TSgt DiVietro
Member-
Content Count
8 -
Joined
-
Last visited
-
Medals
Community Reputation
10 GoodAbout TSgt DiVietro
-
Rank
Private
core_pfieldgroups_3
-
Interests
Playing Arma 2 and other FPS....and sim racing ie...Arca sim Racing
-
Occupation
United States Air Force
Contact Methods
-
Biography
Been in the military for 11yrs and been all over the place as far as places. Just having fun!
-
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
TSgt DiVietro replied to Undeceived's topic in OFFTOPIC
Is BI ever going to bring either arma series to xbox? I played the crap out of ofp elite for the original xbox!!! I want to see another newer version for the console! If codemasters can't carry on making it the way it as meant to ( map editor ) then hopefully BI will move in for the kill. I'd buy a copy for both systems if they did! -
I gave the AI a get in and my chopper a load command and it works pretty good except the other chopper i set to do a protect or defend or something and synced it to me and it doesn't follow me once i take back off? Not sure how to make the AI chopper follow me on the way back without adding to my squad?
-
Alright i created a mission similar to what i have asked for and with the script for smoke that actually worked! Thanks becubed! But this sounds dumb but how do i get a fireteam (that needs picked up) to load into the chopper once i land? They popped the smoke we're taking fire once on the ground but the stupid AI won't get in the chopper? Do i need to put a command line for when to load?
-
Good info man thanks for that, i'll have to play around with it to figure that out? never did any scripting before but i'll try it and see what happens....also never heard of ACE before....but after reading it and looking on the forums i'm guessing its a mission creator tool? Haven't strayed from the basic mission creator that comes standard with the sim.
-
Yeah Greg thats what im talking about man, Or even have all human chopper crews...gunner on each side and a pilot with a few Pj's in to jump out and secure the landing site after the chopper sits down and the casualty or civilian or other squads board? Something realistic to whats going on in afganistan to help simulate the real deal....it would be fun to be the circling chopper up above to mow down whatever moves on the ground while the other chopper loads for the extraction! or even being the gunner on the extracting chopper. But thats all im saying man....something real and somthing that hasn't been made that i know of yet?
-
even if you replace the civilians with some Para-Rescue troops or something? Or vary it up a bit? Anything really. Just it would be cool is all im saying to be able to simulate some of that stuff for some realistic like training?
-
I see a few of you guys understand what im talking about. I tried to make a mission in the mission editor like what i was talking about. But i can't figure out how to make the civilians i set for a med-evac to pop smoke when im near the location. Mine is really generic and not really good enough to simulate the real deal? Basically it would be pretty awesome if someone knows how to do the triggers and all that with a mission as described above, with random people needing picked up (don't know how to script or trigger it) Once you bring the person back to base then another call gets called in with a grid location. As you fly to that grid location about 1 mile away the person needing picked up will pop smoke (AI)(once again don't know how to trigger it). Then you could add on different pick ups with heavy enemy groupings in or near the LZ or light movement or just none. So as a Squad (pilot, co-pilot, door gunner, and flight engineer) in the chopper you would be picking up AI guys in random locations that keep popping up as a mission after every successful drop off or if you didn't get to the casaulty in time....recurring over and over. That would make for some awesome simulation....especially with 2 chopper crews one to give fly over support while the other extracts. Let me know what you think or if you can make it give it a whirl? Would be cool to have some near real chopper missions.
-
Are there any missions out there that would be a "training scenerio" for insertion and extraction or search and rescue? Here's what im looking for, 2 HH-60 crews/with gunners and para rescue squads in each chopper. The 2 choppers would have to land and extract (injured personell/retreating squads,like 9 line medevac, at a smoke signal loctation) with enemy in the immediate LZ taking pop shots at the choppers (small arms fire like in afganistan). This would be beneficial to real world chopper crews and gunners. Basically the landing chopper would put the gun sides toward the enemy, and the other chopper would make high speed circling maneuvers laying down lead on the muzzle flashes on the ground trying to hit the chopper in the LZ. Then extract the people and get back to base? Does anyone know of these types of missions? Or is there a group that practices this sort of thing? Mike