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Everything posted by minimalaco
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F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks SavageCDN ! About MSO, i dont know :s @Wolf5 Yes, in the next update. -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How ? -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
oh yes, the hesco walls will be fixed soon. About wheat fields, i will talk whit aussnipe.... but no promises. I've played in sangin alot of coops, where wheats are everywhere ... was not bad experience.... and as I said earlier, I have no intentions on working on "robots-related" problems. Saludos! -
AV_IndUs (US Army inspired units)
minimalaco replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very nice units, love it! in fata looks awesome :p http://i42.tinypic.com/28cf5gj.jpg -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@SavageCDN good to know that works in fata. about convoys, yes, especially in the serpent road :p @LAxemann impossible, those files were forgotten somewhere in the forum of PR .... sorry. @Grillob3 Too easy, but you need V3 and the project island on your P: drive Mikero tool's does the job, but it is illegal and you need permission from the creator of the map. -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes i know :p : Set your shadow to medium or high and the problem disappears. the object with problems is a BIS farm. -
Modern of course!
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You wrong...
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F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
https://mega.co.nz/#!Q18Bwagb!Ub1WRTerNSOSqiL5j9bNSSiUPdsjGlomrSHSMuadQS4 -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
basically creates random tunnels systems, but the necessary files are not in the package. -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
https://maps.google.cl/maps?q=Dosali,+%C3%81reas+Tribales+(administraci%C3%B3n+federal),+Pakist%C3%A1n&hl=es-419&ie=UTF8&ll=32.810722,69.976645&spn=0.061533,0.132093&sll=-29.844216,-71.012753&sspn=1.016063,2.113495&oq=dosal&t=h&hnear=Dosali,+North+Waziristan+Agency,+Federally+Administered+Tribal+Areas,+Pakist%C3%A1n&z=14 -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Caves: 057-042 055-047 059-046 064-053 066-043 the big one Fata without PONDS: https://mega.co.nz/#!Q18Bwagb!Ub1WRTerNSOSqiL5j9bNSSiUPdsjGlomrSHSMuadQS4 -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@Bad Benson Yes, i will upload the fata.pbo without ponds now @Flax_ hahahahah xd -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I had not seen that missing road, thanks! About the tower/bunker I forgot to fix it :p -
Can't wait for this game!
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F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks guys, the only remaining task is the work on the river. like this: maybe in the future ... :p -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Oh! If some moderator can move the topic to their correct place, thanks :p -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Made by Minimalaco and Robster. 10x10 km Map, Based in Tribal Areas, Pakistán. Explore the map by yourself, have a lot to find (especially the caves), has a lot of natural cover and some interesting places for firefights around the river bed. Known issues: - Originally the map was created for combat PVP, So the AI and some BIS modules like Civilians or similar may not work fine, no intention of working in these areas. - if you play the map at high viewing distance +4000. you can get low fps, all depends on your computer ... - two minor errors in the RPT Video: Pics: http://i44.tinypic.com/3025d04.jpg http://i41.tinypic.com/2m6u24w.jpg http://i39.tinypic.com/ieqm1g.jpg http://i39.tinypic.com/30m5oap.jpg http://i41.tinypic.com/2vnih03.jpg http://i40.tinypic.com/t4vfo6.jpg Credits & Thanks: Columdrum a lot of work in configs/fixed of objects/v3 and other stuff Aussnipe73 Configs/fixed of objects James2464 for his work in the mini-korengal valley Opteryx for his new MIL Objects DMC for his awesome bridges and caves Mikebart for his permission to use/modify vegetation Homer Johnston for his Roadpainter tool Shezan74 for his World Tools Project Reality Team www.ust101.com my clan Version: 1.0 Signed: Yes, serverkey included Requirements: Arma 2 Combined Operations Link's: http://www.armaholic.com/page.php?id=22057 PD: no permission to use it in "zombies"... -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ok guys, today, today, today xddd, now i'm going to sleep, see you! -
Raunhofer's - Island Project 3
minimalaco replied to Raunhofer's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Amazing, this is would be my favorite woodland map after podagorsk :D -
Most realistic Sounding war
minimalaco replied to billz4money's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
this: -
:yay::yay::yay:
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AV_IndUs (US Army inspired units)
minimalaco replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Love it! -
yes, i know, but if they are not able to release a campaign... is the last hope that I have before uninstall this game forever.
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after all these disappointments. I need to know the most important. some DEV can confirm when they launch the new tools or any update to visitor3 compatible with A3 ?