Damn, too bad ...
I understand, but that's not a problem, I have faith in the great feartures that are already in arma 2 and that can be brought by ace 2, plus my biggest problem was about the grass whitch seems to have already been corrected with the beta patch so it's ok ^^...
Can still some animations be added for when you manage to touch some one, when you run on 3rd person and replace the the crosshair jpg (or whatever is used) with a red point or eoTech crosshair without breaking the EULA...The first ACE brought the "jump over obstacles" features in the first ARMA so I believe it is still possible, no?
Aalso thanks for the greatings, it is more pleasant then on most forums, an excuse me for butchering English, but I'm french, plus by the time I write this, it's soùmething like midnight... -_-
---------- Post added at 11:49 PM ---------- Previous post was at 11:39 PM ----------
Also, before I fall asleep and forget, is it possible to add some directional movement to the AI for when the move like in SLX, this quite important imo 'cause it's a killer for immersion when then Ai stops to turn around because-it-does-not -..zzz...-compute...^^
Oh and if you want I can start working myself on those "getting hit animation" piece of cake...
I'll try to make them available soon...I'll try...We'll see oO
---------- Post added at 12:07 AM ---------- Previous post was Yesterday at 11:49 PM ----------
Ok just tried one little animation, which still looks good...
Try to exporte it and endorphine tells me to go to hell...
I dunno how I'm gonn do nice animation in Blender...It's going to look like crap, still can be fun...But if anyone can explain to me how the hell did I ended up trying to do this?
I realy need some sleep...Sorry