ast65
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Everything posted by ast65
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what do you expect? you´re using your friends copy after all... make a fresh install with your own key.
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well, I have the best experience with windows controlled virtual RAM in ArmA...
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Found this on the DayZ forum (FPS boost)
ast65 replied to almanzo's topic in ARMA 2 & OA - TROUBLESHOOTING
It affects the engine thus you have less input- lag/ more direct mouse movement :) (because frames aren´t buffered, I have both set to 0) -
Warning! - 6 updater users and latest beta patch to 1.61 - Multiplayer problems
ast65 replied to PELHAM's topic in ARMA 2 & OA - TROUBLESHOOTING
I´m changing betas more frequently than my underwear lately...no problems at all :j: (using latest beta for dayz and 1.60/94700 for community server) I can´t comprehend why we should be screwed playing on older servers :confused: -
ARMA 2: OA 1.62 (Release Candidate #1) build 95168
ast65 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
You should´ve checked if it upgraded to RC 1.62 or just the beta 1.62; in the latter case (which I think SU is upgrading to) it would´ve been sufficient to erase beta folder and install beta 94700 manually :) -
ARMA 2: OA beta build 95168 (1.62 MP build)
ast65 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
...not at all, nice patch, superior IQ :) -
is your virtual memory controlled by windows?
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...my ass, then I´m at my wits´end besides buying a new graphics card :p I remember I had it once that textures were not completely loaded, ´twas because I had video memory set to 'very high' instead of 'default'
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when you can´t set texture/ video memory above normal in options, the game´s not detecting your GPU correctly; have you tried deleting your config and let the game write a new one?
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sidenote: changing FOV will mess up your GUI
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ARMA 2: OA 1.61 (Release Candidate #1) build 94945
ast65 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
they can´t take out content we already paid for...would be a slap in the face of every loyal customer :butbut: -
set TexQuality to 3 (instead of 4) and your VideoMemory to default (instead of very high)
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arma2 OA combined operations wont launch SOME ONE PLEAS HELP
ast65 replied to sammyb1997's topic in ARMA 2 & OA - TROUBLESHOOTING
rightclick on exe/ shortcut -
ATI Cards and Postprocessing Effects
ast65 replied to andreamit's topic in ARMA 2 & OA - TROUBLESHOOTING
ye, set everything in CCC to default -
error creating direct3d 9 graphical engine arma 2
ast65 replied to daddog's topic in ARMA 2 & OA - TROUBLESHOOTING
as mentioned before this problem is mostly related to f...ed up shortcuts, just go to your ArmA2 directory and use the ones included :) -
new amd fx "8 cores" memmory problem after installed new CPU
ast65 replied to meltedping's topic in ARMA 2 & OA - TROUBLESHOOTING
your free virtual memory seems a bit low also, if you don´t know how to change it look under 'help and support'. -
Ctd in arma oa....help someone
ast65 replied to rishghermez's topic in ARMA 2 & OA - TROUBLESHOOTING
he´s apparently using a cracked version...that he can´t patch :P -
ARMA 2: OA beta build 93040 (1.60 MP compatible build, post 1.60 release)
ast65 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
same for me - (several) CTD with 'Internal error: Rendering command buffer to small' -
Just open your ArmA2 folder under documents... (with editor ie)
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ARMA 2: OA beta build 92767 (1.60 MP compatible build, post 1.60 release)
ast65 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
This last beta patch is yet again a huge step forward regarding performance: Zargabad and other demanding maps/ scenarios are finally well playable :D Keep em comin BIS ;) -
ARMA 2: OA beta build 92477 (1.60 MP compatible build, post 1.60 release)
ast65 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
This shit really gets annoying...not one launcher with lock-on function is working :p javelin, metis, stinger etc...all broken. Come on BIS, u CAN fix it ;) (i get no lock, no matter how long i wait; there´s no locking-sound, either) -
SEAL Team Six 1-5 + Operational Detachment Delta for Combined Ops
ast65 replied to sick1's topic in ARMA 2 & OA - USER MISSIONS
I can´t run the Seal Team Six 4 campaign (non ACE). Everytime after intro I get the message: missing addons bla bla: Ard_AKU_INF1; any clue what that might be related to? I have all the required addons installed via Six Updater, so there should be no problem from that side :confused: -
ARMA 2: OA beta build 92209 (1.60 MP compatible build, post 1.60 release)
ast65 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
White dots on foliage are still present when using FSAA on an ATI card :/ -
ARMA 2: OA beta build 89223 (1.60 MP compatible build, post 1.60 release)
ast65 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
confirmed -
ARMA 2: OA beta build 89606 (1.60 MP compatible build, post 1.60 release)
ast65 replied to maddogx's topic in ARMA 2 & OA - BETA PATCH TESTING
same for me :( (signature check is broken?)