want this? mission takes longer to load if someone joins...and scripted it gives often problems with other scripts..... he said he is gonna do two versions. one pbo and one script. right now the latest are only scripts. if you wanna change something on the medevac module then just decompile the pbo and there you go -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
?????????? what modfolder do you mean?? just paste it into "addons" and use it in the game @goliath: hey you still alive?^^ -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
do you also got some plans what you are going to add as specials? mechanic for example? a real special team you know? -
The Undead Mod
BANDIT2338 replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
i really love this mod! keep comming! -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
tested and works for me...gonna test it harder tomorrow^^ -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@ kremator......i have seen things..........................:P anyway dont you watch action movies? they often fly over towns and throw granades out of the helicopter there is nothing unnormal -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
goliath if you want more then: make a extra marker where all guys of the medevac are spawning and after calling the needed guys ran to the medevac and fly! after requestion add a question: which support is needed? then you can choose. -transport: he just comes and takes you to a place of your desire -heavy support: granades are thrown around some meter before the medevac drops its crew. then some guys place one static machine gun and a medic tent and also some ammo boxes which you should be able to configure -medic support: medics come to heal every wound your team has -mechanic support: medevac comes.lands and repairs every vehicle around 10meter or so gonna test your new version soon^^ -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
then if goliath makes it with heavy support they chopper stays in the air and throws the smokes....if the chopper is high enough then the downwash should not harm the smoke.... then the guys with the heavy guns leave the chopper and land via parachute.. now 2 of the guys build up some static machine gun and when the smoke is gone the bad guys get their asses kicked:P or maybe forget smokes^^ gimme granade´s :D -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
mhm strange........well if thats really all then i could remove it.....its just for some times where norrin doesnt let you heal your buddy but for that i have now your medevac:P so forget that and gimme smokes and heavy guns and guys who builts some tents and stuff:D smoking the area would be awesome! if you could do that the helicopter flys a circle around the red smoke and in that cicrle so it mades a ring of smoke or that he simply throws smokes in a circle(some kind of spawn command) anyway keep comming! and goliath if you want i can be your server:P icq: 212579369 msn: bandit228@hotmail.de add me and when we find a time we can test a bit.only next week is gonna be a bit heavy because i got terrible times on which i have to work>< contact me and we find a time! -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@goliath: for some reasons the new version dont work for me......i dont know why but the only version which worked is that version:( so would be awesome if you could find a little way to fix that...if not it aint that bad maybe......but if another addon also fools around with respawns you would have the same bug......so maybe it would be really good if you could fix it. anyway looking forward to the next version! -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
http://rapidshare.com/files/415431157/mede2.Chernarus.pbo there you go goliath! i made a fully vanilla mission^^ unfortunatly you still need the BW mod-.-" i couldnt get that out of my mission-.-" http://www.armaholic.com/page.php?id=7956&highlight=BW+MOD after the download of the bw mod it should work! and again: enjoy the car and the bombs:P just kill yourself and you see the double "call" -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
:O oh i am sorry didnt saw that one^^ my fault anyway tested the latest mission......... (101) the call medevac option still stays twice! @goliath:when you test that feature you have to test it with bots enabled....when the revive addon sees no one that can revive you, you spawn normal.if there is a bot which could revive you you spawn norrin style and there comes the bug. for the reinsert or return to base option......without my buddy i couldnt test that....on my normal server it worked fine^^ but i was host and player at the same time so no dedicated -
Medevac Module
BANDIT2338 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i am using the latest version (1.0) and well reinsert works....they enter the chopper and fly back to base