Flacracker
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Feedback on the lowest prone stance...
Flacracker replied to Flacracker's topic in ARMA 3 - BETA DISCUSSION
Yeah. Currently when you are in the prone position and you stance down again it will roll you to the right a little bit. We need the option for left or right. -
The one where your guy rolls onto his side. When using the stance modifier the lowest you should be able to go is to the normal prone position. Then, like when you are standing, using the key and the A or D keys with the stance modifier should put you into the rolled over stance on either side, not just the one. Also, you should be able to aim when in that position.
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A.C.R.E - Advanced Combat Radio Environment - 1.1 Stable - Release Thread
Flacracker replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What is the range on the PRC-343 on flat ground? -
A.C.R.E - Advanced Combat Radio Environment - 1.1 Stable - Release Thread
Flacracker replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ok so the 117F has more power then? -
A.C.R.E - Advanced Combat Radio Environment - 1.1 Stable - Release Thread
Flacracker replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ok now I know how to change power but is it stronger? -
A.C.R.E - Advanced Combat Radio Environment - 1.1 Stable - Release Thread
Flacracker replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is the PRC-117F better then the PRC-119? It has a longer antenna but there are no range modes it seems. -
Project Reality - WIP Discussion
Flacracker replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Will this have the system where you have to keep your gun still for about 5 seconds to get a good shot like in BF2 PR? -
Hey I was just looking at some videos for WarFX and I saw one for shell casing that come out of the Tunguska. Have those not been released yet because I don't have them?
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Nope... all I got is ACE, JSRS, and WarFX.
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I am getting the spinning fire thing sometimes when someone was dropping a bomb. It would replace the effect with the spinning fire. I got the fixed version that someone posted on here. I thought that was supposed to fix it?
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What is the name of the file for the helicopter sounds?
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ARMA 2: CO (how to combine ARMA 2 into ARMA 2:OA and use together)
Flacracker replied to Dwarden's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Quote it. ---------- Post added at 05:58 PM ---------- Previous post was at 05:47 PM ---------- Ive read the whole thread and haven't found out how to merge retail Arma 2 and Steam OA. -
ARMA 2: CO (how to combine ARMA 2 into ARMA 2:OA and use together)
Flacracker replied to Dwarden's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
How?? -
ARMA 2: CO (how to combine ARMA 2 into ARMA 2:OA and use together)
Flacracker replied to Dwarden's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Can I combine retail Arma 2 and Steam Operation Arrowhead??????????? -
The black smoke is most certainly a problem and need to be slowed down because it looks ridiculous. Ive seen the smoke come out of car explosions normally and the smoke doesn't go as high either. Is there a fix for the smoke?