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arb

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Everything posted by arb

  1. Ok, I have now replaced the reeds with some long grass clutter. this is making performance a lot better, will do some green textured grass too. also need to make the trees a bit random, looking to much the same in these pics I think.
  2. New grass texture done with thanks to a lot of help from Bushlurker. might have to look into doing some poppies. ---------- Post added at 11:39 AM ---------- Previous post was at 11:31 AM ----------
  3. Thanks, I think MaskMapper has come to the rescue, rather than using rvmats going to clusters of grass. ---------- Post added at 12:29 PM ---------- Previous post was at 11:18 AM ---------- sorted I think, but could do with it in green... http://www.flickr.com/photos/13696146@N08/4370374190/
  4. Thanks for all the comments guys. Got a bit of a problem, anyone know if there is any default arma 2 grass that looks like http://i26.tinypic.com/dpd5cz.jpg ? The default grass doesn't quite look right > http://www.flickr.com/photos/13696146@N08/4369491013/ any help would be great.
  5. Thanks for the help guys i'll give them a go, what seems strange is that I had .cpp before my system crash and didn't have to go through and unbinarise them. never mind ;)
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