Metalvenom
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Everything posted by Metalvenom
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a short collection of cinematics from myself. please enjoy
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hey guys, done alittle vid on the mod so far
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Thank you for this epic mod. witness the power of Blastcore and JSRS combined :)
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hey guys, have a great christmas :)
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Hi guys, heres a Cinematic look at arma3
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Virtual Vehicle Spawner (VVS)
Metalvenom replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi, Im getting an error saying " "script functions/control/fn_respawn_button.sqf" not found -
ALiVE - Advanced Light Infantry Virtual Environment
Metalvenom replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
does the mod come with a built in vehicle respawn module? I'm asking because seems BIS have broken most respawn scripts and the vanilla Vehicle respawn is broken to. would maybe be a good idea to add one anyway as the big servers run alot of vehicle support on there maps. great mod though guys well done thanks -
Hi guys, here a Cinematic look at the CSAT forces with some beautiful timelapse sequences showing the awsome time of day cycle please enjoy
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ALiVE - Advanced Light Infantry Virtual Environment
Metalvenom replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi guys, great mod. having an issue with the AI, I'm using no ai mods only jsrs sound mod. now the AI no matter what setting I give them via the AI skill module, they just will not attack each other, not even spot each other. even giving a direct command to attack they do not, and some times it will crash the game right after giving the order to attack. I have re-created this crash multipule times. so I then get rid of the AI skill module and save reload and still the same outcome. but, starting a fresh new mission without any ALiVE modules, the AI is fine. here is a link to the mission https://dl.dropboxusercontent.com/u/19617802/ALIVE_WARZONE_v0_1.Altis.rar any ideas? many thanks -
And Why is it your not working for BI? lol seems to me this is just crazy, or very least make your addons offical
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Helo all, Today I bring you a great pvp game mode called Hunter Mode. players: 20 opfor vs 4 Blufor Mission: 4 Blufor vs 20 Opfor. The Nato teammust reach the spartan whilst being hunted by 20 opfor player with cars/choppers. the mission ends when any member of the nato get to the spartan Notes: Its a tence feeling for sure having choppers flying over your head hunting you down and seeing them drop of troops in your area. the blurfor start with standard ammo boxes. kit up and move out! stealth is the key here. Features: .Revive (thank you) .Virtual ammo box (thank you) .map zones (indicate which zones the blufor are currently) http://imageshack.us/a/img16/2015/arma32013032018050085.jpg (306 kB) http://imageshack.us/a/img5/940/arma32013032018060362.jpg (192 kB) http://imageshack.us/a/img827/2079/arma32013032018045361.jpg (120 kB) Download: http://dl.dropbox.com/u/19617802/surviving_the_gamev0.1.Stratis.rar please let me know if you found it anygood many thanks Metalvenom
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Coop= 8 players mission= Capture all RED ZONES Features= .Revive ( Thank you) .Virtual Ammo Box (Thank You) .night mission .AI use flares, lots of camps .mine fields .Only a few AI have NVG's .manned buildings .flare mines (with SFX) .amoured Convoy cycle . custom loadout at start (press L for flashlight) story= you play a part of a Sniper squad set to infiltrate the Island and capture key zones before the main invasion. notes= A great stealth mission with 4 teams of 2 players. team work is the key here as you are out gunned by alot. keep to the shadows! for a real challenge.. best played with no NVG's :) I really wanted to feel the night scene in arma3 and this mission does a great job showcasing the lighting that has been improved alot! changlog- v0.2 - .Added a few mortar locations .fix some bugs .fixed to 8 players(was 7) .added some blufor snipers .added some quad bike (with respawn) Download http://dl.dropbox.com/u/19617802/sniper_Team_GO.Stratis_v0.2.rar thoughts and Ideas feedback would be great thanks and enjoy
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update changlog- v0.2 - .Added a few mortar locations .fix some bugs .fixed to 8 players(was 7) .added some blufor snipers .added some quad bike (with respawn) http://dl.dropbox.com/u/19617802/sniper_Team_GO.Stratis_v0.2.rar
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Hello all. my first Public mision here for Arma3 :) although I have been doing mision a while in arma2. I tend to make them for myself and freinds to co-op on. but today I give you Operation Smash & Grab you have to be quick to decide your AMBUSH you have roughly 6-7 minutes till the convoy arrives! Mission: A NATO convoy is enroute to pickup a VIP from a remote base. your task is to stop the convoy using MINES and EXPLOSIVES. these will be your only weapons against the convoy so use them wisely! After the convoy is destroyed you are to proceed to the BASE and kill the VIP and grab his INTEL. Once these have been complete you are to EVAC to the boats marked on map and head off to the remote ISLAND and await chopper lift! TIPS: .mine the shit out of the area with Anti Infantry mines to slow the Enemy .place AT and AV mines at the start of the road, and follow on with Explosives along the road .wait for the first Truck to be hit by the mines then detonate the charges to maximise the killzone .you should split up into groups of two. one group focues on the Convoy mines/explosives and one group should focus on the anti infantry mines. .DO NOT WALK OVER OR INFRONT OF YOUR OWN MINES! this will end badly for you lol .animals have been known to set off claymores lol :P .its safe to use the flashlights upto the point the convoy nearly arrives. Features: .Night mission .no NVG's .AI has no NVG's .Everyone has flashlights inc AI Enemy (and they use them) .AI use Flares .Setting off Explosives is fun as hell :P .Mission runtime around 15-20 minutes .very tense mision once everyone start to hunt you down .=BTC=_revive (Thank you very much) download http://dl.dropbox.com/u/19617802/Ambush.Stratis.rar I would love feed back please on bugs/opinions :) have fun
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Virtual Ammobox System (VAS)
Metalvenom replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Great system here! nice job man:) one question please. How would I remove NVG's from the selection? -
Update: updated to be abit more harder :) so work as a team lol link above has been updated.
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Hi all. heres a littles somthing I put together called Stratis Symphony hope you like
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ArmA2: Operation Arrowhead Impressions - ALL OA Impressions/Videos/Screenies Here
Metalvenom replied to Placebo's topic in ARMA 2 & OA - GENERAL
Here is a great mission I ran through using the predator mod. there is post editing done by myself to add some nice touches, but the mission was played through live. its all good fun :) XIkV1OXsJZY -
IronFront44 Warfare = Warfare V1.01 Lite @40
Metalvenom posted a topic in IRON FRONT: LIBERATION 1944 - MULTIPLAYER
I see on the server list someone is porting bennys warfare. server misssion = IronFront44 Warfare V1.01 Lite @40 this has been on the list for a while now, and yet no one is on it after all the threads asking for it? is this because people have just given up on the game? I hope not truly :( the server ping in list gives me 2500 but once joined the ping is under 70? some sort of bug maybe, and reason for lack of players. I have played with a couple of guys and it seems pretty good so far. a nice turn from the Arma warfare of easy rocket lockons and the likes. tanks are actually useful at end game rather than chopper/javelin fodder lol. I hope to see more people return to iron front MP. -
Hi all. here is my first mission ever :P its based on a capture mechanic where two armies clash over the entire map trying to capture points. Given the lack of ambient combat, this does a good job of throwing you into a constant war zone. Features: Dynamic Battles AI respawn at base location, then again set out to try and capture the towns. resupply point in the towns install: simply place in your Missions folder (example : D:\Program Files (x86)\Steam\steamapps\common\ironfront\missions) Download: http://www.gamefront.com/files/22196074/Battle_Of_Panovo.rar have fun :P metalvenom
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[SP] Apocalypse - Invade. Control. Conquer
Metalvenom replied to markb50k's topic in ARMA 2 & OA - USER MISSIONS
Great job Mark . I'm still getting some great play time of this mission..well I say mission but its more a grand war :P keep up the great work dude. the incorporation of the PLA is just awesome and one that I have wanted a long time so many thanks for this. another thought, maybe the I44 version would be grand to . the tank play alone would be worth the playtime lol anyway. I love this mission and by far the best I have played! regards Metalvenom -
DAC?
Metalvenom replied to dmarkwick's topic in IRON FRONT: LIBERATION 1944 - MISSIONS - Editing & Scripting
Great thanks dude! and sure im up for this, steam = Metalvenom -
[MP] Staszow and Baranow WARFARE missions
Metalvenom replied to Elite28's topic in IRON FRONT: LIBERATION 1944 - USER MISSIONS
they are good and working, just need tweaking -
IronFront44 Warfare = Warfare V1.01 Lite @40
Metalvenom replied to Metalvenom's topic in IRON FRONT: LIBERATION 1944 - MULTIPLAYER
Well that sucks man :( such a waste