Wilson999
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10 GoodAbout Wilson999
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The latest video is very exciting, I'm very much looking forward to the CO version of the mod. Thanks for all your hard work!
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I think people reacted badly to your comment because it sounded very rude and dismissive, like you just wanted to offend the devs without having thought about it. Obviously that's not the case, but it came off like it since it was only a one line comment with no explanation or positive aspect. If you'd posted what you just wrote, I expect no-one would have minded. It's the difference between constructive criticism (your second comment) and trolling (what your first comment sounded like).
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Yeah, do try and ignore them. I thought that video looked great. Can't wait for the CO version. Keep up the good work!
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Checking if a member of an array is a certain distance away
Wilson999 replied to Wilson999's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Just what I was looking for! Thank you both for your help. The script in the example mission looks pretty complex to me, I'd never have got it on my own. With that as an example though I'm sure I can figure it out. I pretty much tried what AZCoder did, but I was using an array instead of 'list trgPursuit' which I'm guessing you can't do? Anyway, thanks again. -
Checking if a member of an array is a certain distance away
Wilson999 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I basically want a trigger to activate when any one of several units gets within a certain distance of a particular unit. For instance: catcher distance escapee < 10 But when I try to create an array of catchers, and use the same code, it doesn't work (e.g. [catchers_array] distance escapee < 10 doesn't work). I've been looking all over the web and these forums for the right way to do this, but I can't quite figure it out. I've tried using count and ForEach commands, but they didn't work for me. I only have a fairly basic knowledge of scripting, so I apologize if I'm asking for something really easy or really hard. I think I could use a lot of OR statements in the trigger, but that isn't going to be the best way :) -
“liberation 1941-1945�
Wilson999 replied to zenger's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
It all looks excellent. Keep up the good work! -
Star Wars Stormtrooper
Wilson999 replied to mcruppert's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Excellent stuff. The buildings are very nice! -
Star Wars Stormtrooper
Wilson999 replied to mcruppert's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey, Just wanted to say that all the stuff you've done so far looks really good, I'm excited about it :) Also, I would agree that lightsabers aren't worth the effort. Massed Imperial vs Rebel battles are what Arma 2 will be good for. Keep up the good work!