shadowtitan
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10 GoodAbout shadowtitan
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I realize that, i just thought the ambient combat module would be in the campaign seeing as reviews make it seem as thouge its a living breathing world where you run into hostile and friendly patrols ect.
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So really that means that the island during the campaign is one big empty place? Why have the whole island to explore if there is just nothing out there? Might aswell be limited to the area the mission is taking place.
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Thats not what im asking, im not doing anything with the editor im simply asking if in the CAMPAIGN, are there random enemies? otherwise is the whole thing just an empty island with a few bases and preset enemies near misson objectives? Edit: Thanks for the link De little Bubi
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Are these modules on by default in the campaign?
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To run the DirectX Diagnostic Tool To do this: Step One: Click Start, and select the menu item Run Step Two: In the Run dialog box, type: dxdiag Step Three: Click Ok Go to the sound tab and there should be a slider at the bottom, change it to standard or basic.
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Is the game world in the campaign randomly populated with hostiles? I mean could you actually postphone a mission and for examples sake assault a town? I suppose my question boils down to how open and flexible is the sp game aside from the campaign missions, i realize i could just mess around with the editor but that takes out all the surprise and feels more like a test than a game.
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No i mean they just will not follow me, i set them to safe and tell them to regroup and they just get in formation and will not move. I can run a KM away and they just stand in the same spot doing nothing.
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Sorry if this was posted before. The other members in my fireteam wont follow me, i remember reading that if you set them to danger they wouldn't follow you. If i tell them to move to a position the move there, but they just wont follow me. Help!