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Rolexman

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About Rolexman

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    Lance Corporal
  1. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    I love this response to DLC. What a rip. It's funny to think about all the ocnversations we, as a gaming community, had when "DLC" was first announced. We all worried that the micro=transaction model would lead to massive abuse by game developers in not realeasing full games and charging for content that was tradionally just "part of the game". WHile there are many developers who are using DLC to extend the life of a fantastic product, many companies (I'm lookin square at you Activision) are vomiting out worthless trinkets in what one poster correctly called a shamelss "cash grab". I think with ME2 we are seeing how far EA is willing to push the boundaries. If you actually spend your hard earned money to buy a pack of three weapons (for what ever the cost, in this case more than "free" is ridiculous) then you are helping to extend this shameless practice.
  2. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    It would be "the right thing to do" to ask permission to put AAS in a video, and the AAS crew would certainly be honored. However, BIS does own the rights to the game, so I don't think there could be a lawsuit over this, if they chose not to.
  3. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    I've got everything. A2, A2OA, and running Combined Ops with steam. ??? I'll check again. Mainly been playing domination with 7th cav.
  4. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    Yes, the developers of this game (BIS) are 1st rate. "OFP series" was, and still is, way ahead of it's time.
  5. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    Well, that is because they get TV time and a plethora of other networks. It's really amazing. You can advertise a piece of crap in a box with lights flashing, sound blaring, camera circling, and something you have to have. Millions will buy it, and when they all get it, it's just a piece of crap in a box, sitting there, immobile and stinking up the place. The power of advertising. Not to mention, you know Activision is greasing up the reviewers too. That business practice has been going on for decades, centuries even. ---------- Post added at 08:22 PM ---------- Previous post was at 08:18 PM ---------- I have started up an AAS server, several times. Was successful once getting about 15 people or so. Took about an hour though.
  6. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    It's better not to send out a demo at all, rather than send out a buggy one. Instant turn off. Ease of interface is another "make or break" point. The addon system needs to be simplified. An addon database to DL and administer from "in game" would ease A LOT of people's patience. Armaholic would be a great place to have a database. Maybe another back up too. Or have it work server side. I've had many people ask me why their weapon won't switch under the "toggle weapons" control. A name change to "fire rate/GL/grenade toggle" could easily be altered. There are some other commands that could use a name change too. There is DM, TDM, CTF, KOTL, and others for the people who like that sort of thing. Berzerk and AAS are great mods for the gamers with those interests. I enjoy those as an alternative to mission based. But where are they? So much game and potential.....sigh
  7. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    Agreed. I really hope consoles do not ruin the PC experience either. On a funny, but scary side, as technology, ease of use, and Govt control is ever growing, I can not help but to imagine people being reduced to brainless blobs. Kinda like the TV brainwashed people on the Axiom spaceship in the movie "WALL-E". *clap clap* Shake! :S lol
  8. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    I have the filter totally open. I've been playing since OFP in 2001, so I'm well experienced with this game. It is hard to find more than 5-10 servers with more than 15-20 people at any given time, though it does occur, AND with acceptable pings (150 or less). Many of them, the same game type, which I, personally, don't care for. Domination, AAS, and berzerk mods are more my taste and I do find 1 or 2 servers up most of the time. With the new DLC, those 1 or 2 servers could decide to require those. The engine is from the original, although it has been enhanced to a unnoticeable degree. I'm not complaining about my personal experience with Arma. I enjoy it immensely. I am thinking of the future of it. We all want it to go on forever, I hope. ---------- Post added at 05:06 PM ---------- Previous post was at 05:03 PM ---------- I agree with your second statement fully. I do care. If I didn't care, I wouldn't post concerns. I love this game. (read above) It's not about purchasing and supporting, which I do. It's what the DLC will do.
  9. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    LOL on the "moar". Really? I will look. I was just there a couple weeks ago and I didn't see it. This is certainly good news. Hopefully, the "newbies" will take interest in reading the community forums to understand the game, rather than get frustrated and throw it on the shelf. That's the problem with keeping the same engine too long. People expect ease of use, nowadays. I agree with many that it does need an update. It would be worth it in the long run, as the numbers would jump. I've been hoping that BIS will take that path. I know it's a lot of work. I will continue to support them, if they can improve on that and keep online numbers up.
  10. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    IF they want to broaden and gain audience, by distributing content from one's country as a "join the battle and fight for your country" gaming attitude, then they should have included it with the expansion, advertised, and broadened the market. Best Buy and Gamestop are 2 ENORMOUS markets. The game is not at either one of those. Now, new, potential buyers will have to spend $10 for the content AND, at least, $40 for the requirement. Even though it is the same as $50 for one purchase, multiple purchasing is a negative aspect for, most importantly, new, potential buyers. "How much more am I going to have to spend?" attitude. DLC will split up the online community, to a degree. No question about it. Servers will be full, at first, with the hype, but numbers will dwindle and then back to the regular vanilla requirement. Hopefully, the ones waiting for the hype to end, stick around :S Free content splits up the community too. But, at least, when new players are already discouraged about not being able to join, better to have free DL content, than have to pay more, to meet the requirement. That is, if you want to keep them interested. Also, this ideology is based on the numbers already in the game. If, Arma had 100,000 people online at any given time, well, then.... But I think BIS would not be throwing out DLC to scrounge up extra $ either, hence the game is needing more NEW people and NEW purchases. ---------- Post added at 02:40 PM ---------- Previous post was at 02:35 PM ---------- Yep, I hit the nail on the head. Let's not go into maturity. You are quite the hypocrite.
  11. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    Oh, the sun doesn't shine where you live. Well, while I'm sure you've been reading this all along, you decided to spout your gutless, anti-social, non confrontational rant after I, seemingly, left, hoping to gain confidence with your insecure self. I hope I didn't startle you coming back in. It must be dark in the basement of your parent's house. miss-informed is spelled misinformed. And how am I misinformed? It is obvious that different talents have different jobs. Some people are multi talented. You wouldn't understand that though. To lie and do harm is one thing.....
  12. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    Why would that happen, techno? I have merely given personal advice about DLC, and the direction of this game, based on my opinions, experience, and forethought. I haven't flamed the game or spouted boycott rallies. I enjoy playing this game and have coerced hundreds to purchase it. ---------- Post added at 12:29 AM ---------- Previous post was at 12:27 AM ---------- umm...........go paint a picture? They get jobs doing another project, until they are needed again. I doubt they are full time. Maybe contracted. ---------- Post added at 12:50 AM ---------- Previous post was at 12:29 AM ---------- Yep. That's what I meant.
  13. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    How did you say that "intelligent" quote? "EPIC FAIL" LOL Whether or not, the customers are morons, they are still the ones supporting it. Being arrogant is bad business practice.
  14. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    Well, I'm done posting. If they want this to go the way of the dodo, then so be it. Arrogance and stubbornness will be the culprit. Hope to see someone on the servers in the later future. Good luck getting through to these people jblackrupert.
  15. Rolexman

    ARMA 2 (OA) : DLC discussion thread

    The topic is "Is DLC the right path for the future of this game?" I disagree. DLC will not create new players. That is what this game needs. Numbers. The programmers shouldn't be wasting time with DLC. You already read what they should be doing. The current system is broken because it lacks interest with new players, who are used to an easier interface. Sure we love it and understand how it works, but I have seen the numbers go up and down and they are on a more downward trend. If we are to continue to play new releases, we need more new players.
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