Rhiain
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Statistics are a pain....those are just numbers based on ammunition counts from units and record....it doesn't actually mean that 1000+ rounds were used to kill one enemy soldier. Though the statistics for Iraq and Afghanistan state 250,000rounds/1insurgent. It doesn't really factor in all the variables. Wind, distance, cover, accuracy of the personnel, accuracy of weapon( cleanliness of it, how well it's zeroed, how far it's zeroed for, type of sight system used, type of round, etc), shooting stance used, and use of support for the weapon. Pretty hard to figure out a count with all those variables.
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A.C.E. Advanced Combat Environment - Public Beta *2*!
Rhiain replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm having issues with my userconifg files updating.....I used the website as required to process the files but they're still coming up as outdated. Also when I try to change some of the key bindings for ACE in the key file, using the codes don't seem to work....the main problem I'm having is getting the bipods or resting the weapon on a wall or hood to work. -
I gave that a try and had no issues. All fire from friendly and enemy hit where they are supposed to.....no bullets spraying wildy around. It tends to not last long, no more then a minute or so before fire dies down due to lack of enemy to kill. So far the russian infantry go down quicker, less accurate weapons and less personnel.But anyways, yes no problems with their aim at all. Must be something you had in settings that is messing them up. ---------- Post added at 06:01 AM ---------- Previous post was at 06:00 AM ---------- Haven't noticed any issues there.
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Vietnam the Experience: Discussion
Rhiain replied to Snake Man's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Very nice MOD, it seems to work well with the ACE2+ZeusAI+WARFX mixture I use with my game. Only things I could see were the UH-1 has no sound while inside the bird. And the Skyraider doesn't have any kind of targeting system, not even the crosshair that I think most of the older style aircraft had. But it could be I just don't have a latest version. If there is one can you point me to it. This mod is fun as hell. -
Haven't had that probem. No AK sniping issues though they do get good hits in if I'm in the open no cover. No insta kills though unless I don't realize they're there and get within 30meters or so. Even then they shoot me a few times before I go down. Was trying out the Vietnam the Experience MOD with ACE2+Zeus and WARFX and it works great. Hard to find the enemy though so I kept getting too close while standing in the open. Kept getting hammered from about 30meters from prone NVA.
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[R3F] Artillery and Logistic: Manual artillery and advanced logistic (mission script)
Rhiain replied to madbull's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is this mod compatible with ACE2? -
I use the Zeus AI with ACE and if anything the AI are alot harder to fight with Zeus used then without the Zeus. They aim alot better and tend to take alot more cover....which makes them harder to kill. In open areas they go prone, and when shot at if the round misses they tend to look and see where the fire came from after hitting the dirt and returning fire in the right direction. I keep it on regular setting otherwise I would most likely spend most of my time dead.
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Real Mortars by Jones
Rhiain replied to Jonescrusher's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
When might we see a download for that aiming system. The spreadsheet combined with that would make for good targeting.