To implement in your own missions
1. Copy the heliDoor folder from the test mission into your mission file.
2. Create a UH-1 in the editor and name it, , then in the chopper’s init box put:
Code:
nul = [this] execVM "heliDoor\heliDoor_init.sqf";
am i supposed to do this ingame or by copying the helidoor file from the C:\Program Files\Bohemia Interactive\ArmA 2 for example. i can get the test mission to work but i dont know how to do it myself in my own 2d mission editor
and if i need to do this ingame, how do i do it?