Several issues with the Warfare BE 2.066 ZGM version which were found during a match on 12/19/2010:
Nametags - GREAT feature, but it has several issues (IMO): Enemy visible - several players said, that enemy name tags were present while they were overlooking towns.
Fails to display/displays when unneeded. It seems that they appear/disappear randomly.
Feature must be limited by range. Maybe visible range?
[*]AI acts strange.
One guy reported, that his soldier 4 kept ordering him to attack a tank.
My AI decided to jump out for no reason multiple times.
When manning a turret and AI saw something - they stay locked on it even if out of range. This is a problem when entering new town, because AI keep looking for targets at rear.
[*]Menu - it became quite laggy. And I also noticed, that even setting terrain grid to 50 left some grass at the nearest vicinity. This is by design?
[*]Even with quite fresh start (both teams had < 600 pts IIRC) server lagged a lot more than before.
Not sure which of these are ZGM which Benny's, but still... had to post :rolleyes: