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mentalmike

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About mentalmike

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  1. Thank you very much, you have answered my questions with fantastic amount of detail. Again thank you very much and i hope this helps many more people who also did not fully understand the initialisation codes for ALICE.
  2. ALICE works for me...but it spawns so little civs, its making the capital look like a ghost town. Even the worlds smallest country (population of 68, Pitcairn Islands (yes i know its a colony of the uk, but its still a country)) has more people and that is really something. So my aim is to make it so that ALICE can spawn a 100 or so civilians...and the question is how?
  3. My PC is a 2x Quad core intel xeon 3ghz processor with Nvidia 8800 512mb and 6gb of ram. So far only game which has come close to hindering its performance was Crysis, even then it still succeeded at playing crysis. Internet is also a lovely 8mb firber optic connection. So no problems with internet based games, only dependant on the opposite end. However this test was done offline. The city i tested in was the capital, Cherno...something. I didnt know you could do 20 groups. That is good news, however that means i can not put induvidual waypoints on those civs and the formation feature will also play havok with the location of the civs. I have to do some messing around with their settings i suppose. Thanks for the help. Still looking for help with the modules, e.g. changing the parameters etc.
  4. Thanks for the help. What about changing the amount of spawning civilians for the ambient civilian module. I would like to populate the city with at least 200-300 civilians (ive tested 432 units (144 civs, 144 blufor and 144 opfor) in one city, so performance is not a worry for me and the people this mission is intended for. However i would like to achieve at least 200-300 civilians spawned by the ALICE module because that will delete any spawned civs when the player is away from the city. Also i would like ALICE to spawn that many people because 1. i wont have to waypoint every single on, or at least place every single one. 2. there is a population cap 144 per fraction, so i wouldnt even be able to populate a city.
  5. Ok now its really puzzling me. Everyone keeps linking the wiki page for ALICE and all other Modules...but those pages do not help at all...if you dont even understand how to use the module. I still have two questions. 1. How do i change the values of ALICE so that i can get a sizable population of around 100 spawned in an around the player. 2. can i increase the population limit of the game? It is currently capped at 144.
  6. Ok done that, i have seen some things appear, like a few empty vehicles, and a few civs. How about increasing the amount of spawned civs? Does one ALICE icon on the map affect the entire map wherever the player is? Also for multiplayer will you have to have ALICE for every player? e.g. 3 players, 3 ALICE (1 synced with each player) Thanks for the helping, my aim is to develop a thread which is really informative for everyone else. So please keep helping, even if my questions are stupid, iam trying to cover every possible thing in this topic.
  7. I know there have been many many threads about this, and many people have put together a 'list' of links which should help other people understand this stuff...but i have not had any luck. Call me dumb, i dont care. Iwas hoping to find a complete guide to ARMA2 mission editing, scripting, mpediting and modules however it appears there is not one released yet. So i have 2 questions/problems which require help please. 1st. In mission editor i found out that you can only have a max of 144 units of a particular fraction. In this case it was civilians, is there a way of removing that limit. 2nd. How on earth do you get ALICE and the other ambient civ/vehicle, combat modules working. I have read wikia and other threads over and over again, its all a forign language to me. For starters these fomulae seem to be backwards when i look at them. Please help. I would much rather have problem 1 resolved first. I dont mind adding 600 civs by hand, as long as it gets the towns populated with a high density...like a normal city. Oh also ALICE really cant populate cities, you change the values in it, and it either causes a genisis of civs or makes them completely extinct (i.e. no civs spawn at all) Any help would be greatly appreciated, also a link to a complete easy to follow guide for dumbies on Arma 2 editing, scripting and general mission editing would also be greatly appreciated. I know all the basics from ARMA2 however alot of the features has been changed, like placing units in vehicles etc. Why i dont know, but its annoying. Kind regards Mentalmike
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