SopmodJack
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Group Link 5 Core (AI Enhancement)
SopmodJack replied to zorrobyte's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hahaha it worked ;p Thanks a lot Lordprimate it really helped i always use GLfx from ArmA,Arma2 & Arma3 ,that debug window was destroying my life ;p lol "if you see a debug windows or debug info on the map you need to go in to the userconfig folder and edit GL5_Global. near the bottol there are AI Debug Array settings ... set them to false." the evil curse is lifted hoorrayy .Thanks again Lordprimate you have been of excellent help :) Good day and all the best ;p -
Group Link 5 Core (AI Enhancement)
SopmodJack replied to zorrobyte's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello guys can anyone help me please ,i really need to remove that annoying debug window,help anyone please. -
Please release this for Arma2 :)
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Arma 2 Addon request thread
SopmodJack replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I request a Jason Voorhees (killer from friday the 13th movie series)addon for Arma2 ,he must be a bit big in size ,with a machette -i know this takes time but i`ve been waiting for a Jason Voorhees addon since Armed Assault :) so hopefully before dying i shall see it done :) -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
i was reading from the CBA`s READ ME.Nevertheless i did as you said now all 3 cba`s :) -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
For Combined Operations (ArmA II and Arrowhead launched together): -mod=@CBA For a standalone Operation Arrowhead: -mod=@CBA;@CBA_OA For ArmA II only (people without Arrowhead): -mod=@CBA;@CBA_A2 -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks Gunter ,with the updated files the balloons are gone :) i`ll test the civiian interaction module again just with cowarmod. Maaaan reinstalling Arma 1 is tempting i want to try the warmod on it . -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi again Gunter -whenever i choose the civilian interaction module a black hawk appears and kills all my zombies -and another thing i would really like to get rid of those balloons from tpwc_ai_suppress_206 or something :) i found the config file but still dont know how to remove them ,they`re killing me .I just updated the files as you said above now we`ll see what happens. The balloons seem to be gone with the updated files -i don`t know if it`s just me ,i`ll test them some more . -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
worked for me too, thanks again. ---------- Post added at 06:40 PM ---------- Previous post was at 06:37 PM ---------- Problem solved ,thanks for giving me the exact location of the SLX.hpp it works fine now :) -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for helping me :) ---------- Post added at 02:00 PM ---------- Previous post was at 01:59 PM ---------- Thanks Gunter it works fine without the two pbo`s. -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I`m having a problem in COWarMod 1.2 full everytime i try to run the game it gives me this error and my game wouldn`t start .Error = include file @coslx\addons\SLX.hpp not found . -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ok all problems are solved now,no more smoke grenades ;) i removed zeus AI and it worked ,thanks again Gunter. ;) -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you so much Gunter ,you have been of great help ,i did exectaly as you said and it worked ,(ARD)no more smokeshell ;) About the voices it is fixed too Thanks to you ,i forgot to remove sar krik and the other sar pbo ,now i have the default voices and my BAF soldiers got their British accent back lol ;p -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I couldn`t see my last msg on this thread, To remove handsignals just remove sam_handsignals from co warmod, I removed slx shout and all rug dsai pbo`s but i`m still getting a mixture of languages ,when i use BAF some soldiers shout in American and last i would like to remove throwing of smoke grenades please ,i have read much of the read me`s but cannot find from where to set this. -
COWarMod Release
SopmodJack replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I removed sam_handsignals.pbo and it worked for me ;) ---------- Post added at 07:48 PM ---------- Previous post was at 07:46 PM ---------- I would like to remove the smoke grenade throwing ,i think this is from Victor Furbau but couldnt find from where to set it.Also i am getting a big mixture of languages ,when i use BAF the British are shouting in American.Any help please?