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uait

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Everything posted by uait

  1. i just see this topic i have the same error with all artillery. i have italian dvd version 1.05
  2. hi all :) i use this: "ca\air2\halo\data\Scripts\HALO_init.sqs" but sometimes people die when touch ground... i have: setvelocity [0,0,0] and i set height: d_halo_height = 888; someone know if there is a problem with core halo??? ---------- Post added at 01:03 PM ---------- Previous post was at 12:50 PM ---------- i put 3 screens
  3. was the halo from core. anyway, now i put in my mission the HALO from Xeno Domination i think 1.72, and now works thank you for answers!
  4. thank you! i place halo in some maps. but when people use it die when touch ground. even if they are at speed 0. this happen from 1.05 patch... ---------- Post added at 12:32 PM ---------- Previous post was at 12:31 PM ---------- yes speed is 0 when people touch ground with parachoute.. happens only to us?
  5. hi all i have only a little question... only with me if i kill enemy with artillery i dont get score for them???
  6. uait

    Score with artillery

    hi thank you for reply i mean in all maps. if i use mortars or m119 with artillery modul on, i cant have score
  7. hi all i'm doing some coop missions in the first mission i set 6 tasks, all work i haven't problems with that but i want to do a thing: obj_1 - obj visible in diary from the beginning, marker visible in map from the beginning obj_2 - obj visible in diary ONLY AFTER obj_1 completed, marker in map visible ONLY AFTER obj_1 completed obj_3 - obj visible in diary from the beginning, marker visible in map from the beginning obj_4 - obj visible in diary ONLY AFTER obj_3 completed, marker in map visible ONLY AFTER obj_3 completed obj_5 - obj visible in diary ONLY AFTER obj_4 completed, marker in map visible ONLY AFTER obj_4 completed obj_6 - obj visible in diary from the beginning, marker visible in map from the beginning if somone can link something i appreciate that ;) thanks all bye
  8. :bounce3::bounce3::bounce3: thank you!!! i do a thing! i crete 2 triggers one near other in the first: in the second: so when player comes near first trigger the obj_2 is create in diary, and when after a meter when he comes in the second trigger he knows that he does the request obj_1 thank you :)
  9. thx for answer!!! so i cant?!! mmm...so if i have this in my briefing.sqf and dont want that the TSKOBJ_2 is show at the beginning of mission (but i want that tskobj_3 remain visible)... i have to put it in, for example, trigger that make DONE the TSKOBJ_1??? is that? so... now i have this INIT in the trigger that make tskobj_1 succeded: do you know what i have to do?? or do you know some discussion about it?
  10. for the marker i just found a way! but still have problems with diary
  11. uait

    dogs

    hi all :) can i create a group with animals and humans? like little patrol thank you all
  12. good morning i have this problem in a MP mission i created, is a sort of coop sometimes players made team killer but is a clan coop so we say np and nothing happen... but i'm here to ask you if there is a way to dont make possible that ARMA2 dont see this payers as enemy... we have this problem, if team killer enter in a chopper noone can enter with him. the team killer have to go out and wait that everyone board it and than i can mount... i see that if team killer are in chopper the menu (where we can read "enter in chopper like...pilot, gunner, etc") for other dont appear!!! thx for your time
  13. i see this: setUnitRank i can place a condition??? like: if rank go -1999 go auto on 0? or 500??? somone know if is possible? ***edit sry tcp i see your post after :) thx i try
  14. thank you!!! ill try this... but with this score will increase?
  15. hi :) somone know why sometimes people that are killed spawn in 152.000? they cant play anymore if they dont exit and rejoin the map... the corps remain on ground but playable unit go in 152.000 on north of map
  16. hi all :) i hope is correct section... somone know if its possible to modify domination missions? im thinking about a - Revive - version where only Medics can HEAL and REVIVE... i dont know if out there i can find something like im searching for thanks, bye
  17. sry norrin doesnt work ;) i try another way eheh thank for your time!
  18. excuse me norrin...i dont want annoy you... i have this problem... if you have time to answer do it, if you haven't i search solution on my own :) i have tray some different way but problem still there. i can see in FR_Corpsman revive option and when i click the animation start... but people dont respawn. as i say... thank you anway i love your work!
  19. i try this too... _NORRN_can_revive = "FR_Corpsman"; //array no.19 _NORRN_can_revive_2 = ""; //array no.20 _NORRN_can_be_revived = _soldier; //array no.21 _NORRN_can_be_revived_2 = ""; //array no.22 same problem i see "revive" only in FR_Corpsman (alpha_6, bravo_6, charlie_6, echo_6) menu animation start... but people dont reborn
  20. :D i try! ***edit*** i dont have USMC_Soldier_Medic but FR_Corpsman now i see REVIVE in menu, animation start, but player dont respawn
  21. i also try this: _NORRN_can_revive = ["alpha_6","bravo_6","charlie_6","echo_6"]; but doesnt work
  22. no it's a map problem :( ***edit*** nothing i cant change scripts... map dont works if i touch something... i try on "_NORRN_can_revive = _soldier;" ---> "_NORRN_can_revive = _soldierWMedic;" but doesnt work ***edit2*** k now all works... except this _can_revive... somone know where i find right string?
  23. re-pbo? i have to open it in edit of arma2 and save? ***edit*** if i put it in folder of arma2 where i usually do that... game crash. ***edit2*** well i try one new think.. i open the pbo with notepad++. i copy all in a new notepad++file and save it. i loaded map on server and map and server work. then i do the sam think, but i modify a little think, in the "lass titel1" (there are 2 of them) at the end was: text="Made 2009 by Xeno\n\n for xww.germany-fun.net"; i modify them in: text="Made 2009 by Xeno\n\n for xww.germany-fun.net - Uait version"; only for tray it... but when i put the map on server... server dont work... i delete the modify version of map and server work... but i modify only that. what i do wrong?
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