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VoRtReX-uk

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About VoRtReX-uk

  • Rank
    Private First Class

core_pfieldgroups_3

  • Interests
    ARMA, Drag Racing, Airsoft
  • Occupation
    ICT Desktop Engineer

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  1. Is there anyway to change what happens when a player joins using a mod not enabled on the server? At the moment it bans the player, I just want it to kick.
  2. I followed the server install guide but BASIX doesn't load! EDIT: ISSUE Resolved, needed to install BOTH the C++ x64 and x86
  3. VERY GOOD Point, maybe dev branch sway with the weapon sway and head sway synced.
  4. Only because the dev branch has to right....
  5. Oh dear god, Mods again, why do you need a mod to make it easier.... it should be that hard in the first place.
  6. Dev branch is a god send. Its still got a little bit more sway than before but I am more than willing to learn how to control that.
  7. Your so stuck in your own ways you don't even listen to the other side. Every post I have said make it an option, but you just want EVERYONE to have it the way you like. I played all last night and the ammount of firefights over 10-20 meters that ended up with VERY VERY good PVP players facing each other changing mags was absurd. "Suck it up" just doesn't cut it. I bet you play against AI, and not against real players. The clan I am part of played a match against a coop only clan the other week and we totally DESTROYED them. Because it is a different way of playing, just one you don't like. Options Options Options people.
  8. Right so we should have One button per leg so we can walk forward realistically? Do come off it you just play the realistic card when it suits you....
  9. Would it not make sense to make it an option on difficulty settings? So you can have a option in the config to toggle fatigue and weapon sway to be like before and after 1.24: Fatiguesim= x 1 Fatigue ON and as it is IN patch 1.24 0 OFF and how it was BEFORE patch 1.24 Make it an option and make EVERYONE HAPPY, don't leave it up to the map makers to edit existing maps because that just doesn't work.
  10. So why can't coop players mission makers turn it on for their maps? Why does this new system have to be default? Why can't you use a mod?
  11. Weather its realistic or not there shouldn't be so much weapon sway or fatigue in a game. After all it is a game, played for fun right? If its something you want to change because you want it to be more realistic are there not mods for doing that? and if you want ultra realistic why the hell didn't you buy VBS3 instead? CTF is pretty much killed by this, in fact pretty much all PvP is screwed to some degree. But yet it seems to me all the coop plays (who use mods anyways) are just fine and dandy with the new system, wonder why that might be? So BIS screwed over the PvP players, is the simple truth. I've played this game since the OFP demo, don't tell me I play COD or BF because I don't, I have one game installed on my PC and that's ARMA3.
  12. So I was just playing a single player infantry showcase. I got shot once and used a first aid kit, then I moved forward down the valley after a short wait. I got in the sitting position with a DMR on the side of a hill and HOLY CRAP you would be lucky to hit the broad side of a barn. And another thing I notice is that the AI aren't affected AT ALL you shoot them and the next round they fire hits you.... Plus it takes soooooo many 6.5mm rounds to take an AI down, it always has but before you could get a few off at them in quick succession but now that's nearly impossible even once first aided!
  13. Yes, Plus the range I mentioned isn't long range.
  14. The weapon sway massively over exaggerated and too much, in a PVP if you get hit once and the enemy is say 20 -40 meters away you are dead because you cannot return fire. I always though BIS walked pretty well on the fine line between simulation and game play but this is just to much simulation. If people really want a simulation that's what mods are for, leave the default vanilla game play as it is PLEASE. Or do something Microsoft has forgotten how to do.... make it an option! :(
  15. VoRtReX-uk

    Things you wish NOT to have in the game!

    I have nothing against steam, I use it for other games. But if ARMA3 is integrated into steam the way ARMA2 is then its going to suck. The reason is simple, options control and ease of use. Mod's are a lot easier to use and launch on the non steam version. You know what version of the game you have, it doesn't randomly update. I play in a big 40vs40 game (ATC) each week for around 4/5 months a year, if they patch the game they could break the mission and cause a massive issue. The only reason it doesn't happen now is because the updates are few and far between (because of the non steam version). Also ARMA2 is and ARMA3 will be "system hogs", and tbh steam isn't going to help in this area, infact its going to take resources away that the game could use. I would also like to add that I am a IT Desktop Engineer I work on PC's all day long , and even I have issues understanding why ARMA2 and Mods won't work with steam sometimes. But give me the normal non steam game and I'll have the problem fixed in no time.
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