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forteh

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Everything posted by forteh

  1. Cheers muchly, hopefully it will give high enough fps, Im still obviously going to be dragged down with massive AI because my cpu wont overclock more than 2.6ghz (boo! hiss!) never mind, Ill get a faster one when I can afford the new board and ram :)
  2. Ive found a 1 month old gtx260 216 on ebay for £110 :) Planning on then overclocking depending on how the frame rates increase, when I can afford to upgrade to a faster processor I will do.
  3. Its not that its too old, more that it just doesnt support the technology needed to run arma2 (shader model 3). You would need a monster of a laptop to be able to run arma2 properly.
  4. From the looks of it your machine doesnt have a good enough graphics card, is it a laptop? Even with the addition of a decent graphics card I think arma2 is going to run really badly on that system spec :(
  5. forteh

    How does your game run?

    Processor: A64x2 4400+ @ 2.55ghz RAM: 3gb DDR Video: 9600GT 512mb OS: XP 32 bit HDD: 7200RPM 160gb (partitioned into 20 and 140 gig, A2 installed onto the 140gb), 7200RPM 40gb, 5400RPM 8gb (pagefile drive) Bench1: 25fps Bench2: 9fps All settings normal apart from FSAA, AF and PP disabled, 1600x1200 resolution, very high shadows and view distance at 1680. Upgrading the 9600gt in the next week so will be interesting to see how it affects performance :)
  6. Surely thats going to be a software issue, there are too many variables to be able to categorically state that all 5770 cards crash. What OS you using?
  7. To be honest another 10-15 fps would be lovely, it gets very annoying when it drops below 15 fps at the moment, I would be happy with 25fps typically as a minimum :)
  8. Awesome, if I can get a gtx260 for cheap Ill go for it, if not a 5770 is in order:) If it doesnt increase the fps significantly Ill come hunt you down:D
  9. Ive been using nvidia since the old radeon9800pro but not adverse to trying ati again :) Upgrading the gpu first is certainly cheaper as Im stuck with s939 cpu and ddr at the moment so Im looking at the thick end of £300 for a decent upgrade. Ill certainly look into the 4870, possibly 2nd hand; alternatively the 5770 is only slightly more expensive and by all accounts about the same performance but better future proofing. Thanks for the response :)
  10. With regards to a future machine upgrade.... Current spec is: - A64x2 4400 @2.65ghz 3gig ddr 9600GT winxp32 Running A2 at 1600x1200 with most things on normal and 1600 view distance, dropping the resolution or details dont really increase fps. Im getting 15-25fps depending on AI which is reasonably playable due to the game speed, if I load a different island (duala or panthera for example) Ill get 35-40 fps. To increase performance would I be best to upgrade cpu or gpu first? Thinking along the lines of a quad core phenom or 4870, Im on a pretty tight budget right now but looking to do this in the next couple of months. Obviously whichever I dont upgrade immediately will bottleneck the system, Im leaning towards cpu being a more sensible route though. Any thoughts? :) edit: Im not after the latest all sing, all dancing hardware as this usually comes with a horrific price tag, Im quite happy with older generation stuff if its cheaper ;) As it is my machine seems to play any game with fairly decent framerates, A2 has bought it to its knees though!!! :D
  11. forteh

    How old are Arma2 Players?

    30 here, played ofp whilst at uni, back in the dark days of 56k, oh the lag was hilarious :D
  12. I will do once Ive finished playing through harvest red (read somewhere that ACE and harvest red is a no no?), as you say nothing to lose :D To be honest I doubt I will be able to play many missions with lots of AI unless the map is better optimised than chenarus; without AI I get 35-40 fps on panthera but only 20-25 on chenarus.
  13. Still a new player and working through harvest red, Im on bitter chill and trying to make a stealthy quiet escape.... Ive ordered my team to go prone, hold fire, stealth and move to the nearest woods to take cover from the following infantry; no matter what happens they always stop, turn round, stand up and open fire which eventually ends up with a decimated team and me getting really frustrated :( Am I doing something wrong or is this just an AI bug/failing? Ive tried all combinations of standing up and legging it as fast as possible, crouching and staying safe, prone and crawl out of the situation but whatever I try the fireteam will not hold fire and not engage. Ive managed to get the team into some light woods where I can make some sort of defensive stand against the infantry, however Ive got no hope against the chopper, apc or tank! I would prefer to keep my head down and crawl out of sight/range. Using 1.05 with zeusAI and SLX, Ive tried it without zeus and get the same results unfortunately. Can anyone guide me? :)
  14. A quick question, does ACE affect fps much? My rig is pretty underpowered compared to most on here (A64x2@2.6, 3 gig ddr, 9600gt), I can pull just playable fps (about 20 in open areas and woods, lower in cities) but dont want to lose too much more. Any advice appreciated :)
  15. forteh

    AI help please - Hold fire command

    Could well be they were taking direct fire (or at least suppressive fire) and retaliating to that effect, just wish they wouldnt then just stand there waiting to be shot; better to keep moving as ordered and return fire whilst falling back - cant be perfect though :) I suspect its more of a situtation bug than general AI fault, was just making sure I wasnt missing something stupid:o Need that bug out/run like f**k command :D
  16. Ive been playing around with my lean bindings and got a reliably analogue lean out of freetrack now :) I use X translation (moving your head side to side) as I couldnt get it to work from tipping my head (roll) and bind lean to freetrack left and right in A2. I have a steep curve to stop small sideways head movements producing a lean ingame and sensitivity of 0.4 with 50 smoothing, works pretty well so far. Also got the Z translation to work for zooming, however it gave some pretty amusing results when it would zoom right in and then pan skywards 90 degrees :D I have found that playing with freetrack enabled is actually more tiring, perhaps because Im concentrating more on keeping my view in the right direction aswell; probably something that becomes easier and more natural over time :)
  17. Thats why I built a freetrack system, total cost is about 7 quid :)
  18. It does seem pretty good from his video, perhaps I just need to dedicate more time in setting it up. Playing a test in the armoury last night, I couldnt run at all because I was constantly leaning slightly, obviously need a bigger deadzone for X translation. The Q&E keys works pretty well for me :)
  19. Thought as much, Im quite happy pressing the button to lean. In reality I suppose you could get away with single point tracking as A2 only really supports yaw and pitch with any real degree of sucess :)
  20. Just got myself set up with an eyetoy (ps2) and a 3point IR emmiter clip, works pretty well ingame (still tweaking curves and the like) and makes a whole world of difference, so much more immersive :) Not having too much joy getting the x translation to work properly as leaning in game though, anyone got any tips? Another thing, the eyetoy doesnt usually get more than 17fps, its pretty playable at this (not much fps less than I get on chenarus anyways :D), it has sat at 22 for a while though, I cant seem to get it to stay there, again any suggestions? Cost me £2.25 for the camera off ebay and about £4.50 for the diodes, resistors, battery pack and switch (unfortunately I had to order another 15 quids worth of stuff to fulfill farnells £20 minimum order!); made the clip from 1mm aluminium plate hacked out with tinsnips and taped to my headphones. Ill get my friend to lasercut me a proper one in the near future. All in all much fun and very satisfying to build and get working.
  21. Wow, thats really suprised me :) OCUK are offering 4870 radeons for less than 100 quid now, might be tempted and upgrade the rest later on in the year, likely to bottleneck hugely on the cpu though I think :( Ive been playing around with my graphics settings and I can still pull 15-20fps at 1280x1024 everything on high, just cant get much past 20fps if there is much ai involved. Did one of the single scenario missions and got a steady 35fps on high settings, only 4 enemy ai though:o I suspect even if I were to get a 4870 I would still get rubbish fps :D
  22. Surely not? I was under the impression that the 8800 was basically the same as the 9800 which is definitely faster than the 9600gt; think its to do with the 8800 having more pipelines unlocked, could be wrong though. Id agree with you on the processor (even though its on the BIS recommeded hardware list :D ), unfortunately because I have a s939 board I cant upgrade my processor any :(
  23. A quick question if you will.... Im currently using a 9600GT, obviously right at the bottom end of what is capable of really running arma2, my cpu is athlon64 x2 4400 @2.6ghz, again at the bottom end of the range. using winxp and 3 gig of ram, once Ive done all the normal graphics tweaks I can get between 15-25 fps on harvest red (specifically manhattan which Im working through now), 1024 all settings on normal apart from shadows on high and PP off. Ive found that reducing graphic details gives no further increase in fps, increasing them decreases fps slightly (the main killer being veiw distance which I have at 1600-1800). Assuming therefore its not just the graphics card that is bottlenecking, but the cpu aswell. Would I be likely to benefit from a more up to date graphics card (thinking 8800GTS)? I do have an SLI board so that is a possibilty although my previous experience with SLI was very dissapointing and a huge waste of money :( Cant afford to upgrade the whole lot unfortunately so will likely have to plod on as it is for the moment. As Ive only played through harvest red so far, how do individual missions/mp compare with regards to framerates? Beers in advance :cheers:
  24. Hi all, 1st post here and all that, picked up arma2 and got a couple of queries with it :) I have a thrustmaster stickworks digital flcs/tqs/rcs, how do you properly bind the Z axis on the tqs to increase thrust? It seems to bind ok but doesnt actually work as expected, Im currently using it in windows mode. Probably something stupid Im doing wrong :D Obviously the game is very intensive hardware wise, this is the 1st game that has recently given anything other than decent framerates on my ageing computer; basically its highlighted that I need to upgrade quite a lot! Current basic spec is: - Athlon64 x2 4400+ (socket 939) at stock clock speed of 2.2Ghz 3 gig DDR 9600GT 512mb Winxp32 sp3 Ive fiddled around with the settings and now get a reasonably steady 18-24 fps which is fairly slow but just playable due to the slow nature of the game. Obviously I need to upgrade my entire machine as its a few years out of date now, unfortunately I cant afford it right now so Im looking to overclock my cpu. My ram is rated for 550mhz fsb and I have decent cooling so should be able get the clock up to about 2.5-2.6Ghz without much difficulty, am I likely to see much increase in framerates from this? Would I see much benefit from upgrading the 9600GT to a newer offering or is the cpu going to bottleneck too much to make it worthwhile? At some point in the year I will update the whole lot but until then Ill have to make do with what I have :) Beers in advance :cheers:
  25. forteh

    Binding TQS to throttle?

    A quick bump... Thanks to Keycat my throttle now works as it should do, well the bottom 50% is null but other than that its fine; cheers again for the swf22 profile :) I upgraded the ram sticks and now got a steady cpu clock 2.59Ghz, has made a significant difference. I now get a fairly steady 22fps all the time now on 1152x864, 1800 vd, high textures, default vram, medium terrain and objects, high AF, low AA, low PP. For an old mid range setup its quite satisfactory, propbably fail miserably for big mp battles though :D
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