TBKoen
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10 GoodAbout TBKoen
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Private First Class
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-I would love to do some room clearing. Breach some doors or walls, perhaps even a cover system ala rainbow six vegas (but with peaking). -Customizable weapons. Might be nice to easily swap out scopes or other gadgets. In the editor or/and in the field. -Some better voice acting would be great but hey..:D
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Arrowhead Helicopter won't extract
TBKoen replied to TBKoen's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Oh man can't thank you enough. It works and very clear so i can mess around with it myself and learn. Thx -
Arrowhead Helicopter won't extract
TBKoen replied to TBKoen's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
You're the man:) -
Arrowhead Helicopter won't extract
TBKoen replied to TBKoen's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks for the trouble! This is very bizar. Tried it again just to be sure. But same again. I'm sure i got the codes correct since it did work in arma 2 for me and i tried about 4 times now in Arrowhead. what would be a good alternative? I want to be picked up at a set spot and dropped off at another set spot, then the chopper may fly off -
Arrowhead Helicopter won't extract
TBKoen replied to TBKoen's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I call in a chopper to pick me up, make it land with a land command on a helipad, but it won't trigger the next waypoint when these conditions are met: ((!alive player1) OR (player1 in chopper)) But it worked in arma 2. ---------- Post added at 05:50 PM ---------- Previous post was at 05:49 PM ---------- It worked in arma 2 but not in arrowhead. -
Arrowhead Helicopter won't extract
TBKoen replied to TBKoen's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
nobody?:'( -
Arrowhead Helicopter won't extract
TBKoen posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey guys, I wanted to make a helicopter extraction like this: But it won't extract on the (player in helicopter) condition. I've also reproduced it in Arma 2 and it worked.. and triple checked it in arrowhead. Any idea's? -
Skipping time in mission
TBKoen replied to TBKoen's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Got it to work:) thx guys -
Skipping time in mission
TBKoen replied to TBKoen's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hmm, Kind of a noob at this. It seems you need to add a script file? What would it look like if i only want too add this Skiptime to an object? -
Skipping time in mission
TBKoen replied to TBKoen's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Great! Works like a charm. Using it in a radio trigger at the moment. Any idea how i would go about adding a dialog option to an object? Like a tent for example. -
Is it possible to skip a set amount of time whilst in a mission? Cheers, Koen
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Ah sweet! That worked. Also tried the setIdentity. Even better. Cheers, Koen
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Is it possible to swap head textures or entire heads in the editor for individual characters? If no please move too suggestions forum;)
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RH M4/M16 Pack ver 1.0 Rearmed
TBKoen replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awesome collection! How can i get it to work with friends? I'm using the @folder method.