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Posts posted by hector748
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@Bielow well the mod is brand new and still beta test legend is currently making mp - sp and a whole campaign for the mod
here are some mp missions updated for test he uploaded for me Here
remember its a test mission xD
the mission will require an addon add it to the mod Here
about the textures bielow you must play the game in hardware transform and lightning if you play in D3D everything will look ugly (still fixing that part)
@Roberto, remember the mod is beta he has not ended the house parts yet, he told me he is currently making them and are hard to put so he will try to put all together and release as 1 single addon i still dont know... :)
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@Roberto, i was searching for all the scary places too, they are in there but dont know were yet when i find them ill tell ya
and about the grass problem what exactly did you replaced? because mine have all the grass everywhere
Inside the Folder named Worlds there are 4 files eden.wrp,abel.wrp,cain.wrp and intro
these have custom grass for the map you can replace the original worlds without grass with this, but make a backup always, and there's another folder that says Sin pasto those got no grass (i think its a backup from the originals i've not tested them yet)
and also there is nothing you have to replace on the folder named DTA only place the mod and replace the files of Worlds (optional up to you)
Nobody must mess up with DTA folder because its the game data and could be corrupted if you replace something...
---------- Post added at 06:21 AM ---------- Previous post was at 06:19 AM ----------
The Scary places can be found in LGY objects or mercenaries objects but they are separated you must test a lot cause there are lots of addons
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this mod is great and hey, since leGen^doesnt have a dedicated server yet, we play trought hamachi if anyone wants to join...
ID Legen^
password: codemaster
we play some days only
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ok let me make this clear for everyone,
there was 1 installer that got deleted by leGen^ because needed 3 files
but for the reason that other peoples downloaded the old like i did he made a patch to fix everything and let the mod be like the new installer 100% funtional
ok now.. when you install the mod there will appear a folder named Worlds This has Nothing to do with the mod which means this isnt required to put into...
this is just a folder that contains the worlds, Everon, malden etc etc Without Grass so you can replace the ones on the mod ok?
for the people who downloaded the old installer (the one that was removed from megaupload) you will need the patch and use the password i gave ya all
and you wont need anything else...
for the people that download the new installer everything should Run properly
i tested the mod myself yesterday with legen on a multiplayer match and everything went great
i hope this post could help you fix your problems
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The link was broken (mod deletion by LeGen Himself) because one of his friends had troubles like we do, so he re-uploaded the mod and the link has been Updated Below !!!
the password still the same lalocuradelegen
ATT: Cpt.Hector
---------- Post added at 06:59 PM ---------- Previous post was at 06:35 PM ----------
Ok, listen up everyone... For the people who downloaded the mod from the old link dont delete the mod still funtionally here is the password for that Old Installer
Password: chingue2236
Patch Link : Click Here To Download
Replace the files from the mod with the newers here in this patch to fix the Boss Ai during Multiplayer and some textures .... (only for the people who downloaded the OLD installer the new installer is 100% funtional and doesnt require any stuff)
Inside the Folder Worlds theres a folder named Sin pasto wich means No Grass if the mod is laggy for any of you replace that addon with the 1 on the mod and the grass will dissapear :)
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i tried to install it but password required (thats what im asking legen to fix) delete all passwords, so everyone can use it without these kind of problems
i got the installer but not the password yet.. it doesnt mean that the installer doesnt work.... it work just need the password ill post it later when legen give it to me :)
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Im so sorry for the problems with the link and passwords, today ill notify legen about all this
to make sure all of you can download it
i managed to download it yesterday i have the mod but my net is tooo slow to upload it so lets wait for legen to fix this, be patient
i gonna post some screen's pics here about the game meanwhile
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Great News The mod has finnaly been released as a open beta for all public, and Legen want to thank all these persons Listed under..... for their great addons/scripts
Note: Download section Under Spolier
Operation Flashpoint by Bohemia Interactive and Codemaster
Legend of Madness L.O.M.2010 Ver 1.0 ( Open Beta )
By LeGen^
Mod L.O.M.2010 fue pensado para lograr un mod realista del horror usando scripts de SCOTT TUNSTALL (Farmland-Mod Team) modificados y actualizados para un mejor realismo, en todo caso fml fueron los creadores de zombies en el ofp.
A siguiente voy a poner los addons que se utilizaron para la mod
*-----------------------------------------------------------------------------------------------------------------*
Zombies:
Contenido del mod:
17 Clases Zombies Masculinos (incluyendo un niño zombie)
6 Clases de Zombies Podridos. Masculinos
14 Clases Zombies Femeninos. (incluyendo una niña zombie)
6 Clases de Zombies Podridos. Femeninos
Con una variantes de animaciones y scripts (EffectPack by Vitja3000 WestStudio Vitja3000@rambler.ru) (Explosión de cuerpos), Scripts mejorados y con nuevos modelos.
*-----------------------------------------------------------------------------------------------------------------*
Mutaciones:
Breaker
Espantapajaros
Gusano Perforador (BoreWorm Splatterhouse 3)
Hell Hound
Horde
MTC
MTCV
Parásitos
The Obese
Clowni (Mini)
*-----------------------------------------------------------------------------------------------------------------*
Boss: (Jefes)
Triturador
Demonic Doll
Lourejador
FairFax (2 Faces)
Nightmare Clown (2 Faces)
*-----------------------------------------------------------------------------------------------------------------*
Ghost:
2 Modelos (Spectres)
2 Modelos (Poltergeist)
Sillas
Mesas
Objetos
*-----------------------------------------------------------------------------------------------------------------*
Personajes: Las texturas y modelos fueron retexturadas y modeladas son sacadas de (SWAT Units By Sgt_Eversmann).
LeGen (Menos los rostros :P)
Maurito
Sica^
Steven (Default)
*-----------------------------------------------------------------------------------------------------------------*
Kami (Dos modelos diferentes)
Alenia (Dos modelos diferentes)
*-----------------------------------------------------------------------------------------------------------------*
Civiles
Las mismas clases de civiles del ofp retexturados.
*-----------------------------------------------------------------------------------------------------------------*
Historia:
En desarollo.
Por lo tanto en esta versión podrán crear sus misiones mientras esperan hasta que termine los capÃtulos y mapas.
Tenga en cuenta:
Este complemento es 100% no oficial.
No consultar a BIS o Codemasters si usted experimenta problemas con este complemento no tiene ninguna garantÃa.
Utilice a su propio riesgo.
Lista de addons usados:
Mod: Ecp
----------------------------------------* Creditos
DynamicRange
ECP_Blood
ECP_DR_extra_sound
ECP_DR_extra_sound_2
ECP_DR_extra_sound_3
ECP_DSAI
ECP_DSAI_2
ECP_Effects
ECP_Effects_Sounds
ECP_rus_land_rc
ECP_us_air_land_rc
ECP_us_air_rc
ECP_us_land_rc
Credits ECP
In this section we'll try to credit everyone who have contributed for the ECP.
Active ECP Team Members:
Acecombat - Beta-testing
GD - Beta-testing
Homefry - Public Relations
Kaliyuga - Beta-testing
Komuna - Architectural optimisation, texture and model artist, graphics design, simulation scripting, configuration changes, third-party scripting/programming
KTottE - Beta-testing
Kurayami - Advice, configuration tweaking and visual improvement (EECP)
Macguba - Beta-testing
MachoMan - Webpage management, third-party scripting/programming
RED - Effects and simulation scripting, beta-testing
Shadow - Beta-testing, advice
Tim Pink - Music composition & production
void_false - Russian translation and voice acting
Zayfod - Project leadership, sound & multimedia production, code optimisation, effects and simulations scripting, dialog design, voice acting, graphics design, configuration changes
Retired/Idle ECP Team Members:
bn880 - Effects scripting, quality control(retired)
DeadMeat - Modelling (retired)
General Barron - Simulation scripting (idle)
Gummi - Camera scripting (retired)
Hunter - Animations (retired)
Igor Drukov - Dialogs, particle systems and effects scripting (idle)
O'Neil - Camera scripting (retired)
PitViper - DR, config decryption (retired)
snYpir - Former project leadership, project concept, general scripting, etc. (retired)
Stalker - Effects scripting (retired)
TJ - Effects scripting, configuration changes (retired)
Toadlife - HALO, former ECP mirror (retired)
Vickingo - VikPack (retired)
Additional Thanks To:
. OFPEC and all its great staff, for being our beloved host
. Noon416, Sui, HuBBa, for their support and ECP ftp maintenance
BAS, especially TJ, for their contribution and support
Colonel Klink, for his ASL models and support
FDF, especially Kegetys, for their code
Goldmember, from GMR mod explosions, for his contribution
ORCS, for their code
Shadow, for all his support
Insane, for all his support and Beta testing
Prime, for his constant support and dedicated server/zscti/mfcti Beta testing
PTnbrvieira, for helping us on solving last minute issues
snYpir, for starting the ECP (the Mother of all Mods) in the first place
The OFP community, for your patience, enthusiasm, and inspiration
The Beta-testers
TZW, especially NedFox
Vektorboson, for his code
And, finaly, Bohemia Interactive Studio and Codemasters, for making Operation Flashpoint - the best game ever made
----------------------------------------*
Mod: FFUR addons en uso.
EffectPack
ffur_anims
ffur_apac
ffur_optics
ffur_us_arm
FFURgrenade
Credits FFUR
Thunderbird84
----------------------------------------*
Mod: SLX addons en uso.
SLX_Cloud
SLX_Melee
SLX_Wounds
Credits SLX:
Bohemia Interactive Studio for making Operation Flashpoint, Oxygen, TexView, the Flashpoint1985 forums, all content from OFP and OFP: Resistance, ARMA, and all kinds of great stuff
Kegety, Mikero, and Llauma for installer programs and batch files
Sanctuary and DMA for the UNIGEN animation pack and leaning mod
John's fire and smoke effects replacement for the original idea
Call of Duty UO for textures (crater, clouds, smoke, fire)
Half-Life for explosion
3d studio max for particle animation rendering
Photoshop for graphics editing and batch converting/renaming
PANtool for batch converting paa files
itweas_LLU for letting his ninja addon be used
DanAK47 for lowered rifle stance idea
Thanks to all mods for their configs
Programs, teams, and people in no particular order: PBOX, ODOL Explorer, WRPtool, Irfanview, OFPanim, WinPBO, Suma, Visual C++, txtpathswap, cpbo, dxdll, Dslyecxi, ECP, WGL, BergHoff, FFUR, COC, a-lone-wolf, BINView, and many more
BIS, FDF, Flashpoint1985 forums, OFPEC, OFP.info, PMC, many forums, GlobalSecurity.org, YouTube, Google, and all of the Flashpoint community
Forumites, mission makers, addon makers, island makers, texture makers, modelers, animators, innovators, mod teams, and OFP players
----------------------------------------*
Bas:
bas_lbs
bas_mah60
BAS_PKM
BAS_SVD
Credits :
Ballistic Addon Studios
----------------------------------------*
ww4_pistolanim
Credits:
Sanctuary
----------------------------------------*
RHS_Misc
RHS_T55
RHS_T72A
RHS_T80
Credits :
Red Hammer Studios
----------------------------------------*
BRG_EN
BRG_n2
BRG_N4
Credits:
Berghoff's
----------------------------------------*
CBT_M113a
CBT_M977
CBT_M978
CBT_Misc
Credits:
The HEMMT Pack team is:
Sniper Skull - modeling, beta testing
Rudedog - modeling, textures, beta testing
raedor - scripting
Hellfish - beta testing
Pablo - stowage textures and beta testing
Bobcatt - research and beta testing
Parvus - Combat Photographer
To the whole COMBAT and RHS team for excellent beta testing.
Also thanks to:
Marfy - His texturing tutorials, tire and canvas textures
TJ (BAS) - for his fire/shockdust script
Decisive Killing Machines Mod - for making suspension and recoil possbile and giving this knowledge to all mods
Rastavovich of DKM - for general help in scripting
Tactician - for smoke scripts
BAS - scripts and setting a standard in OFP addons
BIS - for making a great game we still enjoy
Everyone else who we forgot to mention.
----------------------------------------*
csla_air
csla_arm
csla_car
Credits:
BIS & ex-BIS:
-------------
Khasim, Araon, Erex
Community:
----------
Ace Mojzish, Mad Murdock, Michael, Darzee, Pavel David, -=[XP]=-, Dracer
Some parts of scripts of following authors were used:
-----------------------------------------------------
Tomasz Sopylo, Babalon, [GA]Ælçi®-£yon, FAB, Vektorboson, Brt
FFUR effects pack credits:
-------------------------
Thunderbird84 - Leader of FFUR project
Nemesis6, Andylee054, Phaeden, tony ranger, Soul_assassin, Pappy Boyinghton, Kegetys, Kurayami, Sanctuary, Locke, Hyakushi,King Homer, Earl, Oyman, Laser, Llauma, Inquisitor, Combat, Sigma
----------------------------------------*
sanc_animcr
sanc_fx
Credits:
Sanctuary
----------------------------------------*
MERCS_O
MERCS_THS
Credits:
AK-Chester - vincechester@web.de
AK-George - tjarg@web.de
----------------------------------------*
AFR_CH47
----------------------------------------*
JOHN_Fire
JOHN_Smoke
Credits:
JOHN
----------------------------------------*
ICP_effects
icp_mgun
Credits:
ORCS Mod for ICP effect scripts
----------------------------------------*
CoC_CM
Credits:
3D MODELS: BN880, JOSTAPO.
TEXTURES: BN880, DENOIR.
EFFECTS: BN880, JOSTAPO, DINGER.
MATRIX PATHFINDER: DENOIR.
ARPM PATHFINDER: BN880.
GUIDANCE: BN880, JOSTAPO.
CONFIG VOODOO: BN880, JOSTAPO, DINGER.
UA INTEGRATION AND CONTROL SYSTEMS: DINGER.
SOUND EFFECTS: BN880, JOSTAPO, DINGER.
RADIO MESSAGES: DINGER.
MISSION DESIGN, CUTSCENES, VIDEO IMPLEMENTATION: DINGER.
THANKS TO: TACTICIAN, ANGUSHEAF, PHAEDEN.
----------------------------------------*
DSF_RUSOPFOR
Credits:
DSF Productions
----------------------------------------*
DSL_a10
Credits:
Diesel - Model and textures
Footmunch - scripts
Oyman, Kuba, Sejtan - betatester
Thanks to:
BAS - marking script
Inquisitror for cockpit
Skaircro, Sid.
----------------------------------------*
hfr_apac
Credits:
Helifreak, 2003 Email: raven_80@web.de
----------------------------------------*
HTTV
Credits:
HTTV by Hitcher
----------------------------------------*
LRDBLACKHMMWV
Credits:
Lordrenock's Black Humvee
----------------------------------------*
minigun
Credits:
GFX's Minigun
----------------------------------------*
MNF_ZSU
Credits:
MNF
----------------------------------------*
Mp_nato5t
Credits:
MAAC & MARFY
----------------------------------------*
NIM_Weather
Credits:
Sentinel
----------------------------------------*
rf_ural
Credits:
Soviet Era
----------------------------------------*
SIG_M60
Credits:
Sigma
----------------------------------------*
SJB_Optics
Credits:
Jackal326;
----------------------------------------*
su39
Credits:
TommiD
----------------------------------------*
Vit_AH-1W
Credits:
----------------------------------------*
CRLcamoPBR
Credits:
CRL
----------------------------------------*
zombus
Credits:
ScottTunstall, AKA Tracy_T AKA Spetsnaz[MAJOR]
----------------------------------------*
motor
Credits:
GFX707
----------------------------------------*
facestex2
Credits:
Agent Smith
Llauma
Offtime
Registered Fugitive
Sputnik Monroe
Shadow NX
The K-Man 3000
----------------------------------------*
SJB_TOSM4_Weapons:
Credits:
Jackal326
----------------------------------------*
LSC's AK-74
Credits:
SOF2
----------------------------------------*
DRG_590
DRG_SPAS12
DRG_M870
Credits:
DRG
----------------------------------------*
M4A1 pack
Credits:
Wipman
----------------------------------------*
LSR_m60
Credits:
Author: Michael Gavrilov aka Laser (laser357@yandex.ru)
----------------------------------------*
Steyr Aug
Credits:
Martin_BM
----------------------------------------*
csla2_stinger
Credits:
Maa
----------------------------------------*
JAM_AT4
Credits:
Cornhelium
----------------------------------------*
DKMM_ARTY
DKMM_RSC
Credits:
snoops_213
----------------------------------------*
Traslation By Cpt.Hector
I Hope I Haven't Forgot anybody (If Credits are not given to someone), Being So Contact me >> ema_strato@hotmail.com and i'll Add you on the list.
Reminder: Since the lack of Time and Enought people to support me, i released an Open Beta Giving Credits and Thanks to all the authors of the addons that are being used in this mod, and my intentions are just to make a mod for the comunity i dont expect anything from this, You can Edit, Add, Create, Whatever you want on this mod (only Legen Addons) . (If an Author of an addon is being used here and the author doesnt want it to be, Feel Free to contact me >> ema_strato@hotmail.com and ill remove the addon )
---------- Post added at 11:55 PM ---------- Previous post was at 11:47 PM ----------
MOD Legend Of Madness Beta 1.0 has been released....
Download Link: Click Here To Download
Installer password: lalocuradelegen (Required to Install)
File Size: 931.57 MB
Version: v1.0 Open Beta
-
THE MOD HAS BEEN RELEASED AS AN OPEN BETA CHECK HERE FOR CREDITS
THE LINK FOR THE MOD WILL BE PROVIDED under this post
Operation Flashpoint by Bohemia Interactive and Codemaster
Legend of Madness L.O.M.2010 Ver 1.0 ( Open Beta )
By LeGen^
Mod L.O.M.2010 fue pensado para lograr un mod realista del horror usando scripts de SCOTT TUNSTALL (Farmland-Mod Team) modificados y actualizados para un mejor realismo, en todo caso fml fueron los creadores de zombies en el ofp.
A siguiente voy a poner los addons que se utilizaron para la mod
*-----------------------------------------------------------------------------------------------------------------*
Zombies:
Contenido del mod:
17 Clases Zombies Masculinos (incluyendo un niño zombie)
6 Clases de Zombies Podridos. Masculinos
14 Clases Zombies Femeninos. (incluyendo una niña zombie)
6 Clases de Zombies Podridos. Femeninos
Con una variantes de animaciones y scripts (EffectPack by Vitja3000 WestStudio Vitja3000@rambler.ru) (Explosión de cuerpos), Scripts mejorados y con nuevos modelos.
*-----------------------------------------------------------------------------------------------------------------*
Mutaciones:
Breaker
Espantapajaros
Gusano Perforador (BoreWorm Splatterhouse 3)
Hell Hound
Horde
MTC
MTCV
Parásitos
The Obese
Clowni (Mini)
*-----------------------------------------------------------------------------------------------------------------*
Boss: (Jefes)
Triturador
Demonic Doll
Lourejador
FairFax (2 Faces)
Nightmare Clown (2 Faces)
*-----------------------------------------------------------------------------------------------------------------*
Ghost:
2 Modelos (Spectres)
2 Modelos (Poltergeist)
Sillas
Mesas
Objetos
*-----------------------------------------------------------------------------------------------------------------*
Personajes: Las texturas y modelos fueron retexturadas y modeladas son sacadas de (SWAT Units By Sgt_Eversmann).
LeGen (Menos los rostros :P)
Maurito
Sica^
Steven (Default)
*-----------------------------------------------------------------------------------------------------------------*
Kami (Dos modelos diferentes)
Alenia (Dos modelos diferentes)
*-----------------------------------------------------------------------------------------------------------------*
Civiles
Las mismas clases de civiles del ofp retexturados.
*-----------------------------------------------------------------------------------------------------------------*
Historia:
En desarollo.
Por lo tanto en esta versión podrán crear sus misiones mientras esperan hasta que termine los capÃtulos y mapas.
Tenga en cuenta:
Este complemento es 100% no oficial.
No consultar a BIS o Codemasters si usted experimenta problemas con este complemento no tiene ninguna garantÃa.
Utilice a su propio riesgo.
Lista de addons usados:
Mod: Ecp
----------------------------------------* Creditos
DynamicRange
ECP_Blood
ECP_DR_extra_sound
ECP_DR_extra_sound_2
ECP_DR_extra_sound_3
ECP_DSAI
ECP_DSAI_2
ECP_Effects
ECP_Effects_Sounds
ECP_rus_land_rc
ECP_us_air_land_rc
ECP_us_air_rc
ECP_us_land_rc
Credits ECP
In this section we'll try to credit everyone who have contributed for the ECP.
Active ECP Team Members:
Acecombat - Beta-testing
GD - Beta-testing
Homefry - Public Relations
Kaliyuga - Beta-testing
Komuna - Architectural optimisation, texture and model artist, graphics design, simulation scripting, configuration changes, third-party scripting/programming
KTottE - Beta-testing
Kurayami - Advice, configuration tweaking and visual improvement (EECP)
Macguba - Beta-testing
MachoMan - Webpage management, third-party scripting/programming
RED - Effects and simulation scripting, beta-testing
Shadow - Beta-testing, advice
Tim Pink - Music composition & production
void_false - Russian translation and voice acting
Zayfod - Project leadership, sound & multimedia production, code optimisation, effects and simulations scripting, dialog design, voice acting, graphics design, configuration changes
Retired/Idle ECP Team Members:
bn880 - Effects scripting, quality control(retired)
DeadMeat - Modelling (retired)
General Barron - Simulation scripting (idle)
Gummi - Camera scripting (retired)
Hunter - Animations (retired)
Igor Drukov - Dialogs, particle systems and effects scripting (idle)
O'Neil - Camera scripting (retired)
PitViper - DR, config decryption (retired)
snYpir - Former project leadership, project concept, general scripting, etc. (retired)
Stalker - Effects scripting (retired)
TJ - Effects scripting, configuration changes (retired)
Toadlife - HALO, former ECP mirror (retired)
Vickingo - VikPack (retired)
Additional Thanks To:
. OFPEC and all its great staff, for being our beloved host
. Noon416, Sui, HuBBa, for their support and ECP ftp maintenance
BAS, especially TJ, for their contribution and support
Colonel Klink, for his ASL models and support
FDF, especially Kegetys, for their code
Goldmember, from GMR mod explosions, for his contribution
ORCS, for their code
Shadow, for all his support
Insane, for all his support and Beta testing
Prime, for his constant support and dedicated server/zscti/mfcti Beta testing
PTnbrvieira, for helping us on solving last minute issues
snYpir, for starting the ECP (the Mother of all Mods) in the first place
The OFP community, for your patience, enthusiasm, and inspiration
The Beta-testers
TZW, especially NedFox
Vektorboson, for his code
And, finaly, Bohemia Interactive Studio and Codemasters, for making Operation Flashpoint - the best game ever made
----------------------------------------*
Mod: FFUR addons en uso.
EffectPack
ffur_anims
ffur_apac
ffur_optics
ffur_us_arm
FFURgrenade
Credits FFUR
Thunderbird84
----------------------------------------*
Mod: SLX addons en uso.
SLX_Cloud
SLX_Melee
SLX_Wounds
Credits SLX:
Bohemia Interactive Studio for making Operation Flashpoint, Oxygen, TexView, the Flashpoint1985 forums, all content from OFP and OFP: Resistance, ARMA, and all kinds of great stuff
Kegety, Mikero, and Llauma for installer programs and batch files
Sanctuary and DMA for the UNIGEN animation pack and leaning mod
John's fire and smoke effects replacement for the original idea
Call of Duty UO for textures (crater, clouds, smoke, fire)
Half-Life for explosion
3d studio max for particle animation rendering
Photoshop for graphics editing and batch converting/renaming
PANtool for batch converting paa files
itweas_LLU for letting his ninja addon be used
DanAK47 for lowered rifle stance idea
Thanks to all mods for their configs
Programs, teams, and people in no particular order: PBOX, ODOL Explorer, WRPtool, Irfanview, OFPanim, WinPBO, Suma, Visual C++, txtpathswap, cpbo, dxdll, Dslyecxi, ECP, WGL, BergHoff, FFUR, COC, a-lone-wolf, BINView, and many more
BIS, FDF, Flashpoint1985 forums, OFPEC, OFP.info, PMC, many forums, GlobalSecurity.org, YouTube, Google, and all of the Flashpoint community
Forumites, mission makers, addon makers, island makers, texture makers, modelers, animators, innovators, mod teams, and OFP players
----------------------------------------*
Bas:
bas_lbs
bas_mah60
BAS_PKM
BAS_SVD
Credits :
Ballistic Addon Studios
----------------------------------------*
ww4_pistolanim
Credits:
Sanctuary
----------------------------------------*
RHS_Misc
RHS_T55
RHS_T72A
RHS_T80
Credits :
Red Hammer Studios
----------------------------------------*
BRG_EN
BRG_n2
BRG_N4
Credits:
Berghoff's
----------------------------------------*
CBT_M113a
CBT_M977
CBT_M978
CBT_Misc
Credits:
The HEMMT Pack team is:
Sniper Skull - modeling, beta testing
Rudedog - modeling, textures, beta testing
raedor - scripting
Hellfish - beta testing
Pablo - stowage textures and beta testing
Bobcatt - research and beta testing
Parvus - Combat Photographer
To the whole COMBAT and RHS team for excellent beta testing.
Also thanks to:
Marfy - His texturing tutorials, tire and canvas textures
TJ (BAS) - for his fire/shockdust script
Decisive Killing Machines Mod - for making suspension and recoil possbile and giving this knowledge to all mods
Rastavovich of DKM - for general help in scripting
Tactician - for smoke scripts
BAS - scripts and setting a standard in OFP addons
BIS - for making a great game we still enjoy
Everyone else who we forgot to mention.
----------------------------------------*
csla_air
csla_arm
csla_car
Credits:
BIS & ex-BIS:
-------------
Khasim, Araon, Erex
Community:
----------
Ace Mojzish, Mad Murdock, Michael, Darzee, Pavel David, -=[XP]=-, Dracer
Some parts of scripts of following authors were used:
-----------------------------------------------------
Tomasz Sopylo, Babalon, [GA]Ælçi®-£yon, FAB, Vektorboson, Brt
FFUR effects pack credits:
-------------------------
Thunderbird84 - Leader of FFUR project
Nemesis6, Andylee054, Phaeden, tony ranger, Soul_assassin, Pappy Boyinghton, Kegetys, Kurayami, Sanctuary, Locke, Hyakushi,King Homer, Earl, Oyman, Laser, Llauma, Inquisitor, Combat, Sigma
----------------------------------------*
sanc_animcr
sanc_fx
Credits:
Sanctuary
----------------------------------------*
MERCS_O
MERCS_THS
Credits:
AK-Chester - vincechester@web.de
AK-George - tjarg@web.de
----------------------------------------*
AFR_CH47
----------------------------------------*
JOHN_Fire
JOHN_Smoke
Credits:
JOHN
----------------------------------------*
ICP_effects
icp_mgun
Credits:
ORCS Mod for ICP effect scripts
----------------------------------------*
CoC_CM
Credits:
3D MODELS: BN880, JOSTAPO.
TEXTURES: BN880, DENOIR.
EFFECTS: BN880, JOSTAPO, DINGER.
MATRIX PATHFINDER: DENOIR.
ARPM PATHFINDER: BN880.
GUIDANCE: BN880, JOSTAPO.
CONFIG VOODOO: BN880, JOSTAPO, DINGER.
UA INTEGRATION AND CONTROL SYSTEMS: DINGER.
SOUND EFFECTS: BN880, JOSTAPO, DINGER.
RADIO MESSAGES: DINGER.
MISSION DESIGN, CUTSCENES, VIDEO IMPLEMENTATION: DINGER.
THANKS TO: TACTICIAN, ANGUSHEAF, PHAEDEN.
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DSF_RUSOPFOR
Credits:
DSF Productions
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DSL_a10
Credits:
Diesel - Model and textures
Footmunch - scripts
Oyman, Kuba, Sejtan - betatester
Thanks to:
BAS - marking script
Inquisitror for cockpit
Skaircro, Sid.
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hfr_apac
Credits:
Helifreak, 2003 Email: raven_80@web.de
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HTTV
Credits:
HTTV by Hitcher
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LRDBLACKHMMWV
Credits:
Lordrenock's Black Humvee
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minigun
Credits:
GFX's Minigun
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MNF_ZSU
Credits:
MNF
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Mp_nato5t
Credits:
MAAC & MARFY
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NIM_Weather
Credits:
Sentinel
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rf_ural
Credits:
Soviet Era
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SIG_M60
Credits:
Sigma
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SJB_Optics
Credits:
Jackal326;
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su39
Credits:
TommiD
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Vit_AH-1W
Credits:
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CRLcamoPBR
Credits:
CRL
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zombus
Credits:
ScottTunstall, AKA Tracy_T AKA Spetsnaz[MAJOR]
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motor
Credits:
GFX707
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facestex2
Credits:
Agent Smith
Llauma
Offtime
Registered Fugitive
Sputnik Monroe
Shadow NX
The K-Man 3000
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SJB_TOSM4_Weapons:
Credits:
Jackal326
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LSC's AK-74
Credits:
SOF2
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DRG_590
DRG_SPAS12
DRG_M870
Credits:
DRG
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M4A1 pack
Credits:
Wipman
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LSR_m60
Credits:
Author: Michael Gavrilov aka Laser (laser357@yandex.ru)
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Steyr Aug
Credits:
Martin_BM
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csla2_stinger
Credits:
Maa
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JAM_AT4
Credits:
Cornhelium
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DKMM_ARTY
DKMM_RSC
Credits:
snoops_213
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Traslation By Cpt.Hector
I Hope I Haven't Forgot anybody (If Credits are not given to someone), Being So Contact me >> ema_strato@hotmail.com and i'll Add you on the list.
Reminder: Since the lack of Time and Enought people to support me, i released an Open Beta Giving Credits and Thanks to all the authors of the addons that are being used in this mod, and my intentions are just to make a mod for the comunity i dont expect anything from this, You can Edit, Add, Create, Whatever you want on this mod (only Legen Addons) . (If an Author of an addon is being used here and the author doesnt want it to be, Feel Free to contact me >> ema_strato@hotmail.com and ill remove the addon )
---------- Post added at 11:55 PM ---------- Previous post was at 11:47 PM ----------
MOD Legend Of Madness Beta 1.0 has been released....
Download Link: Click Here To Download
Megaupload Password: lalocuradelegen (Required to download)
File Size: 931.57 MB
Version: v1.0 Open Beta
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Thx profTournesol, ill give info right away to legen... i still cant find that addon named Motor.pbo 0.o some1 must've made it lmao xD but no credits
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@Zulu Thx men this has been usefull, now LeGen is making the Readme and credit list which im going to traduce, after that i think the mod can have a Beta test !!! for public
---------- Post added at 11:50 PM ---------- Previous post was at 11:48 PM ----------
We are looking for the Authors of these Addons writed under...
PCpolaris3.pbo
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motor.pbo
if any1 have it and can tell us the name of author will be apreciated thx
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hey guys Share the T-Virus Link for all, LeGen made that mod for every1 xD but that mod hasn't been public cause legen didnt ask for permision and bla bla bla you guys readed all here xD, share all links please, when i talk to legen i tell him to give me all updated links for this mod
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Thx, im trying to find the ECP and FFUR+SLX authors to ask and give credits too
if any1 who knows them, could help its apreciate :)
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roberto, LeGen would apreciate that help, if you could find the authors for their permision.
LeGen is making a list of the addon he borrow to ask permision, then ill post them here
ok? stay tune.
thank you for the support, and also the idea for an Island is good for sure legen will agree with that !!
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Hey Guys Great news.... i finally contact him, he still making the mod, but he want to use
ECP and some FFUR SLX addons and he need to ask for permission, to avoid the results
of the T-Virus im here on Legen Behalf to Ask For Permision if he can use ECP and Some FFUR-SLX addons if any1 can give me the E-mail of ffur makers and ECP makers to ask for permision the mod will be released more sooner if they dont agree :(, the mod wont be for public and only private mod cause Bis and OFPr.info doesnt accept mods without asking persmision please help me out to find the autors of these mod to ask them :)
Edit: Legen told me his work dont give him the time he needs to complete the mod but, he wont drop the mod that easily, he have created a few more Bosses and zombies, also he told me he wanted to create an Boss who will be able to Create His Own Zombies (lets give you an example in Alien Vs Predator the Big alien give birth to other aliens something like that but instead on being in Eggs, in this case they will Birth ready to Eat you xD)
Also Help is needed to end this mod if is there anybody who speak spanish and know about Modding/scripting/Config.cpp Contact me on this Email hector_006_1@hotmail.com
to help legendary end the mod more faster and credits will be awarded for helper
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@G44 Yes, the mod will be available for anyone, but LeGen still missing 0.o....
i will try my best to contact him, i was suposed to be an Beta Tester U.U i want to play this mod if anyone wants to check the pictures Click Here
If anyone wants to try any luck on contact him, here is his E-Mail: ema_strato@hotmail.com
try contact him and ask about the mod you should use an traslator (spanish) he doesn't speak english. xD
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Thx sanc, ill give a try for sure but.... my skills doesn't help me on this ;)
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Thx STGN, hey bro is there any weapon replacement of yours over the vanilla one's?? only for West Side
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@Elias , brother Sanctuary te ha explicado mas que suficiente para que le quites tiempo, el anda tratando de solucionar sus propios problems bro en google hay muchas guias q sirven del O2 y otros programas como esos... que tengas suerte
@Sanctuary how's is it going sanc with ur final release ? is there any release date?
anyways i was wondering if could be possible to replace Vanillla weapons from OFP for the great M4 pack made by STGN ?? im not good at Config.cpp :/ is there any existing Config which have the STGN weapons running? i have ECP+WW4MOD21+STGN 0.98+llaumaxSky
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STGN, i got a problem to download the M16A4 u posted it says file is unavailable :( meaby ... i use mozilla firefox, could you upload it somewhere else or some1 who already got it can upload in other website? i will apreciate it.
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Hello peep's, has been a while since my last visit i lost contact with LeGen long time ago but the last time i spoke with him he told me was going to release the mod this year meaby in march but i still dont know i've been busy with work
in RL.
meaby legen released the mod already who knows, ill try to make contact with him again
i wont be here regulary like before but sometimes ill check Bis forums for news Long live OFP the best War Simulator ever.
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New Video
We must Be patient :)
PD: i cant wait for it XD
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@Macser i didnt understand your point, you mean this mod will kill FPS?
im sorry i don't speak the english 100% :D
but if you explain yourself a lil better i may have an answer for ya.
EDIT: Legendary Told me, the Fog and others things can be Turned ON or OFF its the player selection
and that doesnt make lag :D
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i will post New pictures
i went OFF for long time Because i was upgrading my computer i had to format
and instal OFP again and those things....
Then LeGen sended me pictures to my Email
and he said a VIDEO is coming Out !!!! but i dont know when Because he just Emailed to me we haven't talk about the mod
here are the new pictures !!! ENJOY l> http://www.mediafire.com/i/?mk824kduo22xwf7
Legen Of Madness Open Beta Release
in ADDONS & MODS: COMPLETE
Posted · Edited by hector748
Breaking News
@Roberto, To Avoid The Ai walk trought the wall make a Game Logic named Server
it doesnt matter if you are making Single,Multiplayer mission it will avoid that issue