I'm using a trigger to activate the hints, so if for example player1 destroys a tank, the hint "Tank Destroyed" will only be displayed for him.
Thanks for the help, will try your suggestion out now.
Hi,
I was wondering whether it is possible to have a "hint" displayed for a specific player only, as I'm trying to create a multiplayer mission where each player has their own set of objectives.
Thanks for any help.