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kuujis

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About kuujis

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  1. kuujis

    Warfare Benny Edition ZGM

    Wanted to report some issues with BE ZGM. I start the game with following params, mods downloaded via Addon Sync from http://xrserver.com/repo/XROA.7zl: ...\arma2oa.exe -nosplash -world=none -cpucount=2 -mod=@CBA;@XROPTICSv3;@XRSMv4;@XRIP2011 FN FAL scoped version is considered to be be heavy... as a sniper, thus - no AT/AA weaps for you... wai? :confused: I'm totaly not sure, why or where this bug comes from - but i cant get into comm positions in btr 60 and btr 90. Attempting to do so ALWAYS results in a CTD.
  2. kuujis

    Warfare Benny Edition ZGM

    Several issues with the Warfare BE 2.066 ZGM version which were found during a match on 12/19/2010: Nametags - GREAT feature, but it has several issues (IMO): Enemy visible - several players said, that enemy name tags were present while they were overlooking towns. Fails to display/displays when unneeded. It seems that they appear/disappear randomly. Feature must be limited by range. Maybe visible range? [*]AI acts strange. One guy reported, that his soldier 4 kept ordering him to attack a tank. My AI decided to jump out for no reason multiple times. When manning a turret and AI saw something - they stay locked on it even if out of range. This is a problem when entering new town, because AI keep looking for targets at rear. [*]Menu - it became quite laggy. And I also noticed, that even setting terrain grid to 50 left some grass at the nearest vicinity. This is by design? [*]Even with quite fresh start (both teams had < 600 pts IIRC) server lagged a lot more than before. Not sure which of these are ZGM which Benny's, but still... had to post :rolleyes:
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