wing70
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Posts posted by wing70
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i'm not using any moods but after 40 min ca.in multiplayer game i have the same error:device freed
what is that??
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simply tryed everything i found here,sorry for bad positioning reply but....
i cannot play this game....
i see arma2.exe running ,but i have only the vista desktop and i'm bored about this
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i have the same problem..arma2.exe still running on task manager but nothink happen on the monitor....win desktop only
this problem start on the last week ,the wek before the game run correctly..i'm trying everything..reinstall...-winxp....etc
but at the moment no solutions found..it's a pity
vista ult 64
i7 920
6 gb 1600 ddr3
gtx 260
asus p6t deluxe
:(
Landmines or Land Mines - how to make simple triggers
in ARMA 2 & OA : MISSIONS - Editing & Scripting
Posted
thanx alot, i'm caming creazy around this for a day:
private ["_placecounter", "_pos", "_trg"];
_placecounter = _this select 0;
//made trigger to count objects type sign_danger on marker placecounter position
_pos = [(getmarkerpos _placecounter select 0), (getmarkerpos _placecounter select 1), 0];
_trg = createTrigger ["EmptyDetector",_pos];
_trg setTriggerArea[5000,5000,0,false];
_trg setTriggerActivation["ANY","PRESENT",true];
_trg setTriggerStatements["this", "", ""];
_tlist = list _trg ;
// select the sign danger list ,make indistructible the signals,create an invisible heli landing place
// and attach the signals to avoid movement if mine explode,create the mines
if (typeof _x == "sign_danger") then
{
_x allowdamage false;
vhe = createVehicle ["helihempty", getpos _x, [], 0, "none"];
_x attachto [vhe,[-3,-3,0]];
} foreach list _tlist ;
createvehicle ["mine", getpos vhe, [], 0, "none"];
only to put mines under danger signals (is a training map for tank crew)
if i put this:
{if (typeof _x == "sign_danger") then {_x allowdamage false; vhe = createVehicle ["helih", getpos _x, [], 0, "none"]; _x attachto [vhe,[-3,-3,1.9]];}} foreach thislist ; createvehicle ["mine", getpos vhe,[-3,-3,1.9] "none"];
in a trigger it works, but i was looking around using cript to create a loop in order to respawn mines for the incaming tank, after one explode...i think i'll use your script tx, and apologize me for my "strange language :))