Danny960
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Everything posted by Danny960
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Hello, I would like to have an accelerated time in the mission made in editor just like in one of the warfare missions (I think the time can be set to x4 or x8). I mean the day/night cycle not the game pace. I searched whole forums but didn't find anything useful, also searched wiki. It would be nice if there was a module like that. Any ideas how can I get it to work? Ps. sorry for my english
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Hi, I'm sure you all have seen this: * Improved: Tracers visible in all directions. This means when some machinegunner starts shooting at you, you can see his bullets flying towards you (which is great). But I'd like to make it so every soldier has tracers, not only machinegunners. I tried Pistolfied's Tracers, they worked but only the old way, so I couldn't see them flying at me, only from me. Is there any way I can make this happen? Sorry for my english.
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Pistolfied's Tracers indeed work, my bad. I didin't see them because guerrillas and takis don't use them. Thanks everyone.
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Hi, Is there any way to walk fast without using ironsights? When I hold my walk button, the soldier walks noticeable slower than when aiming. For example you can see the difference when walking (running) up hill, switch to 3rd person camera and try pressing the walk button. So... anyone found a solution to this problem? If not, I think walking should be slightly faster.
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The (un)Official Freetrack Users Q&A Thread
Danny960 replied to bushlurker's topic in ARMA 2 & OA - GENERAL
Hello, I have weird problem using freetrack. My webcam has 30fps which seems to be enough to work properly, but when ingame freetrack starts lagging. It isn't choppy, it's very smooth but it has 3-4 seconds lag. When I turn the frame rate multiplier off in options the lag is gone but it isn't smooth anymore. Anyone had similiar problem? Or know how to solve this? -
When in CQB situation I prefer to walk carefully, but bringing ironsights up covers too much screen (it is better with floating zone, which I don't like) and using normal walking is just too slow. Imagine clearing a building that way...
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Sorry for asking the same queston all over again, but dismemberment doesn't seem to work for me, what do I have to do to make it work? I'm not using the NoGibs.pbo by the way.
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Language mod for 'locked' language versions
Danny960 replied to wiper's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have the exact same problem as Kroky. Anyone found a solution yet? -
The (un)Official Freetrack Users Q&A Thread
Danny960 replied to bushlurker's topic in ARMA 2 & OA - GENERAL
Is 15 fps camera enough for good tracking? -
A.C.E. Advanced Combat Environment - Public Beta!
Danny960 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Anyone know how to use fastroping yet? -
Fast time module?
Danny960 replied to Danny960's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It still doesn't work for me... I adjusted it to be 1 minute in game to be 2 seconds real time, but I really can't make it to be 30 secs in game = 1 second real time. It's the same but 1 minute time jumps are far more visible (when looking at shadows or sun) than 30 second jumps which are more fluent. -
Fast time module?
Danny960 replied to Danny960's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Nope, it doesn't work either. -
Fast time module?
Danny960 replied to Danny960's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I still can't make it to be 30 seconds every 1 second, it jumps too fast. Any ideas how to make it work? -
Fast time module?
Danny960 replied to Danny960's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It worked :) But I have another question, which parameter controls what? What do I need to change to skip time every 5 seconds not every minute for example? I tried changing 60 to 1 and it skipped too fast.