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Everything posted by Lex-OFP
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this is for compatibility with the missions where already in use "clicking on the map" "as the others do?" the rest do not care how compatible their addon.
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v1.0 alfa v1.1 beta More images here. no normal LODS, scripts not work network game, not scripts bomb sight etc. Downloads v1.1 beta: mediafire.com yandex.ru Sourse: wuala.com helps with texture =SappeR=
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fix this bag.the thing was that if you create a logic simply by "createVehicle" and put her in plane, then damage to the logic goes out of it and game crashes. what would this not happened, I did a "Logic setdammage 1" but after that take the place of Logic, these and is caused by a bug. in the end, I made the creation of Logic through the Logic object in the editor team of the "createUnit".
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version 1.1 beta first post update
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JUMP ! :bounce3: and compatible with Fwatch: ofp-faguss.com ScreenShots: opera.com MLOD-PSD-OLD: wuala.com Download v1.1: narod.ru mediafire.com Update v1.1 Added:Save.sqs (SP Save/Load) Fixed:Fwatch.sqs (Delay) Added:In Fwatch you can configure combinations keys using the file (...Arma Cold War Assault\fwatch\mdb\BT_DeLorean.db) Added:function returns and set numbers on speedometer
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the only thing I changed, this action is "open door" appears only if the door is so down when driving over bumps that you can not get out I unthinking that the two extra steps in menu (if you ride with doors open), it is a problem. v1.1 first post updated...
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on the other is even worse ... may be so, it is necessary to open the door, so you can close it, or vice versa 2 new script can solve this problem ... returns numbers on speedometer [6,5,4,3,2,1,4,3,2,1]=[this] call loadfile "\BT_DeLorean\Script\GetS.sqf" set numbers on speedometer [this,[6,5,4,3,2,1,4,3,2,1]] exec "\BT_DeLorean\Script\SetS.sqs" I think a delay of 0.1 seconds is acceptable
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this is not a bug... (door can not be fully closed, but at the same time to block the entrance) Why? and for what? (in the SP, and so he saved) not understand \o_o/ can be improved ... adding script to restore the starting animation (that I just forgot >_<) it is easy to fix, but it still will not be an instantaneous response, as this will load the CPU
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My first addon :) v1.0 v2.0 v2.1 v2.2 v2.3 Fixed: Loading of a saved, Winch, Stairs Download (narod.ru) Download (mediafire.com) MLOD-PSD (wuala.com) More ScreenShot
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Fix version 2.3 Updated first post ...
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this is done so that the signal was heard in the multiplayer game other players ... there is a way and through the weapons, but then at night he would be of flash ...
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Fix version 2.2 Updated first post ...
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Update version 2.1 Updated first post ...
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Released version 2.0 Updated first post ...
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Strangely I do not understand what was going try 0-0-2 and 0-0-1 in the mission [Demo] Maz537.eden and note that in this mission in 1 second after the start Triger sets to one of the trucks "flashing light" due to the fact that animation does not work when performed before the vehicle is not loaded
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maz animate ["Trg_migalka", 0] includes maz animate ["Trg_migalka", 0.5] removes