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EchoTango

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About EchoTango

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  1. EchoTango

    Patch 1.05 suggestions

    - Please mark lines in the "Target" menu by different colors! If solder see the target, let this line be green, but targets out of solder's line of sight SHOULD BE gray! I want to be sure, that my AI-guy will not run for hunting somewhere. - Marker for moving should has 3d-shape in 3d view. On the plain landscape is very easy send personnel in wrong position far away, only due to the 1 degree elevation error. And make it sticky to the corners of buildings, please. - By the way, bunkers and depots have a "position spots". Why don't add same spots to the corners of the buildings? I am driven mad watching how AI-team in the "danger" mode go prone in the middle of the street. - Please, add simple team interface for usual Squad Commander. In the editor I add 47 riflemen to my squad. How to command this horde? Have you ever seen how 47 boys in wedge formation tried to move to the north from Utes airfield? It is disaster. Why not to separate them not in 5 colored teams, but NAMED teams, and command the teams through Control+Space. Like a Field Commander? - Don't mark solder with zero ammo by red color! Mark his gun icon red. I dont want to sent corpsman to him, to find that corpsman has not healing option in 6-menu. - Some civilian cars has "boarding area" on the driver's side only! It is not possible to board such vehicles from the passenger's side. - Try to play as a civilian (man) in the editor, and add any women to your team. Add empty civilian car. Order her to board the car as a passenger. Watch it! She will sit on the ground inside of the car. You may drive the car. Don't ask me what is going on under the car during motion ;o)
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