Oh, i just pop-up with a problem...
I can't hear the music that i want to play in ArmA II... I do it this way:
Firts, the description:
showCompass = 0;
showGPS = 0;
showWatch = 0;
// NOTE: Your sound/radio files must be in the ...\mission\sound
// folder and your music files in the ...\mission\music folder.
class CfgMusic
{
// List of tracks (.ogg files without the .ogg extension)
tracks[] = {Civilwar};
// Definition for each sound
class Civilwar
{
name = "Civilwar"; // Name for mission editor
sound[] = {\music\Civilwar.ogg, db + 0, 1.0};
titles[] = {0, ""};
};
};
Then converting the music to .Ogg (done) and then placing the track into the ArmA II Other Profiles\Paul%20Jackson\missions\Music%20Example\Music\Civilwar.ogg (i tried with/without the .ogg extencion... Non of 'em worked) Then i run the game and i put the syntax into a unit/trigger/waypoint: Playmusic Civilwar; (i also tried with/without the .ogg extencion... Non of 'em worked... again...)
This problem keeps happening since i did it in ArmA I!!!!
HEELLPPP:(:(:confused::confused::mad: