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Scheintot

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Posts posted by Scheintot


  1. @Scheintot

    Really? Well i was playing with the thought to tweak enemy A.I. settings down becouse they are way too good. :)

    I get killed every time 5 - 10 seconds after i was spotted by enemy A.I.

    So i don't know what you did wrong...? What else do you use? Any other mod's?

    To my experience: Most times the mistake is not on my side it's the user who made something wrong by a chance of 90% or combinated 10 and more AddOns with each other and in the end everything get's mixed up.

    :)

    Do you know how to handle mod's and how to configurate them?

    Just for you a little example video of how fast i get killed by enemy A.I. even in a very far distance.

    Video Setup:

    - 3 enemy A.I. groups with 4 soldiers. ( 12 units )

    - Distance: 300 - 400 meters

    - My position prone.

    3ziftRazocE

    @Katipo66

    Yes D.A.C. and GL4 work pretty nice toghetter.

    @jasonnoguchi

    GL4 will work exactly the same if you use ArmA 2 or ArmA OA or bouth toghetter. ;)

    There are no big config changes so it should work flawless with bouth.

    Even in your Video its taking to long.

    Look...

    You killed 3- 5 soldiers with a single shot and they, a hole squad, need 10 seconds for a single solider? Thats not realistic. In the real life one soldier dont attak a whole squad alone because he is dead after 1 second. ;)

    In reallife the MG or any other Solider hold the fire on you and you are dead in 0.5- 1 second.

    Its possible to get a.... human AI? A fast AI? :)

    I search a powerful AI you know... for real heavy firefights...


  2. Mh your Mod is ok but the AI in your mod is very very very BAD! :mad:

    I edit the options in the global GL4 config... 1.0, 1.0 - all... and the AI need 5 shots to hit me and get me down... sry for my english.

    PLS WORK ON IT! Make a goodlike AI ... at the time the AI is not a enemy for me, sry. I can kill a whole group of 12 mens alone if I want that and if you want to see a little movie I can do that.... with the configs and the whole group... I upload it on YT if you want this.


  3. Hey men, whats up.

    I really like your modification. Its a great Mod... but I have one big problem with the KI...

    The KI have great features btw.. like flares at night and smoke effects but in the CQB its terrible...

    If I go in the editor and put a unit 10 meters from my soldier away, the enemy drop 2 smoke grenades, look at me, change the weapon and shoot me after the strange actions.....

    And I dont want to give up GL4 but its not possible to play with the KI. :(


  4. And how exactly do you want to simulate this in a game?

    Have it push you 3 meters backwards each time you fire?

    Look, I want the same recoil like in A1.... its more realistic. The recoil in A2 is unrealistic and its possible to make it more realistic in a video game as in A2..

    Even CoDMW2 has a more realistic recoil as Arma 2.... and sorry but this is the truth.

    And dont forget it, arma is a simulation... originally. At least I read this at the package...

    So.... in the reality the recoil goes back, not up... maybe its not possible to make it 100% like in the reality but its possible to make it back, not up... and its to slow.

    I dont understand the reason why they change the recoil anyway....


  5. The Devs from ACE told me that about the engine... I think they use the same programming like in ACE1 but it doesnt work in Arma 2/ACE2.....

    @recoil, ask an US Marine or look an M16 Dokumentation to see the truth. ;)


  6. Arma 2 need a more realistic recoil... I hate it to say it but the recoil jet is very fucking bad.... in A1 it was great with ACE1... I wish we get the same one or a more realistic recoil... now its very unrealistic - really. ;)


  7. AI like in TrueRangeAI from Arma 1 was very realistic... cauz it was possible to fight with the AI from a distance between 1000 Meters.. Firefights in a range about 500- 700 meters are the best one for myself.

    Thats more realistic. The A2 normal AI is not very good if we talk about the distance... and the zeuscombatAI is not the best one if we talk about the same but its a good AI mod.

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