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aeggwards1

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About aeggwards1

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    Sergeant
  1. I know the AllInArma factions are not on the supported factions list but I was wondering if anyone else had an issue when trying to use them. The Takistan units work OK but when I spawn USMC or US Army units they immediately start attacking each other. According to the debugs on the map they were being spawned as OPFOR. I am using AiA and the AiA HQ replacement pack.
  2. aeggwards1

    ASR AI Skills

    Just seeing if anyone else has had this same error yet?
  3. aeggwards1

    ASR AI Skills

    It is not an I44 problem though as it happens without any mods but ASR. I only mentioned I44 as that is where I first noticed it as their armour crew only has pistols. Remove the weapons for the crew in vanilla armour with ASR on and the problem is still thereq. ---------- Post added at 06:39 PM ---------- Previous post was at 06:37 PM ---------- No, if you turn off rearming via the userconfig or at the start of the mission via the radio menu the problem doesn't appear.
  4. aeggwards1

    ASR AI Skills

    Thanks for the reply Orcinus. Nothing in my RPT to suggest what is happening. I discovered it is also the case in Vanilla you just don't see it unless the crew members of the vehicle have no weapons or only pistols. I have since tested some more and found that it is also present using any vehicle (car, armour, air).
  5. aeggwards1

    ASR AI Skills

    I did a search and found someone with the same issue mid last year but I couldn't find a resolution. I am having trouble with the AI rearming module of 16.1.1 breaking waypoints for armour when the crew don't have rifles. I first noticed playing I44 that my armour would go to there first waypoint but would go no further. After removing all other mods except I44 and ASR I determined that it was happening if the crew did not have any weapons except their pistols. Turning off AI rearming fixed the issue. I then tested in vanilla by removing the weapons of three crew, moving them into a M1A1 and giving them two waypoints. They went to the first and then stopped. If I told them to get out and there was a ammo box nearby they would immediately rearm and move onto the next waypoint. I rolled back to version 16 and the problem is there. Does anyone else have this issue? I have the newest CBA and beta patch. Thanks
  6. aeggwards1

    ASR AI Skills

    Thanks Robalo, I will update later when I get home. ----------------------------------------------------- Update: Nevermind, I worked out the issue. It turns out that I my mod order had been incorrect for awhile and I hadn't noticed. Sorry about that, I'm feeling pretty stupid right about now!
  7. aeggwards1

    ASR AI Skills

    Thanks Metalcraze but I am already using these. Unfortunately they don't help. It happens with ACE or Vanilla as the same settings are used in ACE and ASR AI.
  8. aeggwards1

    ASR AI Skills

    Does anyone else have the issue with the burst mode on RH's M4s disappearing when using ASR AI Skills? It happens with both ASR AI Skills and ACE. I thinsk I have narrowed the issue down to the asr_ai_c_airof.pbo.
  9. That's fine, I didn't expect you to support the betas, I just thought I would let you know that the next patch may break it. :)
  10. I just wanted to let you know that this mod is awesome and am really looking forward to 2.6. Thanks a lot! One issue I have noticed is the weapon resting doesn't seem to be working since a couple of beta's ago. The icon would display but it doesn't seem to change the recoil. In the newest beta the icon doesn't display either.
  11. aeggwards1

    ACE for OA 1.11

    Thanks Sickboy, I have already, he said he is working on a new version anyway.
  12. aeggwards1

    ACE for OA 1.11

    Thanks Sickboy, I will try the file later tonight. ---------- Post added at 07:46 PM ---------- Previous post was at 07:45 PM ---------- I had this error but it was caused by the UKF Challenger 2 addon for Arma 2. Removed that and it was gone.
  13. aeggwards1

    ACE for OA 1.11

    I get the M240 with permanent muzzle flash. Are you using WarFX?
  14. I am also having trouble with back to wall. Works perfectly on any fence on Utes or Chernarus but as soon I try to use a building (Tower on Utes runway for example) it doesn't work. EDIT: This was on vanilla.
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