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whollysteve

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About whollysteve

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core_pfieldgroups_3

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    Professional work avoider
  1. Frontpaged on armaholic http://www.armaholic.com/page.php?id=10534 someone stated that the utes mission didnt work. ill have a looksie later as tonight I've got RNR and my last BEng exam was today. Combined with the end of year BBQ (until 3am saturday) . well. just dont expect anything for a few days.
  2. Heres a copy of the included readme. When it goes up I'll post the link. // ------------------------------------------------------------------- //Whollysteve combined AI arty script // //FORWARD-OBSERVER // //from //Nou's Forward Observer Script v0.5 and //[ZSU]Blake aka Blakeace's AI Artillery Framework v1.00 //15/05/2010 // //USAGE //One Forward observer; artillery battery synched to an arty module. thats it. //Put the folder with both scripts into the mission folder (or mydocs>arma2>scripts for use in the editor) //The map is unpacked to allow for use in the editor, just drop it into mydocs>arma2>missions. // //Put the following into the FO init box: //stuff = [FO_NAME,ARTY_MODULE_NAME,WAIT_TIME,FIRE_AT_SIDE,RANGE,TYPE,SPREAD,ADJUSTS,SALVO,SKILL,VEL_COMPENSATOR,PREP_VALUE] execVM "ForwardObserver\ForwardObserver.sqf"; //eg: stuff = [this,ARTY,1,west,1000,"HE",200,2,8,5,10,1] execVM "ForwardObserver\ForwardObserver.sqf"; // //FO_NAME : Name of the Forward Observer //ARTY_MODULE_NAME : Name of the Arty Module synced to your battery //WAIT_TIME : How often does the FO search for targets (1) //FIRE_AT_SIDE : Whose parade do you want to rain on (EAST,WEST,INS) //RANGE : How far out from the FO to look for targets (1000) //TYPE : Type of shot "HE","WP","SMOKE","SADARM","LASER" //SPREAD : Salvo dispersion radius (100) //ADJUSTS : Number of ranging rounds (2) //SALVO : Number of shots in the salvo //SKILL : How good is the arty battery 0-10 bad-good (5) //VEL_COMPENSATOR : Takes into account moving targets (10) //PREP_VALUE : Is the unit already ranged in 0 no, 1 yes (0) // //Some general values are given in brackets // // TO DO // Dynamic markers, they sort of work ... sometimes ... maybe. // Integrating multiple batteries, FOs // Get rid of uneeded code / better methods. // // ------------------------------------------------------------------- What it does. Regular scans of a radius about the FO set by WAIT_TIME in minutes, minimum 1 minute. When an enemy is encountered a salvo of half the entered salvo value is fired at the group of OPFOR set by FIRE_AT_SIDE and chosen by the FO script. This salvo is static and will not 'lead' a moving group. It can also be turned off. The desired number of ranging shells (White Phos) will be fired. The chance of being hit by these is pretty slim. Finally the full desired salvo will be fired. This will be a calulated salvo that aim ahead of a moving group. // ------------------------------------------------------------------- Notes: Detection of enemy is not dependant on being detected by the FO. Default detection ranges are pretty bad for large distances ie; on a map such as Chernarus. RANGE allows for any radius about the FO TYPE: note the available types are limited by the artillery units you use. SKILL: will affect how long it takes the unit to range in. From 0 seconds (skill=10) to 30 seconds (skill=0); PREP_VALUE: set this = 1 if you want the small initial salvo to occur. // ------------------------------------------------------------------- THANKS TO: Nou's (Forward Observer Script v0.5) and [ZSU]Blake aka Blakeace (AI Artillery Framework v1.00) for the two scripts that form the basic idea
  3. Ive been messing around with both NouberNou's and the AI Artillery Framework by [ZSU]Blake aka Blakeace http://www.armaholic.com/page.php?id=8421. I didnt see any "DO NOT TWIST FOR YOUR OWN PERVETED PLEASURES" warning so i assume its ok. Cobbled them together in a very user freindly package (2 scripts) with the same workings as NouberNou. Do I post a link to something like rapidshare or upload to Armaholic and post here? (never posted before so...) EDIT: ill check here and at armaholic as 'whollysteve' every couple of days. EDIT2: posted to the new addons/scripts at armaholic. Just waiting for the admins to check and upload it.
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