Skwurl
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How do I see my custom RTM animations in game?
Skwurl replied to Skwurl's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks a bunch guys. -
How do I see my custom RTM animations in game?
Skwurl replied to Skwurl's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Awesome, I'll check it now. Thanks. -
How do I see my custom RTM animations in game?
Skwurl posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey guys, So basically, I've been researching how to get RTM data out of Maya so I can get some custom character animation the Arma 2 engine. I think I may have figured out how to export the RTM data from Maya (generating a simple .rtm file), but I don't exactly know what to do with the file. I know it has to be packaged into the .pbo, but do I need to edit the configs of the characters? Does anyone have experience with this? -
How to extract .rtm animation files? Possible?
Skwurl replied to Skwurl's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks man, much appreciated. -
How to extract .rtm animation files? Possible?
Skwurl posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey there, I'm wondering if it's possible to extract the original BIS .rtm animation files from the .p3d skeleton files. Cheers -
Maya character animation workflow...
Skwurl replied to Skwurl's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah, I was checking that one out. I'm able to use the provided rig, but I have no way of importing the BIS skeletons and converting them to the Maya rig. BIS really needs to release the proper plugins. -
Maya character animation workflow...
Skwurl posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey guys, I've been searching the forums high and low to learn about how the modding community animates their models, but haven't figured out a good Maya workflow. I know that O2 is used to import the BIS models and skeletons, but I'm wondering if there's a way to import the skeleton into maya somehow, animate it properly there, and then export the animation data back into the .p3d file. If anyone can point me in the right direction, I'd be much appreciated. -
Bad Version Rejected - But I'm up to date!
Skwurl replied to Skwurl's topic in ARMA 2 & OA - MULTIPLAYER
Yeah, I did. I think maybe everyone else is behind still... -
Okay, so I just bought the Steam version of OA, got it updated to 1.56, and when I list the available multiplayer servers, 90% of them are red. I realize that some of them run @ mods, but when I click on the ones that don't, it says: "Version Required: 1.57" in red, and below that "Current Version: 1.57" What am I missing here?
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Hey guys, So I read a bunch of MP intro guides to OA and I'm pumped to finally jump into the MP scene. My only question is, what maps and or co-op missions are the best for A-10 or combat heli pilots? My definite strong suit is a CAS role, and I'm not sure where to start. Much appreciated.
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Hey guys, This may seem like a really stupid question, but mulitplayer on Arma has always been very intimidating for me. Are there any good tutorials on how the different game modes work, how to play as a team, or just good tips on multiplayer?
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Newbie Question - Making aircraft attacks targets
Skwurl posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey guys, Can someone point me in the right direction on a tutorial that shows you how to script aircraft so they will attack your target? I've searched everywhere, but I can't find any. -
Hey guys, I've been searching the forums and looking at youtube videos and i managed to figure out how to get the uav working in my mission. My questions are: a) The uav doesn't follow my waypoints...any ideas why? b) Is there an altitude max for the uav? Currently I'm using this script in the uav unit box: this flyinheight 820; c) How do I lock the camera on a specific spot while flying so I don't have to readjust?
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Just wondering if it's still worth puttin in the -xp command now that the 1.05 patch is released...
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What's the 1.05 build number? Are there more recent beta patches since the 1.05 release? Also, did the 1.05 release add any support to win 7?