dirkkmm
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10 GoodAbout dirkkmm
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Can camera's file be saved to some folders?
dirkkmm replied to dirkkmm's topic in OFP : CONFIGS & SCRIPTING
That is enough if that file can be sent to USB, but i don't know what is the name of that file in config of ofp -
if it can,how to do it? for the reason that i want my camera'file to be saved to my USB disk, and play back at my TV. thank you
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How to merge texture from 3Dmax to O2??
dirkkmm replied to dirkkmm's topic in ADDONS & MODS: DISCUSSION
thank you for your answer -
How to merge texture from 3Dmax to O2??
dirkkmm replied to dirkkmm's topic in ADDONS & MODS: DISCUSSION
if using paatools to convert the tga to the paa,what you said may not be wrong. but in 3Dmax, the material file seems to be inluded in the 3DS file .how to open it? anymore, the material exporting file seems to be the format of *.mat in 3Dmax -
I import a 3DS file to O2,but fail to convert the texture file (which i believe is belong to the 3DS file and is TGA formats) to the PAA file. how to solve this problem? thank you for giving me an answer!!
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Thank you for your understanding , I will have a try
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i made a mode of ball and added texture file such as *.pac to it. i guess whether it was the reason that the ball has so many faces that its texture looks not so perfect on it. anybody have the same problem?and could you tell me how to solve it? thanks
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I made a mod in 3Dmax,and convert it to p3d. when i binarize the p3d file, there is some wrong coming up. some message shows that there is no Neighbourgh in component. what may be the reason for that?and how to solve that problem? thanks for your help!!
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where can i download and upload the mods of Addons?
dirkkmm posted a topic in ADDONS & MODS: DISCUSSION
give me a link. thanks -
Is there some possibility to lift up those Addons in the condiction that both the forklift truck and the Addon are made by O2.
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I found that there is no collision when Addon is on "thing" simulation . Any good idea can make "thing" has collision ?thanks for your answer
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Ok,thank you for your answer.let me have a try
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I replaced the mode of civilian by the mode of p3d made by myself. after that ,I intended to move the civilian in game by the move waypoint. but this time,it does'nt move. what's maybe the reason about that?
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Does the new version of p3d need no the memory Lod?
dirkkmm replied to dirkkmm's topic in OFP : O2 MODELLING
Ok.I understand what you said. thanks. -
I use an original p3d file from game itself which has no memory LOD .I open it in O2 and save it to the game.as i run the game ,the game will exit to the windows.what'the reason for that?