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hector748

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Posts posted by hector748


  1. @Bielow well the mod is brand new and still beta test legend is currently making mp - sp and a whole campaign for the mod

    here are some mp missions updated for test he uploaded for me Here

    remember its a test mission xD

    the mission will require an addon add it to the mod Here

    about the textures bielow you must play the game in hardware transform and lightning if you play in D3D everything will look ugly (still fixing that part)

    @Roberto, remember the mod is beta he has not ended the house parts yet, he told me he is currently making them and are hard to put so he will try to put all together and release as 1 single addon i still dont know... :)


  2. @Roberto, i was searching for all the scary places too, they are in there but dont know were yet when i find them ill tell ya

    and about the grass problem what exactly did you replaced? because mine have all the grass everywhere

    Inside the Folder named Worlds there are 4 files eden.wrp,abel.wrp,cain.wrp and intro

    these have custom grass for the map you can replace the original worlds without grass with this, but make a backup always, and there's another folder that says Sin pasto those got no grass (i think its a backup from the originals i've not tested them yet)

    and also there is nothing you have to replace on the folder named DTA only place the mod and replace the files of Worlds (optional up to you)

    Nobody must mess up with DTA folder because its the game data and could be corrupted if you replace something...

    ---------- Post added at 06:21 AM ---------- Previous post was at 06:19 AM ----------

    The Scary places can be found in LGY objects or mercenaries objects but they are separated you must test a lot cause there are lots of addons


  3. ok let me make this clear for everyone,

    there was 1 installer that got deleted by leGen^ because needed 3 files

    but for the reason that other peoples downloaded the old like i did he made a patch to fix everything and let the mod be like the new installer 100% funtional

    ok now.. when you install the mod there will appear a folder named Worlds This has Nothing to do with the mod which means this isnt required to put into...

    this is just a folder that contains the worlds, Everon, malden etc etc Without Grass so you can replace the ones on the mod ok?

    for the people who downloaded the old installer (the one that was removed from megaupload) you will need the patch and use the password i gave ya all

    and you wont need anything else...

    for the people that download the new installer everything should Run properly

    i tested the mod myself yesterday with legen on a multiplayer match and everything went great

    i hope this post could help you fix your problems


  4. The link was broken (mod deletion by LeGen Himself) because one of his friends had troubles like we do, so he re-uploaded the mod and the link has been Updated Below !!!

    the password still the same lalocuradelegen

    ATT: Cpt.Hector

    ---------- Post added at 06:59 PM ---------- Previous post was at 06:35 PM ----------

    Ok, listen up everyone... For the people who downloaded the mod from the old link dont delete the mod still funtionally here is the password for that Old Installer

    Password: chingue2236

    Patch Link : Click Here To Download

    Replace the files from the mod with the newers here in this patch to fix the Boss Ai during Multiplayer and some textures .... (only for the people who downloaded the OLD installer the new installer is 100% funtional and doesnt require any stuff)

    Inside the Folder Worlds theres a folder named Sin pasto wich means No Grass if the mod is laggy for any of you replace that addon with the 1 on the mod and the grass will dissapear :)


  5. i tried to install it but password required (thats what im asking legen to fix) delete all passwords, so everyone can use it without these kind of problems

    i got the installer but not the password yet.. it doesnt mean that the installer doesnt work.... it work just need the password ill post it later when legen give it to me :)


  6. Im so sorry for the problems with the link and passwords, today ill notify legen about all this

    to make sure all of you can download it

    i managed to download it yesterday i have the mod but my net is tooo slow to upload it so lets wait for legen to fix this, be patient

    i gonna post some screen's pics here about the game meanwhile


  7. Great News The mod has finnaly been released as a open beta for all public, and Legen want to thank all these persons Listed under..... for their great addons/scripts

    Note: Download section Under Spolier

    Operation Flashpoint by Bohemia Interactive and Codemaster

    Legend of Madness L.O.M.2010 Ver 1.0 ( Open Beta )

    By LeGen^

    Mod L.O.M.2010 fue pensado para lograr un mod realista del horror usando scripts de SCOTT TUNSTALL (Farmland-Mod Team) modificados y actualizados para un mejor realismo, en todo caso fml fueron los creadores de zombies en el ofp.

    A siguiente voy a poner los addons que se utilizaron para la mod

    *-----------------------------------------------------------------------------------------------------------------*

    Zombies:

    Contenido del mod:

    17 Clases Zombies Masculinos (incluyendo un niño zombie)

    6 Clases de Zombies Podridos. Masculinos

    14 Clases Zombies Femeninos. (incluyendo una niña zombie)

    6 Clases de Zombies Podridos. Femeninos

    Con una variantes de animaciones y scripts (EffectPack by Vitja3000 WestStudio Vitja3000@rambler.ru) (Explosión de cuerpos), Scripts mejorados y con nuevos modelos.

    *-----------------------------------------------------------------------------------------------------------------*

    Mutaciones:

    Breaker

    Espantapajaros

    Gusano Perforador (BoreWorm Splatterhouse 3)

    Hell Hound

    Horde

    MTC

    MTCV

    Parásitos

    The Obese

    Clowni (Mini)

    *-----------------------------------------------------------------------------------------------------------------*

    Boss: (Jefes)

    Triturador

    Demonic Doll

    Lourejador

    FairFax (2 Faces)

    Nightmare Clown (2 Faces)

    *-----------------------------------------------------------------------------------------------------------------*

    Ghost:

    2 Modelos (Spectres)

    2 Modelos (Poltergeist)

    Sillas

    Mesas

    Objetos

    *-----------------------------------------------------------------------------------------------------------------*

    Personajes: Las texturas y modelos fueron retexturadas y modeladas son sacadas de (SWAT Units By Sgt_Eversmann).

    LeGen (Menos los rostros :P)

    Maurito

    Sica^

    Steven (Default)

    *-----------------------------------------------------------------------------------------------------------------*

    Kami (Dos modelos diferentes)

    Alenia (Dos modelos diferentes)

    *-----------------------------------------------------------------------------------------------------------------*

    Civiles

    Las mismas clases de civiles del ofp retexturados.

    *-----------------------------------------------------------------------------------------------------------------*

    Historia:

    En desarollo.

    Por lo tanto en esta versión podrán crear sus misiones mientras esperan hasta que termine los capítulos y mapas.

    Tenga en cuenta:

    Este complemento es 100% no oficial.

    No consultar a BIS o Codemasters si usted experimenta problemas con este complemento no tiene ninguna garantía.

    Utilice a su propio riesgo.

    Lista de addons usados:

    Mod: Ecp

    ----------------------------------------* Creditos

    DynamicRange

    ECP_Blood

    ECP_DR_extra_sound

    ECP_DR_extra_sound_2

    ECP_DR_extra_sound_3

    ECP_DSAI

    ECP_DSAI_2

    ECP_Effects

    ECP_Effects_Sounds

    ECP_rus_land_rc

    ECP_us_air_land_rc

    ECP_us_air_rc

    ECP_us_land_rc

    Credits ECP

    In this section we'll try to credit everyone who have contributed for the ECP.

    Active ECP Team Members:

    Acecombat - Beta-testing

    GD - Beta-testing

    Homefry - Public Relations

    Kaliyuga - Beta-testing

    Komuna - Architectural optimisation, texture and model artist, graphics design, simulation scripting, configuration changes, third-party scripting/programming

    KTottE - Beta-testing

    Kurayami - Advice, configuration tweaking and visual improvement (EECP)

    Macguba - Beta-testing

    MachoMan - Webpage management, third-party scripting/programming

    RED - Effects and simulation scripting, beta-testing

    Shadow - Beta-testing, advice

    Tim Pink - Music composition & production

    void_false - Russian translation and voice acting

    Zayfod - Project leadership, sound & multimedia production, code optimisation, effects and simulations scripting, dialog design, voice acting, graphics design, configuration changes

    Retired/Idle ECP Team Members:

    bn880 - Effects scripting, quality control(retired)

    DeadMeat - Modelling (retired)

    General Barron - Simulation scripting (idle)

    Gummi - Camera scripting (retired)

    Hunter - Animations (retired)

    Igor Drukov - Dialogs, particle systems and effects scripting (idle)

    O'Neil - Camera scripting (retired)

    PitViper - DR, config decryption (retired)

    snYpir - Former project leadership, project concept, general scripting, etc. (retired)

    Stalker - Effects scripting (retired)

    TJ - Effects scripting, configuration changes (retired)

    Toadlife - HALO, former ECP mirror (retired)

    Vickingo - VikPack (retired)

    Additional Thanks To:

    . OFPEC and all its great staff, for being our beloved host

    . Noon416, Sui, HuBBa, for their support and ECP ftp maintenance

    BAS, especially TJ, for their contribution and support

    Colonel Klink, for his ASL models and support

    FDF, especially Kegetys, for their code

    Goldmember, from GMR mod explosions, for his contribution

    ORCS, for their code

    Shadow, for all his support

    Insane, for all his support and Beta testing

    Prime, for his constant support and dedicated server/zscti/mfcti Beta testing

    PTnbrvieira, for helping us on solving last minute issues

    snYpir, for starting the ECP (the Mother of all Mods) in the first place

    The OFP community, for your patience, enthusiasm, and inspiration

    The Beta-testers

    TZW, especially NedFox

    Vektorboson, for his code

    And, finaly, Bohemia Interactive Studio and Codemasters, for making Operation Flashpoint - the best game ever made

    ----------------------------------------*

    Mod: FFUR addons en uso.

    EffectPack

    ffur_anims

    ffur_apac

    ffur_optics

    ffur_us_arm

    FFURgrenade

    Credits FFUR

    Thunderbird84

    ----------------------------------------*

    Mod: SLX addons en uso.

    SLX_Cloud

    SLX_Melee

    SLX_Wounds

    Credits SLX:

    Bohemia Interactive Studio for making Operation Flashpoint, Oxygen, TexView, the Flashpoint1985 forums, all content from OFP and OFP: Resistance, ARMA, and all kinds of great stuff

    Kegety, Mikero, and Llauma for installer programs and batch files

    Sanctuary and DMA for the UNIGEN animation pack and leaning mod

    John's fire and smoke effects replacement for the original idea

    Call of Duty UO for textures (crater, clouds, smoke, fire)

    Half-Life for explosion

    3d studio max for particle animation rendering

    Photoshop for graphics editing and batch converting/renaming

    PANtool for batch converting paa files

    itweas_LLU for letting his ninja addon be used

    DanAK47 for lowered rifle stance idea

    Thanks to all mods for their configs

    Programs, teams, and people in no particular order: PBOX, ODOL Explorer, WRPtool, Irfanview, OFPanim, WinPBO, Suma, Visual C++, txtpathswap, cpbo, dxdll, Dslyecxi, ECP, WGL, BergHoff, FFUR, COC, a-lone-wolf, BINView, and many more

    BIS, FDF, Flashpoint1985 forums, OFPEC, OFP.info, PMC, many forums, GlobalSecurity.org, YouTube, Google, and all of the Flashpoint community

    Forumites, mission makers, addon makers, island makers, texture makers, modelers, animators, innovators, mod teams, and OFP players

    ----------------------------------------*

    Bas:

    bas_lbs

    bas_mah60

    BAS_PKM

    BAS_SVD

    Credits :

    Ballistic Addon Studios

    ----------------------------------------*

    ww4_pistolanim

    Credits:

    Sanctuary

    ----------------------------------------*

    RHS_Misc

    RHS_T55

    RHS_T72A

    RHS_T80

    Credits :

    Red Hammer Studios

    ----------------------------------------*

    BRG_EN

    BRG_n2

    BRG_N4

    Credits:

    Berghoff's

    ----------------------------------------*

    CBT_M113a

    CBT_M977

    CBT_M978

    CBT_Misc

    Credits:

    The HEMMT Pack team is:

    Sniper Skull - modeling, beta testing

    Rudedog - modeling, textures, beta testing

    raedor - scripting

    Hellfish - beta testing

    Pablo - stowage textures and beta testing

    Bobcatt - research and beta testing

    Parvus - Combat Photographer

    To the whole COMBAT and RHS team for excellent beta testing.

    Also thanks to:

    Marfy - His texturing tutorials, tire and canvas textures

    TJ (BAS) - for his fire/shockdust script

    Decisive Killing Machines Mod - for making suspension and recoil possbile and giving this knowledge to all mods

    Rastavovich of DKM - for general help in scripting

    Tactician - for smoke scripts

    BAS - scripts and setting a standard in OFP addons

    BIS - for making a great game we still enjoy

    Everyone else who we forgot to mention.

    ----------------------------------------*

    csla_air

    csla_arm

    csla_car

    Credits:

    BIS & ex-BIS:

    -------------

    Khasim, Araon, Erex

    Community:

    ----------

    Ace Mojzish, Mad Murdock, Michael, Darzee, Pavel David, -=[XP]=-, Dracer

    Some parts of scripts of following authors were used:

    -----------------------------------------------------

    Tomasz Sopylo, Babalon, [GA]Ælçi®-£yon, FAB, Vektorboson, Brt

    FFUR effects pack credits:

    -------------------------

    Thunderbird84 - Leader of FFUR project

    Nemesis6, Andylee054, Phaeden, tony ranger, Soul_assassin, Pappy Boyinghton, Kegetys, Kurayami, Sanctuary, Locke, Hyakushi,King Homer, Earl, Oyman, Laser, Llauma, Inquisitor, Combat, Sigma

    ----------------------------------------*

    sanc_animcr

    sanc_fx

    Credits:

    Sanctuary

    ----------------------------------------*

    MERCS_O

    MERCS_THS

    Credits:

    AK-Chester - vincechester@web.de

    AK-George - tjarg@web.de

    ----------------------------------------*

    AFR_CH47

    ----------------------------------------*

    JOHN_Fire

    JOHN_Smoke

    Credits:

    JOHN

    ----------------------------------------*

    ICP_effects

    icp_mgun

    Credits:

    ORCS Mod for ICP effect scripts

    ----------------------------------------*

    CoC_CM

    Credits:

    3D MODELS: BN880, JOSTAPO.

    TEXTURES: BN880, DENOIR.

    EFFECTS: BN880, JOSTAPO, DINGER.

    MATRIX PATHFINDER: DENOIR.

    ARPM PATHFINDER: BN880.

    GUIDANCE: BN880, JOSTAPO.

    CONFIG VOODOO: BN880, JOSTAPO, DINGER.

    UA INTEGRATION AND CONTROL SYSTEMS: DINGER.

    SOUND EFFECTS: BN880, JOSTAPO, DINGER.

    RADIO MESSAGES: DINGER.

    MISSION DESIGN, CUTSCENES, VIDEO IMPLEMENTATION: DINGER.

    THANKS TO: TACTICIAN, ANGUSHEAF, PHAEDEN.

    ----------------------------------------*

    DSF_RUSOPFOR

    Credits:

    DSF Productions

    ----------------------------------------*

    DSL_a10

    Credits:

    Diesel - Model and textures

    Footmunch - scripts

    Oyman, Kuba, Sejtan - betatester

    Thanks to:

    BAS - marking script

    Inquisitror for cockpit

    Skaircro, Sid.

    ----------------------------------------*

    hfr_apac

    Credits:

    Helifreak, 2003 Email: raven_80@web.de

    ----------------------------------------*

    HTTV

    Credits:

    HTTV by Hitcher

    ----------------------------------------*

    LRDBLACKHMMWV

    Credits:

    Lordrenock's Black Humvee

    ----------------------------------------*

    minigun

    Credits:

    GFX's Minigun

    ----------------------------------------*

    MNF_ZSU

    Credits:

    MNF

    ----------------------------------------*

    Mp_nato5t

    Credits:

    MAAC & MARFY

    ----------------------------------------*

    NIM_Weather

    Credits:

    Sentinel

    ----------------------------------------*

    rf_ural

    Credits:

    Soviet Era

    ----------------------------------------*

    SIG_M60

    Credits:

    Sigma

    ----------------------------------------*

    SJB_Optics

    Credits:

    Jackal326;

    ----------------------------------------*

    su39

    Credits:

    TommiD

    ----------------------------------------*

    Vit_AH-1W

    Credits:

    vit_labs@walla.co.il

    ----------------------------------------*

    CRLcamoPBR

    Credits:

    CRL

    ----------------------------------------*

    zombus

    Credits:

    ScottTunstall, AKA Tracy_T AKA Spetsnaz[MAJOR]

    ----------------------------------------*

    motor

    Credits:

    GFX707

    ----------------------------------------*

    facestex2

    Credits:

    Agent Smith

    Llauma

    Offtime

    Registered Fugitive

    Sputnik Monroe

    Shadow NX

    The K-Man 3000

    ----------------------------------------*

    SJB_TOSM4_Weapons:

    Credits:

    Jackal326

    ----------------------------------------*

    LSC's AK-74

    Credits:

    SOF2

    ----------------------------------------*

    DRG_590

    DRG_SPAS12

    DRG_M870

    Credits:

    DRG

    ----------------------------------------*

    M4A1 pack

    Credits:

    Wipman

    ----------------------------------------*

    LSR_m60

    Credits:

    Author: Michael Gavrilov aka Laser (laser357@yandex.ru)

    ----------------------------------------*

    Steyr Aug

    Credits:

    Martin_BM

    ----------------------------------------*

    csla2_stinger

    Credits:

    Maa

    ----------------------------------------*

    JAM_AT4

    Credits:

    Cornhelium

    ----------------------------------------*

    DKMM_ARTY

    DKMM_RSC

    Credits:

    snoops_213

    ----------------------------------------*

    Traslation By Cpt.Hector

    I Hope I Haven't Forgot anybody (If Credits are not given to someone), Being So Contact me >> ema_strato@hotmail.com and i'll Add you on the list.

    Reminder: Since the lack of Time and Enought people to support me, i released an Open Beta Giving Credits and Thanks to all the authors of the addons that are being used in this mod, and my intentions are just to make a mod for the comunity i dont expect anything from this, You can Edit, Add, Create, Whatever you want on this mod (only Legen Addons) . (If an Author of an addon is being used here and the author doesnt want it to be, Feel Free to contact me >> ema_strato@hotmail.com and ill remove the addon )

    ---------- Post added at 11:55 PM ---------- Previous post was at 11:47 PM ----------

    MOD Legend Of Madness Beta 1.0 has been released....

    Download Link: Click Here To Download

    Installer password: lalocuradelegen (Required to Install)

    File Size: 931.57 MB

    Version: v1.0 Open Beta


  8. THE MOD HAS BEEN RELEASED AS AN OPEN BETA CHECK HERE FOR CREDITS

    THE LINK FOR THE MOD WILL BE PROVIDED under this post

    Operation Flashpoint by Bohemia Interactive and Codemaster

    Legend of Madness L.O.M.2010 Ver 1.0 ( Open Beta )

    By LeGen^

    Mod L.O.M.2010 fue pensado para lograr un mod realista del horror usando scripts de SCOTT TUNSTALL (Farmland-Mod Team) modificados y actualizados para un mejor realismo, en todo caso fml fueron los creadores de zombies en el ofp.

    A siguiente voy a poner los addons que se utilizaron para la mod

    *-----------------------------------------------------------------------------------------------------------------*

    Zombies:

    Contenido del mod:

    17 Clases Zombies Masculinos (incluyendo un niño zombie)

    6 Clases de Zombies Podridos. Masculinos

    14 Clases Zombies Femeninos. (incluyendo una niña zombie)

    6 Clases de Zombies Podridos. Femeninos

    Con una variantes de animaciones y scripts (EffectPack by Vitja3000 WestStudio Vitja3000@rambler.ru) (Explosión de cuerpos), Scripts mejorados y con nuevos modelos.

    *-----------------------------------------------------------------------------------------------------------------*

    Mutaciones:

    Breaker

    Espantapajaros

    Gusano Perforador (BoreWorm Splatterhouse 3)

    Hell Hound

    Horde

    MTC

    MTCV

    Parásitos

    The Obese

    Clowni (Mini)

    *-----------------------------------------------------------------------------------------------------------------*

    Boss: (Jefes)

    Triturador

    Demonic Doll

    Lourejador

    FairFax (2 Faces)

    Nightmare Clown (2 Faces)

    *-----------------------------------------------------------------------------------------------------------------*

    Ghost:

    2 Modelos (Spectres)

    2 Modelos (Poltergeist)

    Sillas

    Mesas

    Objetos

    *-----------------------------------------------------------------------------------------------------------------*

    Personajes: Las texturas y modelos fueron retexturadas y modeladas son sacadas de (SWAT Units By Sgt_Eversmann).

    LeGen (Menos los rostros :P)

    Maurito

    Sica^

    Steven (Default)

    *-----------------------------------------------------------------------------------------------------------------*

    Kami (Dos modelos diferentes)

    Alenia (Dos modelos diferentes)

    *-----------------------------------------------------------------------------------------------------------------*

    Civiles

    Las mismas clases de civiles del ofp retexturados.

    *-----------------------------------------------------------------------------------------------------------------*

    Historia:

    En desarollo.

    Por lo tanto en esta versión podrán crear sus misiones mientras esperan hasta que termine los capítulos y mapas.

    Tenga en cuenta:

    Este complemento es 100% no oficial.

    No consultar a BIS o Codemasters si usted experimenta problemas con este complemento no tiene ninguna garantía.

    Utilice a su propio riesgo.

    Lista de addons usados:

    Mod: Ecp

    ----------------------------------------* Creditos

    DynamicRange

    ECP_Blood

    ECP_DR_extra_sound

    ECP_DR_extra_sound_2

    ECP_DR_extra_sound_3

    ECP_DSAI

    ECP_DSAI_2

    ECP_Effects

    ECP_Effects_Sounds

    ECP_rus_land_rc

    ECP_us_air_land_rc

    ECP_us_air_rc

    ECP_us_land_rc

    Credits ECP

    In this section we'll try to credit everyone who have contributed for the ECP.

    Active ECP Team Members:

    Acecombat - Beta-testing

    GD - Beta-testing

    Homefry - Public Relations

    Kaliyuga - Beta-testing

    Komuna - Architectural optimisation, texture and model artist, graphics design, simulation scripting, configuration changes, third-party scripting/programming

    KTottE - Beta-testing

    Kurayami - Advice, configuration tweaking and visual improvement (EECP)

    Macguba - Beta-testing

    MachoMan - Webpage management, third-party scripting/programming

    RED - Effects and simulation scripting, beta-testing

    Shadow - Beta-testing, advice

    Tim Pink - Music composition & production

    void_false - Russian translation and voice acting

    Zayfod - Project leadership, sound & multimedia production, code optimisation, effects and simulations scripting, dialog design, voice acting, graphics design, configuration changes

    Retired/Idle ECP Team Members:

    bn880 - Effects scripting, quality control(retired)

    DeadMeat - Modelling (retired)

    General Barron - Simulation scripting (idle)

    Gummi - Camera scripting (retired)

    Hunter - Animations (retired)

    Igor Drukov - Dialogs, particle systems and effects scripting (idle)

    O'Neil - Camera scripting (retired)

    PitViper - DR, config decryption (retired)

    snYpir - Former project leadership, project concept, general scripting, etc. (retired)

    Stalker - Effects scripting (retired)

    TJ - Effects scripting, configuration changes (retired)

    Toadlife - HALO, former ECP mirror (retired)

    Vickingo - VikPack (retired)

    Additional Thanks To:

    . OFPEC and all its great staff, for being our beloved host

    . Noon416, Sui, HuBBa, for their support and ECP ftp maintenance

    BAS, especially TJ, for their contribution and support

    Colonel Klink, for his ASL models and support

    FDF, especially Kegetys, for their code

    Goldmember, from GMR mod explosions, for his contribution

    ORCS, for their code

    Shadow, for all his support

    Insane, for all his support and Beta testing

    Prime, for his constant support and dedicated server/zscti/mfcti Beta testing

    PTnbrvieira, for helping us on solving last minute issues

    snYpir, for starting the ECP (the Mother of all Mods) in the first place

    The OFP community, for your patience, enthusiasm, and inspiration

    The Beta-testers

    TZW, especially NedFox

    Vektorboson, for his code

    And, finaly, Bohemia Interactive Studio and Codemasters, for making Operation Flashpoint - the best game ever made

    ----------------------------------------*

    Mod: FFUR addons en uso.

    EffectPack

    ffur_anims

    ffur_apac

    ffur_optics

    ffur_us_arm

    FFURgrenade

    Credits FFUR

    Thunderbird84

    ----------------------------------------*

    Mod: SLX addons en uso.

    SLX_Cloud

    SLX_Melee

    SLX_Wounds

    Credits SLX:

    Bohemia Interactive Studio for making Operation Flashpoint, Oxygen, TexView, the Flashpoint1985 forums, all content from OFP and OFP: Resistance, ARMA, and all kinds of great stuff

    Kegety, Mikero, and Llauma for installer programs and batch files

    Sanctuary and DMA for the UNIGEN animation pack and leaning mod

    John's fire and smoke effects replacement for the original idea

    Call of Duty UO for textures (crater, clouds, smoke, fire)

    Half-Life for explosion

    3d studio max for particle animation rendering

    Photoshop for graphics editing and batch converting/renaming

    PANtool for batch converting paa files

    itweas_LLU for letting his ninja addon be used

    DanAK47 for lowered rifle stance idea

    Thanks to all mods for their configs

    Programs, teams, and people in no particular order: PBOX, ODOL Explorer, WRPtool, Irfanview, OFPanim, WinPBO, Suma, Visual C++, txtpathswap, cpbo, dxdll, Dslyecxi, ECP, WGL, BergHoff, FFUR, COC, a-lone-wolf, BINView, and many more

    BIS, FDF, Flashpoint1985 forums, OFPEC, OFP.info, PMC, many forums, GlobalSecurity.org, YouTube, Google, and all of the Flashpoint community

    Forumites, mission makers, addon makers, island makers, texture makers, modelers, animators, innovators, mod teams, and OFP players

    ----------------------------------------*

    Bas:

    bas_lbs

    bas_mah60

    BAS_PKM

    BAS_SVD

    Credits :

    Ballistic Addon Studios

    ----------------------------------------*

    ww4_pistolanim

    Credits:

    Sanctuary

    ----------------------------------------*

    RHS_Misc

    RHS_T55

    RHS_T72A

    RHS_T80

    Credits :

    Red Hammer Studios

    ----------------------------------------*

    BRG_EN

    BRG_n2

    BRG_N4

    Credits:

    Berghoff's

    ----------------------------------------*

    CBT_M113a

    CBT_M977

    CBT_M978

    CBT_Misc

    Credits:

    The HEMMT Pack team is:

    Sniper Skull - modeling, beta testing

    Rudedog - modeling, textures, beta testing

    raedor - scripting

    Hellfish - beta testing

    Pablo - stowage textures and beta testing

    Bobcatt - research and beta testing

    Parvus - Combat Photographer

    To the whole COMBAT and RHS team for excellent beta testing.

    Also thanks to:

    Marfy - His texturing tutorials, tire and canvas textures

    TJ (BAS) - for his fire/shockdust script

    Decisive Killing Machines Mod - for making suspension and recoil possbile and giving this knowledge to all mods

    Rastavovich of DKM - for general help in scripting

    Tactician - for smoke scripts

    BAS - scripts and setting a standard in OFP addons

    BIS - for making a great game we still enjoy

    Everyone else who we forgot to mention.

    ----------------------------------------*

    csla_air

    csla_arm

    csla_car

    Credits:

    BIS & ex-BIS:

    -------------

    Khasim, Araon, Erex

    Community:

    ----------

    Ace Mojzish, Mad Murdock, Michael, Darzee, Pavel David, -=[XP]=-, Dracer

    Some parts of scripts of following authors were used:

    -----------------------------------------------------

    Tomasz Sopylo, Babalon, [GA]Ælçi®-£yon, FAB, Vektorboson, Brt

    FFUR effects pack credits:

    -------------------------

    Thunderbird84 - Leader of FFUR project

    Nemesis6, Andylee054, Phaeden, tony ranger, Soul_assassin, Pappy Boyinghton, Kegetys, Kurayami, Sanctuary, Locke, Hyakushi,King Homer, Earl, Oyman, Laser, Llauma, Inquisitor, Combat, Sigma

    ----------------------------------------*

    sanc_animcr

    sanc_fx

    Credits:

    Sanctuary

    ----------------------------------------*

    MERCS_O

    MERCS_THS

    Credits:

    AK-Chester - vincechester@web.de

    AK-George - tjarg@web.de

    ----------------------------------------*

    AFR_CH47

    ----------------------------------------*

    JOHN_Fire

    JOHN_Smoke

    Credits:

    JOHN

    ----------------------------------------*

    ICP_effects

    icp_mgun

    Credits:

    ORCS Mod for ICP effect scripts

    ----------------------------------------*

    CoC_CM

    Credits:

    3D MODELS: BN880, JOSTAPO.

    TEXTURES: BN880, DENOIR.

    EFFECTS: BN880, JOSTAPO, DINGER.

    MATRIX PATHFINDER: DENOIR.

    ARPM PATHFINDER: BN880.

    GUIDANCE: BN880, JOSTAPO.

    CONFIG VOODOO: BN880, JOSTAPO, DINGER.

    UA INTEGRATION AND CONTROL SYSTEMS: DINGER.

    SOUND EFFECTS: BN880, JOSTAPO, DINGER.

    RADIO MESSAGES: DINGER.

    MISSION DESIGN, CUTSCENES, VIDEO IMPLEMENTATION: DINGER.

    THANKS TO: TACTICIAN, ANGUSHEAF, PHAEDEN.

    ----------------------------------------*

    DSF_RUSOPFOR

    Credits:

    DSF Productions

    ----------------------------------------*

    DSL_a10

    Credits:

    Diesel - Model and textures

    Footmunch - scripts

    Oyman, Kuba, Sejtan - betatester

    Thanks to:

    BAS - marking script

    Inquisitror for cockpit

    Skaircro, Sid.

    ----------------------------------------*

    hfr_apac

    Credits:

    Helifreak, 2003 Email: raven_80@web.de

    ----------------------------------------*

    HTTV

    Credits:

    HTTV by Hitcher

    ----------------------------------------*

    LRDBLACKHMMWV

    Credits:

    Lordrenock's Black Humvee

    ----------------------------------------*

    minigun

    Credits:

    GFX's Minigun

    ----------------------------------------*

    MNF_ZSU

    Credits:

    MNF

    ----------------------------------------*

    Mp_nato5t

    Credits:

    MAAC & MARFY

    ----------------------------------------*

    NIM_Weather

    Credits:

    Sentinel

    ----------------------------------------*

    rf_ural

    Credits:

    Soviet Era

    ----------------------------------------*

    SIG_M60

    Credits:

    Sigma

    ----------------------------------------*

    SJB_Optics

    Credits:

    Jackal326;

    ----------------------------------------*

    su39

    Credits:

    TommiD

    ----------------------------------------*

    Vit_AH-1W

    Credits:

    vit_labs@walla.co.il

    ----------------------------------------*

    CRLcamoPBR

    Credits:

    CRL

    ----------------------------------------*

    zombus

    Credits:

    ScottTunstall, AKA Tracy_T AKA Spetsnaz[MAJOR]

    ----------------------------------------*

    motor

    Credits:

    GFX707

    ----------------------------------------*

    facestex2

    Credits:

    Agent Smith

    Llauma

    Offtime

    Registered Fugitive

    Sputnik Monroe

    Shadow NX

    The K-Man 3000

    ----------------------------------------*

    SJB_TOSM4_Weapons:

    Credits:

    Jackal326

    ----------------------------------------*

    LSC's AK-74

    Credits:

    SOF2

    ----------------------------------------*

    DRG_590

    DRG_SPAS12

    DRG_M870

    Credits:

    DRG

    ----------------------------------------*

    M4A1 pack

    Credits:

    Wipman

    ----------------------------------------*

    LSR_m60

    Credits:

    Author: Michael Gavrilov aka Laser (laser357@yandex.ru)

    ----------------------------------------*

    Steyr Aug

    Credits:

    Martin_BM

    ----------------------------------------*

    csla2_stinger

    Credits:

    Maa

    ----------------------------------------*

    JAM_AT4

    Credits:

    Cornhelium

    ----------------------------------------*

    DKMM_ARTY

    DKMM_RSC

    Credits:

    snoops_213

    ----------------------------------------*

    Traslation By Cpt.Hector

    I Hope I Haven't Forgot anybody (If Credits are not given to someone), Being So Contact me >> ema_strato@hotmail.com and i'll Add you on the list.

    Reminder: Since the lack of Time and Enought people to support me, i released an Open Beta Giving Credits and Thanks to all the authors of the addons that are being used in this mod, and my intentions are just to make a mod for the comunity i dont expect anything from this, You can Edit, Add, Create, Whatever you want on this mod (only Legen Addons) . (If an Author of an addon is being used here and the author doesnt want it to be, Feel Free to contact me >> ema_strato@hotmail.com and ill remove the addon )

    ---------- Post added at 11:55 PM ---------- Previous post was at 11:47 PM ----------

    MOD Legend Of Madness Beta 1.0 has been released....

    Download Link: Click Here To Download

    Megaupload Password: lalocuradelegen (Required to download)

    File Size: 931.57 MB

    Version: v1.0 Open Beta


  9. @Zulu Thx men this has been usefull, now LeGen is making the Readme and credit list which im going to traduce, after that i think the mod can have a Beta test !!! for public

    ---------- Post added at 11:50 PM ---------- Previous post was at 11:48 PM ----------

    We are looking for the Authors of these Addons writed under...

    PCpolaris3.pbo

    ----------------------------------------*

    motor.pbo

    if any1 have it and can tell us the name of author will be apreciated thx


  10. hey guys Share the T-Virus Link for all, LeGen made that mod for every1 xD but that mod hasn't been public cause legen didnt ask for permision and bla bla bla you guys readed all here xD, share all links please, when i talk to legen i tell him to give me all updated links for this mod


  11. roberto, LeGen would apreciate that help, if you could find the authors for their permision.

    LeGen is making a list of the addon he borrow to ask permision, then ill post them here

    ok? stay tune.

    thank you for the support, and also the idea for an Island is good for sure legen will agree with that !!


  12. Hey Guys Great news.... i finally contact him, he still making the mod, but he want to use

    ECP and some FFUR SLX addons and he need to ask for permission, to avoid the results

    of the T-Virus im here on Legen Behalf to Ask For Permision if he can use ECP and Some FFUR-SLX addons if any1 can give me the E-mail of ffur makers and ECP makers to ask for permision the mod will be released more sooner if they dont agree :(, the mod wont be for public and only private mod cause Bis and OFPr.info doesnt accept mods without asking persmision please help me out to find the autors of these mod to ask them :)

    Edit: Legen told me his work dont give him the time he needs to complete the mod but, he wont drop the mod that easily, he have created a few more Bosses and zombies, also he told me he wanted to create an Boss who will be able to Create His Own Zombies (lets give you an example in Alien Vs Predator the Big alien give birth to other aliens something like that but instead on being in Eggs, in this case they will Birth ready to Eat you xD)

    Also Help is needed to end this mod if is there anybody who speak spanish and know about Modding/scripting/Config.cpp Contact me on this Email hector_006_1@hotmail.com

    to help legendary end the mod more faster and credits will be awarded for helper


  13. @G44 Yes, the mod will be available for anyone, but LeGen still missing 0.o....

    i will try my best to contact him, i was suposed to be an Beta Tester U.U i want to play this mod if anyone wants to check the pictures Click Here

    If anyone wants to try any luck on contact him, here is his E-Mail: ema_strato@hotmail.com

    try contact him and ask about the mod you should use an traslator (spanish) he doesn't speak english. xD


  14. @Elias , brother Sanctuary te ha explicado mas que suficiente para que le quites tiempo, el anda tratando de solucionar sus propios problems bro en google hay muchas guias q sirven del O2 y otros programas como esos... que tengas suerte

    @Sanctuary how's is it going sanc with ur final release ? is there any release date?

    anyways i was wondering if could be possible to replace Vanillla weapons from OFP for the great M4 pack made by STGN ?? im not good at Config.cpp :/ is there any existing Config which have the STGN weapons running? i have ECP+WW4MOD21+STGN 0.98+llaumaxSky


  15. Hello peep's, has been a while since my last visit i lost contact with LeGen long time ago but the last time i spoke with him he told me was going to release the mod this year meaby in march but i still dont know i've been busy with work

    in RL.

    meaby legen released the mod already who knows, ill try to make contact with him again

    i wont be here regulary like before but sometimes ill check Bis forums for news Long live OFP the best War Simulator ever.


  16. @Macser i didnt understand your point, you mean this mod will kill FPS?

    im sorry i don't speak the english 100% :D

    but if you explain yourself a lil better i may have an answer for ya.

    EDIT: Legendary Told me, the Fog and others things can be Turned ON or OFF its the player selection

    and that doesnt make lag :D

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